vxe-pc-ui
Version:
A vue based PC component library
134 lines (112 loc) • 4.45 kB
TypeScript
import { RenderFunction, SetupContext, Ref } from 'vue'
import { DefineVxeComponentApp, DefineVxeComponentOptions, DefineVxeComponentInstance, VxeComponentBaseOptions, VxeComponentEventParams, VxeComponentSizeType, ValueOf } from '@vxe-ui/core'
/* eslint-disable no-use-before-define,@typescript-eslint/ban-types */
export declare const VxeSwitch: DefineVxeComponentApp<VxeSwitchProps, VxeSwitchEventProps, VxeSwitchSlots, VxeSwitchMethods>
export type VxeSwitchComponent = DefineVxeComponentOptions<VxeSwitchProps, VxeSwitchEventProps>
export type VxeSwitchInstance = DefineVxeComponentInstance<VxeSwitchProps, VxeSwitchConstructor>
export interface VxeSwitchConstructor extends VxeComponentBaseOptions, VxeSwitchMethods {
props: VxeSwitchProps
context: SetupContext<VxeSwitchEmits>
reactData: SwitchReactData
internalData: SwitchInternalData
getRefMaps(): SwitchPrivateRef
getComputeMaps(): SwitchPrivateComputed
renderVN: RenderFunction
}
export interface SwitchPrivateRef {
refElem: Ref<HTMLDivElement | undefined>
}
export interface VxeSwitchPrivateRef extends SwitchPrivateRef { }
export namespace VxeSwitchPropTypes {
export type Size = VxeComponentSizeType
export type ModelValue = string | number | boolean | null
export type Disabled = boolean
export type Readonly = boolean
export type OpenLabel = string
export type CloseLabel = string
export type OpenValue = string | number | boolean
export type CloseValue = string | number | boolean
export type OpenIcon = string
export type CloseIcon = string
export type OpenActiveIcon = string
export type CloseActiveIcon = string
}
export interface VxeSwitchProps {
size?: VxeSwitchPropTypes.Size
modelValue?: VxeSwitchPropTypes.ModelValue
disabled?: VxeSwitchPropTypes.Disabled
readonly?: VxeSwitchPropTypes.Readonly
openLabel?: VxeSwitchPropTypes.OpenLabel
closeLabel?: VxeSwitchPropTypes.CloseLabel
openValue?: VxeSwitchPropTypes.OpenValue
closeValue?: VxeSwitchPropTypes.CloseValue
openIcon?: VxeSwitchPropTypes.OpenIcon
closeIcon?: VxeSwitchPropTypes.CloseIcon
openActiveIcon?: VxeSwitchPropTypes.OpenActiveIcon
closeActiveIcon?: VxeSwitchPropTypes.CloseActiveIcon
}
export interface SwitchPrivateComputed {
}
export interface VxeSwitchPrivateComputed extends SwitchPrivateComputed { }
export interface SwitchReactData {
isActivated: boolean
hasAnimat: boolean
offsetLeft: number
}
export interface SwitchInternalData {
atTimeout?: number
}
export interface SwitchMethods {
dispatchEvent(type: ValueOf<VxeSwitchEmits>, params: Record<string, any>, evnt: Event | null): void
/**
* 获取焦点
*/
focus(): Promise<any>
/**
* 失去焦点
*/
blur(): Promise<any>
}
export interface VxeSwitchMethods extends SwitchMethods { }
export interface SwitchPrivateMethods { }
export interface VxeSwitchPrivateMethods extends SwitchPrivateMethods { }
export type VxeSwitchEmits = [
'update:modelValue',
'change',
'focus',
'blur'
]
export namespace VxeSwitchDefines {
interface SwitchEventParams extends VxeComponentEventParams {
$switch: VxeSwitchConstructor
}
export interface ChangeEventParams extends SwitchEventParams { }
export interface FocusEventParams extends SwitchEventParams { }
export interface BlurEventParams extends SwitchEventParams { }
}
export type VxeSwitchEventProps = {
'onUpdate:modelValue'?: VxeSwitchEvents.UpdateModelValue
onChange?: VxeSwitchEvents.Change
onFocus?: VxeSwitchEvents.Focus
onBlur?: VxeSwitchEvents.Blur
}
export interface VxeSwitchListeners {
'update:modelValue'?: VxeSwitchEvents.UpdateModelValue
change?: VxeSwitchEvents.Change
focus?: VxeSwitchEvents.Focus
blur?: VxeSwitchEvents.Blur
}
export namespace VxeSwitchEvents {
export type UpdateModelValue = (modelValue: VxeSwitchPropTypes.ModelValue) => void
export type Change = (params: VxeSwitchDefines.ChangeEventParams) => void
export type Focus = (params: VxeSwitchDefines.FocusEventParams) => void
export type Blur = (params: VxeSwitchDefines.BlurEventParams) => void
}
export namespace VxeSwitchSlotTypes {
export interface DefaultSlotParams {}
}
export interface VxeSwitchSlots {
default?: (params: VxeSwitchSlotTypes.DefaultSlotParams) => any
}
export const Switch: typeof VxeSwitch
export default VxeSwitch