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vuetify

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Vue Material Component Framework

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import { Point } from '../VSparkline' function int (value: string | number): number { return parseInt(value, 10) } /** * https://en.wikipedia.org/wiki/Collinearity * x=(x1+x2)/2 * y=(y1+y2)/2 */ export function checkCollinear (p0: Point, p1: Point, p2: Point): boolean { return int(p0.x + p2.x) === int(2 * p1.x) && int(p0.y + p2.y) === int(2 * p1.y) } export function getDistance (p1: Point, p2: Point): number { return Math.sqrt( Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2) ) } export function moveTo (to: Point, from: Point, radius: number) { const vector = { x: to.x - from.x, y: to.y - from.y } const length = Math.sqrt((vector.x * vector.x) + (vector.y * vector.y)) const unitVector = { x: vector.x / length, y: vector.y / length } return { x: from.x + unitVector.x * radius, y: from.y + unitVector.y * radius, } }