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vue-simple-range-slider

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Change Your numeric value or numeric range value with dragging handles

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const nativeMax = Math.max; const nativeMin = Math.min; export function debounce(func, wait, options) { let lastArgs, lastThis, maxWait, result, timerId, lastCallTime, lastInvokeTime = 0, leading = false, maxing = false, trailing = true; if (typeof func !== "function") { throw new TypeError(FUNC_ERROR_TEXT); } wait = Number(wait) || 0; if (typeof options === "object") { leading = !!options.leading; maxing = "maxWait" in options; maxWait = maxing ? nativeMax(Number(options.maxWait) || 0, wait) : maxWait; trailing = "trailing" in options ? !!options.trailing : trailing; } function invokeFunc(time) { let args = lastArgs, thisArg = lastThis; lastArgs = lastThis = undefined; lastInvokeTime = time; result = func.apply(thisArg, args); return result; } function leadingEdge(time) { // Reset any `maxWait` timer. lastInvokeTime = time; // Start the timer for the trailing edge. timerId = setTimeout(timerExpired, wait); // Invoke the leading edge. return leading ? invokeFunc(time) : result; } function remainingWait(time) { let timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime, result = wait - timeSinceLastCall; console.log("remainingWait"); return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result; } function shouldInvoke(time) { let timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime; // Either this is the first call, activity has stopped and we're at the trailing // edge, the system time has gone backwards and we're treating it as the // trailing edge, or we've hit the `maxWait` limit. return ( lastCallTime === undefined || timeSinceLastCall >= wait || timeSinceLastCall < 0 || (maxing && timeSinceLastInvoke >= maxWait) ); } function timerExpired() { const time = Date.now(); if (shouldInvoke(time)) { return trailingEdge(time); } // Restart the timer. timerId = setTimeout(timerExpired, remainingWait(time)); } function trailingEdge(time) { timerId = undefined; // Only invoke if we have `lastArgs` which means `func` has been debounced at // least once. if (trailing && lastArgs) { return invokeFunc(time); } lastArgs = lastThis = undefined; return result; } function cancel() { if (timerId !== undefined) { clearTimeout(timerId); } lastInvokeTime = 0; lastArgs = lastCallTime = lastThis = timerId = undefined; } function flush() { return timerId === undefined ? result : trailingEdge(Date.now()); } function debounced() { let time = Date.now(), isInvoking = shouldInvoke(time); lastArgs = arguments; lastThis = this; lastCallTime = time; if (isInvoking) { if (timerId === undefined) { return leadingEdge(lastCallTime); } if (maxing) { // Handle invocations in a tight loop. timerId = setTimeout(timerExpired, wait); return invokeFunc(lastCallTime); } } if (timerId === undefined) { timerId = setTimeout(timerExpired, wait); } return result; } debounced.cancel = cancel; debounced.flush = flush; return debounced; } function throttle(func, wait, options) { let leading = true, trailing = true; if (typeof func !== "function") { throw new TypeError(FUNC_ERROR_TEXT); } if (typeof options === "object") { leading = "leading" in options ? !!options.leading : leading; trailing = "trailing" in options ? !!options.trailing : trailing; } return debounce(func, wait, { leading, maxWait: wait, trailing, }); }