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vue-mermaid-string

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A Vue.js component that turns a Mermaid string into a diagram.

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import { a0 as ln, a1 as an, a2 as y, a3 as tn, a4 as H, a5 as q, a6 as _, a7 as un, a8 as B, a9 as rn, aa as L, ab as o, ac as sn, ad as on, ae as fn } from "./entry-B2VX-kxa.js"; function cn(l) { return l.innerRadius; } function yn(l) { return l.outerRadius; } function gn(l) { return l.startAngle; } function dn(l) { return l.endAngle; } function mn(l) { return l && l.padAngle; } function pn(l, h, I, D, v, A, C, a) { var O = I - l, i = D - h, n = C - v, d = a - A, u = d * O - n * i; if (!(u * u < y)) return u = (n * (h - A) - d * (l - v)) / u, [l + u * O, h + u * i]; } function W(l, h, I, D, v, A, C) { var a = l - I, O = h - D, i = (C ? A : -A) / L(a * a + O * O), n = i * O, d = -i * a, u = l + n, s = h + d, f = I + n, c = D + d, F = (u + f) / 2, t = (s + c) / 2, m = f - u, g = c - s, R = m * m + g * g, T = v - A, P = u * c - f * s, S = (g < 0 ? -1 : 1) * L(fn(0, T * T * R - P * P)), j = (P * g - m * S) / R, z = (-P * m - g * S) / R, w = (P * g + m * S) / R, p = (-P * m + g * S) / R, x = j - F, e = z - t, r = w - F, G = p - t; return x * x + e * e > r * r + G * G && (j = w, z = p), { cx: j, cy: z, x01: -n, y01: -d, x11: j * (v / T - 1), y11: z * (v / T - 1) }; } function hn() { var l = cn, h = yn, I = B(0), D = null, v = gn, A = dn, C = mn, a = null, O = ln(i); function i() { var n, d, u = +l.apply(this, arguments), s = +h.apply(this, arguments), f = v.apply(this, arguments) - an, c = A.apply(this, arguments) - an, F = un(c - f), t = c > f; if (a || (a = n = O()), s < u && (d = s, s = u, u = d), !(s > y)) a.moveTo(0, 0); else if (F > tn - y) a.moveTo(s * H(f), s * q(f)), a.arc(0, 0, s, f, c, !t), u > y && (a.moveTo(u * H(c), u * q(c)), a.arc(0, 0, u, c, f, t)); else { var m = f, g = c, R = f, T = c, P = F, S = F, j = C.apply(this, arguments) / 2, z = j > y && (D ? +D.apply(this, arguments) : L(u * u + s * s)), w = _(un(s - u) / 2, +I.apply(this, arguments)), p = w, x = w, e, r; if (z > y) { var G = sn(z / u * q(j)), M = sn(z / s * q(j)); (P -= G * 2) > y ? (G *= t ? 1 : -1, R += G, T -= G) : (P = 0, R = T = (f + c) / 2), (S -= M * 2) > y ? (M *= t ? 1 : -1, m += M, g -= M) : (S = 0, m = g = (f + c) / 2); } var J = s * H(m), K = s * q(m), N = u * H(T), Q = u * q(T); if (w > y) { var U = s * H(g), V = s * q(g), X = u * H(R), Y = u * q(R), E; if (F < rn) if (E = pn(J, K, X, Y, U, V, N, Q)) { var Z = J - E[0], $ = K - E[1], b = U - E[0], k = V - E[1], nn = 1 / q(on((Z * b + $ * k) / (L(Z * Z + $ * $) * L(b * b + k * k))) / 2), en = L(E[0] * E[0] + E[1] * E[1]); p = _(w, (u - en) / (nn - 1)), x = _(w, (s - en) / (nn + 1)); } else p = x = 0; } S > y ? x > y ? (e = W(X, Y, J, K, s, x, t), r = W(U, V, N, Q, s, x, t), a.moveTo(e.cx + e.x01, e.cy + e.y01), x < w ? a.arc(e.cx, e.cy, x, o(e.y01, e.x01), o(r.y01, r.x01), !t) : (a.arc(e.cx, e.cy, x, o(e.y01, e.x01), o(e.y11, e.x11), !t), a.arc(0, 0, s, o(e.cy + e.y11, e.cx + e.x11), o(r.cy + r.y11, r.cx + r.x11), !t), a.arc(r.cx, r.cy, x, o(r.y11, r.x11), o(r.y01, r.x01), !t))) : (a.moveTo(J, K), a.arc(0, 0, s, m, g, !t)) : a.moveTo(J, K), !(u > y) || !(P > y) ? a.lineTo(N, Q) : p > y ? (e = W(N, Q, U, V, u, -p, t), r = W(J, K, X, Y, u, -p, t), a.lineTo(e.cx + e.x01, e.cy + e.y01), p < w ? a.arc(e.cx, e.cy, p, o(e.y01, e.x01), o(r.y01, r.x01), !t) : (a.arc(e.cx, e.cy, p, o(e.y01, e.x01), o(e.y11, e.x11), !t), a.arc(0, 0, u, o(e.cy + e.y11, e.cx + e.x11), o(r.cy + r.y11, r.cx + r.x11), t), a.arc(r.cx, r.cy, p, o(r.y11, r.x11), o(r.y01, r.x01), !t))) : a.arc(0, 0, u, T, R, t); } if (a.closePath(), n) return a = null, n + "" || null; } return i.centroid = function() { var n = (+l.apply(this, arguments) + +h.apply(this, arguments)) / 2, d = (+v.apply(this, arguments) + +A.apply(this, arguments)) / 2 - rn / 2; return [H(d) * n, q(d) * n]; }, i.innerRadius = function(n) { return arguments.length ? (l = typeof n == "function" ? n : B(+n), i) : l; }, i.outerRadius = function(n) { return arguments.length ? (h = typeof n == "function" ? n : B(+n), i) : h; }, i.cornerRadius = function(n) { return arguments.length ? (I = typeof n == "function" ? n : B(+n), i) : I; }, i.padRadius = function(n) { return arguments.length ? (D = n == null ? null : typeof n == "function" ? n : B(+n), i) : D; }, i.startAngle = function(n) { return arguments.length ? (v = typeof n == "function" ? n : B(+n), i) : v; }, i.endAngle = function(n) { return arguments.length ? (A = typeof n == "function" ? n : B(+n), i) : A; }, i.padAngle = function(n) { return arguments.length ? (C = typeof n == "function" ? n : B(+n), i) : C; }, i.context = function(n) { return arguments.length ? (a = n ?? null, i) : a; }, i; } export { hn as d };