vue-maplibre-gl
Version:
Vue 3 plugin for maplibre-gl
111 lines (110 loc) • 3.47 kB
TypeScript
import { PositionProp, Position } from '../../components/controls/position.enum.ts';
import { DrawMode, DrawModel, PointerPrecisionOption } from '.';
import { PropType, SlotsType, DefineComponent, ExtractPropTypes, VNode, RendererNode, RendererElement, ComponentOptionsMixin, PublicProps, ComponentProvideOptions } from 'vue';
declare const _default: DefineComponent<ExtractPropTypes<{
position: {
type: PropType<PositionProp>;
default: Position;
};
model: {
type: PropType<DrawModel>;
};
mode: {
type: PropType<DrawMode | "POLYGON" | "CIRCLE" | "CIRCLE_STATIC">;
default: DrawMode;
};
defaultMode: {
type: PropType<DrawMode | "POLYGON" | "CIRCLE" | "CIRCLE_STATIC">;
default: DrawMode;
};
autoZoom: {
type: BooleanConstructor;
default: boolean;
};
minAreaSize: {
type: NumberConstructor;
};
minAreaColor: {
type: StringConstructor;
};
minAreaLabel: {
type: StringConstructor;
};
pointerPrecision: {
type: PropType<PointerPrecisionOption>;
};
}>, () => VNode<RendererNode, RendererElement, {
[key: string]: any;
}>, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, ("update:mode" | "update:model")[], "update:mode" | "update:model", PublicProps, Readonly< ExtractPropTypes<{
position: {
type: PropType<PositionProp>;
default: Position;
};
model: {
type: PropType<DrawModel>;
};
mode: {
type: PropType<DrawMode | "POLYGON" | "CIRCLE" | "CIRCLE_STATIC">;
default: DrawMode;
};
defaultMode: {
type: PropType<DrawMode | "POLYGON" | "CIRCLE" | "CIRCLE_STATIC">;
default: DrawMode;
};
autoZoom: {
type: BooleanConstructor;
default: boolean;
};
minAreaSize: {
type: NumberConstructor;
};
minAreaColor: {
type: StringConstructor;
};
minAreaLabel: {
type: StringConstructor;
};
pointerPrecision: {
type: PropType<PointerPrecisionOption>;
};
}>> & Readonly<{
"onUpdate:mode"?: ((...args: any[]) => any) | undefined;
"onUpdate:model"?: ((...args: any[]) => any) | undefined;
}>, {
mode: "POLYGON" | "CIRCLE" | "CIRCLE_STATIC" | DrawMode;
position: PositionProp;
autoZoom: boolean;
defaultMode: "POLYGON" | "CIRCLE" | "CIRCLE_STATIC" | DrawMode;
}, SlotsType<{
buttons: {
mode: DrawMode;
setMode: (mode: DrawMode) => void;
};
}>, {
MglCustomControl: DefineComponent<ExtractPropTypes<{
position: {
type: PropType<PositionProp>;
validator: (v: Position) => boolean;
};
noClasses: {
type: PropType<boolean>;
default: boolean;
};
}>, () => VNode<RendererNode, RendererElement, {
[key: string]: any;
}>, {}, {}, {}, ComponentOptionsMixin, ComponentOptionsMixin, {}, string, PublicProps, Readonly< ExtractPropTypes<{
position: {
type: PropType<PositionProp>;
validator: (v: Position) => boolean;
};
noClasses: {
type: PropType<boolean>;
default: boolean;
};
}>> & Readonly<{}>, {
noClasses: boolean;
}, SlotsType<{
default: {};
}>, {}, {}, string, ComponentProvideOptions, true, {}, any>;
}, {}, string, ComponentProvideOptions, true, {}, any>;
export default _default;