vue-maplibre-gl
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Vue 3 plugin for maplibre-gl
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# vue-maplibre-gl
[](https://www.npmjs.com/package/vue-maplibre-gl)
[](https://www.npmjs.com/package/vue-maplibre-gl)
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[](https://vuejs.org/)
[](https://maplibre.org/projects/maplibre-gl-js/)
[](https://www.typescriptlang.org/)
A small Vue 3 plugin for [maplibre-gl-js](https://github.com/maplibre/maplibre-gl-js). Only additional dependency is [mitt](https://github.com/developit/mitt).
## Features
- Supports MapLibre GL JS v5.x
- Typescript support
- Components for map, controls, sources, markers and layers
- ⚠ NEW: Simple Draw Control to draw: polygon, circle and circle (static to camera viewport)
- Support for custom controls
- Customizable style switch which reloads sources and layers automatically
- Frame rate control included
- Support for multiple instances and global access by `useMap(key: string | symbol)`
- Simple way to switch displayed map language
- Automatic restart on CONTEXT_LOST_WEBGL which can happen on mobile devices when tab was in background for longer time
- Small size
## Table of contents
- [Installation](#installation)
- [Usage](#usage)
- [Draw Plugin](#draw-plugin)
- [Demo](#demo)
# Installation
```shell
yarn add vue-maplibre-gl maplibre-gl mitt
```
## Default import
Global Install:
```typescript
import VueMaplibreGl from 'vue-maplibre-gl'
app.use(VueMaplibreGl)
```
Add CSS:
```scss
@use "~maplibre-gl/dist/maplibre-gl.css";
@use "~vue-maplibre-gl/dist/vue-maplibre-gl.css";
@use "~vue-maplibre-gl/dist/vue-maplibre-gl-draw.css"; /* optional: only needed for draw component */
```
Use specific components:
```typescript
import { MglMap } from 'vue-maplibre-gl'
app.component('MglMap', MglMap)
```
or in a parent components `.vue` file
```html
<script>
import { MglMap } from 'vue-maplibre-gl'
export default {
components: {
MglMap
},
// ...
}
</script>
```
# Draw Plugin
Draw Plugin adds few dependencies from [Turf.js](https://turfjs.org/). That's all.
### Features
- draw/edit polygon
- draw/edit circle like polygon or viewport drag/zoom
- visualize area below minimal area size (in m²)
## Usage
Add CSS:
```scss
@use "~vue-maplibre-gl/dist/vue-maplibre-gl-draw.css";
```
```vue
<template>
<mgl-map>
<mgl-draw-control v-model="myDrawModel"/>
</mgl-map>
</template>
```
You can use the draw plugin without using the `MglDrawComponent`. See [src/components/controls/draw.control.ts](src/components/controls/draw.control.ts) to get an example.
## Modes
### Polygon

### Circle

### Circle Static
This mode uses a circle which behaves static to camera viewport. Can be very handy for usage on smartphones.

## Styling Polygon and Circle Mode
There is a default style used which can be found in [src/plugins/draw/styles.ts](src/plugins/draw/styles.ts).
To customize the design when drawing polygon or circle, you can set your own by:
```vue
<template>
<mgl-map>
<mgl-draw-control :style="myCustomStyle"/>
</mgl-map>
</template>
```
## Styling Circle Static Mode
The draw component automatically uses padding settings from `fitBoundsOptions` of map instance. If you want to set them manually, you can do this by:
```scss
.maplibregl-draw-circle-mode {
top: 50px;
right: 50px;
bottom: 50px;
left: 50px;
}
```
Custom colors for static circle mode can be set by:
```scss
.maplibregl-draw-circle-mode-circle {
background: rgba(231, 75, 60, 0.2);
border: 2px solid #e74b3c;
}
```
See [src/plugins/draw/draw.plugin.scss](src/plugins/draw/draw.plugin.scss) for more details to style your own static circle mode.
# Usage
See [dev/App.vue](dev/App.vue) for a real world example.
# Demo
```shell
git clone https://github.com/razorness/vue-maplibre-gl.git
cd vue-maplibre-gl
yarn
yarn dev
```
## License
[MIT](http://opensource.org/licenses/MIT)