vue-cesium
Version:
Vue 3.x components for CesiumJS.
161 lines (160 loc) • 9.17 kB
TypeScript
import type { AnyFunction, Cartesian4Option, VcComponentInternalInstance, TranslationRotationScaleOption, VcCamera, HeadingPitchRollOption, CesiumAppearance, VcPosition, CesiumPosition, VcRectangle, CesiumRectangle, VcColor, CesiumColor, VcAppearance, CesiumDistanceDisplayCondition, VcDistanceDisplayCondition, VcCartesian2, CesiumCartesian2, CesiumCartesian3Array, VcCartesian3Array, VcCartesian2Array, CesiumCartesian2Array, CesiumNearFarScalar, VcNearFarScalar, VcPolygonHierarchy, CesiumPolygonHierarchy, VcMaterial, VcMaterialProperty, CesiumMaterialProperty, CesiumMaterial, VcBoundingRectangle, CesiumBoundingRectangle, VcHeadingPitchRoll, VcHeadingPitchRange, VcPlane, CesiumPlane, VcImageBasedLighting } from './types';
import { CompareOperator } from 'compare-versions';
/**
* 将对象或数组转换为 Cesium.Cartesian2
* @param {Object} val
* @returns {Cartesian2 | CallbackProperty} 返回 Cartesian2 或者 CallbackProperty
* @example
* const options = [100, 100]
* // const options = [x: 100, y: 100]
* const position = makeCartesian2(options)
*/
export declare function makeCartesian2(val: VcCartesian2, isConstant?: boolean): CesiumCartesian2 | undefined;
/**
* 将对象或者数组转换为 Cesium.Cartesian3
* @param {Object} val 传入的对象或数组
* @param {Boolean} isConstant 传入function时生效,true 代表回调 function 每时每刻都返回值, false 代表改变才会返回值。默认false。
* @returns 返回 Cartesian3 或者 CallbackProperty
* @example
* const options = {
* lng: 108,
* lat: 35,
* height: 1000
* }
* // const options = [108, 35, 1000]
* const position = makeCartesian3 (options) // return Cesium.Cartesian3
*/
export declare function makeCartesian3(val: VcPosition, ellipsoid?: Cesium.Ellipsoid, isConstant?: boolean): CesiumPosition | undefined;
/**
* 将数组 [lng, lat, height, ……,lng, lat, height] 转换为 Cesium.Cartesian3 数组
* @param {Array} val
* @returns {Array<Cartesian3>}
*/
export declare function makeCartesian3Array(vals: VcCartesian3Array, ellipsoid?: Cesium.Ellipsoid, isConstant?: boolean): CesiumCartesian3Array | undefined;
/**
* 将形如 [lng, lat, ……,lng, lat] 数组转换为 Cesium.Cartesian2 数组
* @param {Array} vals
* @returns {Array<Cartesian2>}
*/
export declare function makeCartesian2Array(vals: VcCartesian2Array, isConstant: any): CesiumCartesian2Array | undefined;
/**
* 将对象或数组 转换为 Cesium.Quaternion
* @param {Object} val
* @example
* const options = {x: 0, y: 0, z: 0, w: 0}
* // const options = [0, 0, 0, 0]
* const orientation = makeQuaternion(options) // returns Cesium.Quaternion
*/
export declare function makeQuaternion(val: Cesium.CallbackProperty | Cesium.Quaternion | Cartesian4Option | Array<number> | AnyFunction<any>, isConstant?: boolean): Cesium.CallbackProperty | Cesium.Quaternion | Cesium.VelocityOrientationProperty | undefined;
/**
* 普通数组或对象转 Cesium.PolygonHierarchy 对象。
* @param {Object|Array} val
*/
export declare function makePolygonHierarchy(val: VcPolygonHierarchy, ellipsoid?: Cesium.Ellipsoid, isConstant?: boolean): CesiumPolygonHierarchy | undefined;
/**
* 对象或数组转 Cesium.NearFarScalar。
* @param {Object} val
* @returns {NearFarScalar}
* @example
* const options = {near: 1000, nearValue: 1.0, far: 10000, farValue: 0.5}
* // const options = [1000, 1.0, 10000, 1.5]
* const nearFarScalar = makeNearFarScalar(options)
*/
export declare function makeNearFarScalar(val: VcNearFarScalar, isConstant?: boolean): CesiumNearFarScalar | undefined;
/**
* 对象或数组转 Cesium.DistanceDisplayCondition。
* @param {Object} val
* @returns {DistanceDisplayCondition}
* @example
* const options = [0, 1000]
* // const options = {near: 0, far: 1000}
* const distanceDisplayCondition = makeDistanceDisplayCondition(options) // return Cesium.DistanceDisplayCondition
*/
export declare function makeDistanceDisplayCondition(val: VcDistanceDisplayCondition, isConstant?: boolean): CesiumDistanceDisplayCondition | undefined;
/**
* 普通对象、数组或字符串转 Cesium.Color。
* @param {String|Array|Object|Function} val
* @returns {Color}
* @example
* const options = 'red'
* // const options = [1, 0, 0, 1.0] // r g b a
* // const options = {red: 255, green: 0, bule: 0, alpha: 255}
* const color = makeColor(options) // return Cesium.Color
*/
export declare function makeColor(val: VcColor, isConstant?: boolean): CesiumColor | undefined;
export declare function makeColors(vals: VcColor[]): Cesium.Color[];
/**
* 普通对象或数组 [r, g, b, a] 或字符串转 MaterialProperty
* @param {String|Array|Object} val
*/
export declare function makeMaterialProperty(val: VcMaterialProperty, isConstant?: boolean): CesiumMaterialProperty;
/**
* 转 Material
* @param {String|Array|Object} val
*/
export declare function makeMaterial(this: any, val: VcMaterial): CesiumMaterial;
export declare function makeAppearance(this: VcComponentInternalInstance, val: VcAppearance): CesiumAppearance | undefined;
/**
* 将对象 {west: number, south: number, east: number, north: number} 或者[west, south, east, north]数组 转 Cesium.Rectangle 对象。
* @param {Object} val
* @returns {Rectangle}
*/
export declare function makeRectangle(val: VcRectangle, isConstant?: boolean): CesiumRectangle | Cesium.RectangleGraphics | undefined;
/**
* 对象或数组转 Cesium.BoundingRectangle。
* @param {Object} val
* @returns {Cesium.BoundingRectangle}
* @example
* const options = [0, 0, 100, 100]
* // const options = {x: 0, y: 0, width: 100, height: 100}
* const boundingRectangle = makeBoundingRectangle(options)
*/
export declare function makeBoundingRectangle(val: VcBoundingRectangle, isConstant?: boolean): CesiumBoundingRectangle | undefined;
/**
* 普通对象 {normal: number, distance: number} 转 Cesium.Plane 对象。
* @param {Object} val
* @returns {Plane}
*/
export declare function makePlane(val: VcPlane, isConstant?: boolean): CesiumPlane;
/**
* 普通对象转平移、旋转、缩放变换对象。
* @param {*} val
*/
export declare function makeTranslationRotationScale(val: Cesium.TranslationRotationScale | Cesium.CallbackProperty | TranslationRotationScaleOption | AnyFunction<any> | Array<any>, isConstant?: boolean): Cesium.CallbackProperty | TranslationRotationScaleOption;
export declare function makeOptions(this: any, val: any): any;
export declare function captureScreenshot(viewer: Cesium.Viewer): Promise<string>;
export declare function makeCameraOptions(camera: VcCamera, ellipsoid?: Cesium.Ellipsoid): {
destination: Cesium.Cartesian3 | Cesium.Rectangle;
orientation: HeadingPitchRollOption;
};
export declare function setViewerCamera(viewer: Cesium.Viewer, camera: VcCamera): void;
export declare function flyToCamera(viewer: Cesium.Viewer, cameraOpts: VcCamera, options?: {
destination?: Cesium.Cartesian3 | Cesium.Rectangle;
orientation?: any;
duration?: number;
complete?: Cesium.Camera.FlightCompleteCallback;
cancel?: Cesium.Camera.FlightCancelledCallback;
endTransform?: Cesium.Matrix4;
maximumHeight?: number;
pitchAdjustHeight?: number;
flyOverLongitude?: number;
flyOverLongitudeWeight?: number;
convert?: boolean;
easingFunction?: Cesium.EasingFunction.Callback;
}): void;
export declare function getGeodesicDistance(start: Cesium.Cartesian3, end: Cesium.Cartesian3, ellipsoid: Cesium.Ellipsoid): number;
export declare function getHeadingPitchRoll(start: Cesium.Cartesian3, end: Cesium.Cartesian3, scene: Cesium.Scene, result?: Array<number>): Cesium.HeadingPitchRoll;
export declare function getOrientation(start: Cesium.Cartesian3, end: Cesium.Cartesian3, scene?: Cesium.Scene): Cesium.Quaternion;
export declare function getPolylineSegmentEndpoint(start: Cesium.Cartesian3, heading: number, distance: number, ellipsoid: Cesium.Ellipsoid): Cesium.Cartesian3;
export declare function calculateAreaByPostions(positions: Array<Cesium.Cartesian3>): number;
export declare function setViewerCursor(viewer: Cesium.Viewer, cursor: string): void;
export declare function restoreViewerCursor(viewer: Cesium.Viewer, count?: number): void;
export declare function makeJulianDate(val: string | Date | Cesium.JulianDate): Cesium.JulianDate;
export declare function makeHeadingPitchRoll(val: VcHeadingPitchRoll): Cesium.HeadingPitchRoll;
export declare function makeHeadingPitchRang(val: VcHeadingPitchRange): Cesium.HeadingPitchRange;
export declare function getPolylineSegmentHeading(start: Cesium.Cartesian3, end: Cesium.Cartesian3): number;
export declare function getPolylineSegmentPitch(start: Cesium.Cartesian3, end: Cesium.Cartesian3): number;
export declare function getFirstIntersection(start: Cesium.Cartesian3, end: Cesium.Cartesian3, viewer: Cesium.Viewer, objectsToExclude?: any[]): Cesium.Cartesian3;
export declare function heightToLevel(altitude: number): number;
export declare function compareCesiumVersion(a: any, b: any, operator?: CompareOperator): boolean;
export declare function makeImageBasedLighting(options: VcImageBasedLighting): Cesium.ImageBasedLighting;