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vue-cesium

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import type { VcComponentInternalInstance, VcComponentPublicInstance, VcGeometry, VcReadyObject } from 'vue-cesium/es/utils/types'; import { PropType, VNode } from 'vue'; export declare const geometryInstanceProps: { attributes: ObjectConstructor; id: PropType<any>; modelMatrix: PropType<Cesium.Matrix4>; geometry: PropType<Cesium.Geometry | Cesium.GeometryFactory>; }; declare const emits: { 'update:geometry': (payload: VcGeometry) => boolean; beforeLoad: (instance: VcComponentInternalInstance) => boolean; ready: (readyObj: VcReadyObject) => boolean; unready: (e: any) => boolean; destroyed: (instance: VcComponentInternalInstance) => boolean; }; declare const _default: import("vue").DefineComponent<{ attributes: ObjectConstructor; id: PropType<any>; modelMatrix: PropType<Cesium.Matrix4>; geometry: PropType<Cesium.Geometry | Cesium.GeometryFactory>; }, () => VNode<import("vue").RendererNode, import("vue").RendererElement, { [key: string]: any; }>, unknown, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, { 'update:geometry': (payload: VcGeometry) => boolean; beforeLoad: (instance: VcComponentInternalInstance) => boolean; ready: (readyObj: VcReadyObject) => boolean; unready: (e: any) => boolean; destroyed: (instance: VcComponentInternalInstance) => boolean; }, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<import("vue").ExtractPropTypes<{ attributes: ObjectConstructor; id: PropType<any>; modelMatrix: PropType<Cesium.Matrix4>; geometry: PropType<Cesium.Geometry | Cesium.GeometryFactory>; }>> & { onBeforeLoad?: (instance: VcComponentInternalInstance) => any; onReady?: (readyObj: VcReadyObject) => any; onUnready?: (e: any) => any; onDestroyed?: (instance: VcComponentInternalInstance) => any; "onUpdate:geometry"?: (payload: VcGeometry) => any; }, {}>; export default _default; export type VcGeometryInstanceEmits = typeof emits; export type VcGeometryInstanceProps = { /** * The geometry to instance. */ geometry?: Cesium.Geometry | Cesium.GeometryFactory; /** * The model matrix that transforms to transform the geometry from model to world coordinates. */ modelMatrix?: Cesium.Matrix4; /** * A user-defined object to return when the instance is picked with Scene#pick or get/set per-instance attributes with Primitive#getGeometryInstanceAttributes. */ id?: any; /** * Per-instance attributes like a show or color attribute shown in the example below. */ attributes?: any; /** * Triggers before the VcGeometryInstance is loaded. */ onBeforeLoad?: (instance: VcComponentInternalInstance) => void; /** * Triggers when the VcGeometryInstance is successfully loaded. */ onReady?: (readyObject: VcReadyObject) => void; /** * Triggers when the component load failed. */ onUnready?: (e: any) => void; /** * Triggers when the VcGeometryInstance is destroyed. */ onDestroyed?: (instance: VcComponentInternalInstance) => void; /** * Triggers when the geometry mounted. */ 'onUpdate:geometry'?: (payload: VcGeometry) => void; }; export interface VcGeometryInstanceRef extends VcComponentPublicInstance<VcGeometryInstanceProps> { /** * private but needed by VcGeometryXXX. * @param geometry */ __updateGeometry?(geometry: Cesium.Geometry): boolean; } export interface VcGeometryInstanceSlots { /** * Slot for vc-geometry-xxx. */ default: () => VNode[]; }