vue-cesium
Version:
Vue 3.x components for CesiumJS.
150 lines (149 loc) • 4.35 kB
TypeScript
import { PropType } from 'vue';
import { VcColor, VcComponentInternalInstance, VcComponentPublicInstance, VcPolygonHierarchy, VcReadyObject } from 'vue-cesium/es/utils/types';
declare const _default: import("vue").DefineComponent<{
polygonHierarchy: {
type: PropType<VcPolygonHierarchy>;
watcherOptions: {
cesiumObjectBuilder: typeof import("vue-cesium/es/utils/cesium-helpers").makePolygonHierarchy;
deep: boolean;
};
};
minHeight: {
type: NumberConstructor;
default: number;
};
maxHeight: {
type: NumberConstructor;
default: number;
};
speed: {
type: NumberConstructor;
default: number;
};
loop: {
type: BooleanConstructor;
default: boolean;
};
color: {
type: PropType<VcColor>;
default: string;
};
}, () => import("vue").VNode<import("vue").RendererNode, import("vue").RendererElement, {
[key: string]: any;
}>, unknown, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
stop: (evt: Cesium.ClassificationPrimitive) => boolean;
beforeLoad: (instance: VcComponentInternalInstance) => boolean;
ready: (readyObj: VcReadyObject) => boolean;
unready: (e: any) => boolean;
destroyed: (instance: VcComponentInternalInstance) => boolean;
}, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<import("vue").ExtractPropTypes<{
polygonHierarchy: {
type: PropType<VcPolygonHierarchy>;
watcherOptions: {
cesiumObjectBuilder: typeof import("vue-cesium/es/utils/cesium-helpers").makePolygonHierarchy;
deep: boolean;
};
};
minHeight: {
type: NumberConstructor;
default: number;
};
maxHeight: {
type: NumberConstructor;
default: number;
};
speed: {
type: NumberConstructor;
default: number;
};
loop: {
type: BooleanConstructor;
default: boolean;
};
color: {
type: PropType<VcColor>;
default: string;
};
}>> & {
onBeforeLoad?: (instance: VcComponentInternalInstance) => any;
onReady?: (readyObj: VcReadyObject) => any;
onUnready?: (e: any) => any;
onDestroyed?: (instance: VcComponentInternalInstance) => any;
onStop?: (evt: Cesium.ClassificationPrimitive) => any;
}, {
color: VcColor;
speed: number;
loop: boolean;
minHeight: number;
maxHeight: number;
}>;
export default _default;
export interface VcAnalysisFloodProps {
/**
* Specify the minimum elevation.
* Default value: -1
*/
minHeight?: number;
/**
* Specify the maximum elevation.
* Default value: 8888
*/
maxHeight?: number;
/**
* Specify the height to increase each frame.
* Default value: 10
*/
speed?: number;
/**
* Specify whether to restart after reaching the maximum height.
* Default value: false
*/
loop?: boolean;
/**
* Specify the VcColor of water.
* Default value: rgba(40,150,200,0.6)
*/
color?: VcColor;
/**
* Specify ths VcPolygonHierarchy of polygon.
*/
polygonHierarchy: VcPolygonHierarchy;
/**
* Triggers before the VcAnalysisFlood is loaded.
*/
onBeforeLoad?: (instance: VcComponentInternalInstance) => void;
/**
* Triggers when the VcAnalysisFlood is successfully loaded.
*/
onReady?: (readyObject: VcReadyObject) => void;
/**
* Triggers when the component load failed.
*/
onUnready?: (e: any) => void;
/**
* Triggers when the VcAnalysisFlood is destroyed.
*/
onDestroyed?: (instance: VcComponentInternalInstance) => void;
/**
* Triggers when the maxHeight is reached.
*/
onStop?: (evt: Cesium.ClassificationPrimitive) => void;
}
export interface VcAnalysisFloodRef extends VcComponentPublicInstance<VcAnalysisFloodProps> {
/**
* Start flood analysis
*/
start: (height?: number) => void;
/**
* Pause flood analysis
*/
pause: () => void;
/**
* Stop flood analysis
*/
stop: (removeLatest?: boolean) => void;
/**
* Get the extrudedHeight value.
*/
getCurrentHeight: () => number;
}