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vue-cesium

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declare class CustomPrimitive { commandType: string; geometry: any; attributeLocations: any; primitiveType: any; uniformMap: any; vertexShaderSource: any; fragmentShaderSource: any; rawRenderState: any; framebuffer: any; outputTexture: any; autoClear: any; preExecute: any; show: boolean; commandToExecute: any; clearCommand: any; constructor(options: any); createCommand(context: any): any; setGeometry(context: any, geometry: any): void; update(frameState: any): void; isDestroyed(): boolean; destroy(): void; } export default CustomPrimitive;