vue-cesium
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Vue 3.x components for CesiumJS.
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{"version":3,"file":"index.mjs","sources":["../../../../../../packages/components/graphics/wall/index.ts"],"sourcesContent":["/*\n * @Author: zouyaoji@https://github.com/zouyaoji\n * @Date: 2021-09-16 09:28:13\n * @LastEditTime: 2022-04-06 14:01:30\n * @LastEditors: zouyaoji\n * @Description:\n * @FilePath: \\vue-cesium@next\\packages\\components\\graphics\\wall\\index.ts\n */\nimport { createCommentVNode, defineComponent, getCurrentInstance } from 'vue'\nimport type {\n VcCallbackPropertyFunction,\n VcCartesian3Array,\n VcColor,\n VcComponentInternalInstance,\n VcComponentPublicInstance,\n VcDistanceDisplayCondition,\n VcMaterial,\n VcReadyObject\n} from '@vue-cesium/utils/types'\nimport { useGraphics } from '@vue-cesium/composables'\nimport {\n show,\n positions,\n minimumHeights,\n maximumHeights,\n granularity,\n fill,\n material,\n outline,\n outlineColor,\n outlineWidth,\n shadows,\n distanceDisplayCondition\n} from '@vue-cesium/utils/cesium-props'\nimport { kebabCase } from '@vue-cesium/utils/util'\nimport { commonEmits } from '@vue-cesium/utils/emits'\n\nexport const wallGraphicsProps = {\n ...show,\n ...positions,\n ...minimumHeights,\n ...maximumHeights,\n ...granularity,\n ...fill,\n ...material,\n ...outline,\n ...outlineColor,\n ...outlineWidth,\n ...shadows,\n ...distanceDisplayCondition\n}\nexport default defineComponent({\n name: 'VcGraphicsWall',\n props: wallGraphicsProps,\n emits: commonEmits,\n setup(props, ctx) {\n // state\n const instance = getCurrentInstance() as VcComponentInternalInstance\n instance.cesiumClass = 'WallGraphics'\n useGraphics(props, ctx, instance)\n\n return () => createCommentVNode(kebabCase(instance.proxy?.$options.name || 'v-if'))\n }\n})\n\nexport type VcGraphicsWallProps = {\n /**\n * A boolean Property specifying the visibility of the wall.\n * Default value: true\n */\n show?: boolean | Cesium.CallbackProperty | VcCallbackPropertyFunction<boolean>\n /**\n * The Property specifying the VcRectangle.\n */\n positions?: VcCartesian3Array\n /**\n * A Property specifying an array of heights to be used for the bottom of the wall instead of the globe surface.\n */\n minimumHeights?: number[] | Cesium.CallbackProperty | VcCallbackPropertyFunction<number[]>\n /**\n * A Property specifying an array of heights to be used for the top of the wall instead of the height of each position.\n */\n maximumHeights?: number[] | Cesium.CallbackProperty | VcCallbackPropertyFunction<number[]>\n /**\n * A numeric Property specifying the angular distance between each latitude and longitude point.\n */\n granularity?: number | Cesium.CallbackProperty | VcCallbackPropertyFunction<number>\n /**\n * A boolean Property specifying whether the wall is filled with the provided material.\n * Default value: true\n */\n fill?: boolean | Cesium.CallbackProperty | VcCallbackPropertyFunction<boolean>\n /**\n * A Property specifying the material used to fill the wall.\n * Default value: white\n */\n material?: VcMaterial\n /**\n * A boolean Property specifying whether the wall is outlined.\n * Default value: false\n */\n outline?: boolean | Cesium.CallbackProperty | VcCallbackPropertyFunction<boolean>\n /**\n * A Property specifying the VcColor of the outline.\n * Default value: black\n */\n outlineColor?: VcColor\n /**\n * A numeric Property specifying the the outline width in pixels.\n * Default value: 1.0\n */\n outlineWidth?: number | Cesium.CallbackProperty | VcCallbackPropertyFunction<number>\n /**\n * An enum Property specifying whether the wall casts or receives shadows from light sources.\n * Default value: Cesium.ShadowMode.DISABLED\n */\n shadows?: number | Cesium.ShadowMode | Cesium.CallbackProperty | VcCallbackPropertyFunction<number>\n /**\n * A Property specifying at what distance from the camera that this rectangle will be displayed.\n */\n distanceDisplayCondition?: VcDistanceDisplayCondition\n /**\n * Triggers before the VcGraphicsWall is loaded.\n */\n onBeforeLoad?: (instance: VcComponentInternalInstance) => void\n /**\n * Triggers when the VcGraphicsWall is successfully loaded.\n */\n onReady?: (readyObject: VcReadyObject) => void\n /**\n * Triggers when the component load failed.\n */\n onUnready?: (e: any) => void\n /**\n * Triggers when the VcGraphicsWall is destroyed.\n */\n onDestroyed?: (instance: VcComponentInternalInstance) => void\n /**\n * Triggers when a property or sub-property is changed or modified.\n */\n onDefinitionChanged?: (property: Cesium.Property) => void\n}\n\nexport type VcGraphicsWallRef = 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