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vue-cesium-jyt

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'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); const text = ` uniform sampler2D segmentsColorTexture; uniform sampler2D segmentsDepthTexture; uniform sampler2D currentTrailsColor; uniform sampler2D trailsDepthTexture; uniform float fadeOpacity; varying vec2 textureCoordinate; void main() { vec4 pointsColor = texture2D(segmentsColorTexture, textureCoordinate); vec4 trailsColor = texture2D(currentTrailsColor, textureCoordinate); trailsColor = floor(fadeOpacity * 255.0 * trailsColor) / 255.0; // make sure the trailsColor will be strictly decreased float pointsDepth = texture2D(segmentsDepthTexture, textureCoordinate).r; float trailsDepth = texture2D(trailsDepthTexture, textureCoordinate).r; float globeDepth = czm_unpackDepth(texture2D(czm_globeDepthTexture, textureCoordinate)); gl_FragColor = vec4(0.0); if (pointsDepth < globeDepth) { gl_FragColor = gl_FragColor + pointsColor; } if (trailsDepth < globeDepth) { gl_FragColor = gl_FragColor + trailsColor; } gl_FragDepthEXT = min(pointsDepth, trailsDepth); } `; exports["default"] = text; //# sourceMappingURL=trailDraw.frag.js.map