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vue-bokeh

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A wrapper around bokehjs embedded

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var Glyph, Ray, RayView, _, p, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; _ = require("underscore"); Glyph = require("./glyph"); p = require("../../core/properties"); RayView = (function(superClass) { extend(RayView, superClass); function RayView() { return RayView.__super__.constructor.apply(this, arguments); } RayView.prototype._index_data = function() { return this._xy_index(); }; RayView.prototype._map_data = function() { return this.slength = this.sdist(this.renderer.xmapper, this._x, this._length); }; RayView.prototype._render = function(ctx, indices, arg) { var _angle, height, i, inf_len, j, k, len, ref, results, slength, sx, sy, width; sx = arg.sx, sy = arg.sy, slength = arg.slength, _angle = arg._angle; if (this.visuals.line.doit) { width = this.renderer.plot_view.frame.get('width'); height = this.renderer.plot_view.frame.get('height'); inf_len = 2 * (width + height); for (i = j = 0, ref = slength.length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) { if (slength[i] === 0) { slength[i] = inf_len; } } results = []; for (k = 0, len = indices.length; k < len; k++) { i = indices[k]; if (isNaN(sx[i] + sy[i] + _angle[i] + slength[i])) { continue; } ctx.translate(sx[i], sy[i]); ctx.rotate(_angle[i]); ctx.beginPath(); ctx.moveTo(0, 0); ctx.lineTo(slength[i], 0); this.visuals.line.set_vectorize(ctx, i); ctx.stroke(); ctx.rotate(-_angle[i]); results.push(ctx.translate(-sx[i], -sy[i])); } return results; } }; RayView.prototype.draw_legend = function(ctx, x0, x1, y0, y1) { return this._generic_line_legend(ctx, x0, x1, y0, y1); }; return RayView; })(Glyph.View); Ray = (function(superClass) { extend(Ray, superClass); function Ray() { return Ray.__super__.constructor.apply(this, arguments); } Ray.prototype.default_view = RayView; Ray.prototype.type = 'Ray'; Ray.coords([['x', 'y']]); Ray.mixins(['line']); Ray.define({ length: [p.DistanceSpec], angle: [p.AngleSpec] }); return Ray; })(Glyph.Model); module.exports = { Model: Ray, View: RayView };