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vue-bokeh

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A wrapper around bokehjs embedded

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var Glyph, Oval, OvalView, _, p, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; _ = require("underscore"); Glyph = require("./glyph"); p = require("../../core/properties"); OvalView = (function(superClass) { extend(OvalView, superClass); function OvalView() { return OvalView.__super__.constructor.apply(this, arguments); } OvalView.prototype._set_data = function() { this.max_w2 = 0; if (this.model.properties.width.units === "data") { this.max_w2 = this.max_width / 2; } this.max_h2 = 0; if (this.model.properties.height.units === "data") { return this.max_h2 = this.max_height / 2; } }; OvalView.prototype._index_data = function() { return this._xy_index(); }; OvalView.prototype._map_data = function() { if (this.model.properties.width.units === "data") { this.sw = this.sdist(this.renderer.xmapper, this._x, this._width, 'center'); } else { this.sw = this._width; } if (this.model.properties.height.units === "data") { return this.sh = this.sdist(this.renderer.ymapper, this._y, this._height, 'center'); } else { return this.sh = this._height; } }; OvalView.prototype._render = function(ctx, indices, arg) { var i, j, len, results, sh, sw, sx, sy; sx = arg.sx, sy = arg.sy, sw = arg.sw, sh = arg.sh; results = []; for (j = 0, len = indices.length; j < len; j++) { i = indices[j]; if (isNaN(sx[i] + sy[i] + sw[i] + sh[i] + this._angle[i])) { continue; } ctx.translate(sx[i], sy[i]); ctx.rotate(this._angle[i]); ctx.beginPath(); ctx.moveTo(0, -sh[i] / 2); ctx.bezierCurveTo(sw[i] / 2, -sh[i] / 2, sw[i] / 2, sh[i] / 2, 0, sh[i] / 2); ctx.bezierCurveTo(-sw[i] / 2, sh[i] / 2, -sw[i] / 2, -sh[i] / 2, 0, -sh[i] / 2); ctx.closePath(); if (this.visuals.fill.doit) { this.visuals.fill.set_vectorize(ctx, i); ctx.fill(); } if (this.visuals.line.doit) { this.visuals.line.set_vectorize(ctx, i); ctx.stroke(); } ctx.rotate(-this._angle[i]); results.push(ctx.translate(-sx[i], -sy[i])); } return results; }; OvalView.prototype.draw_legend = function(ctx, x0, x1, y0, y1) { var d, data, indices, ref, reference_point, scale, sh, sw, sx, sy; reference_point = (ref = this.get_reference_point()) != null ? ref : 0; indices = [reference_point]; sx = {}; sx[reference_point] = (x0 + x1) / 2; sy = {}; sy[reference_point] = (y0 + y1) / 2; scale = this.sw[reference_point] / this.sh[reference_point]; d = Math.min(Math.abs(x1 - x0), Math.abs(y1 - y0)) * 0.8; sw = {}; sh = {}; if (scale > 1) { sw[reference_point] = d; sh[reference_point] = d / scale; } else { sw[reference_point] = d * scale; sh[reference_point] = d; } data = { sx: sx, sy: sy, sw: sw, sh: sh }; return this._render(ctx, indices, data); }; OvalView.prototype._bounds = function(bds) { return this.max_wh2_bounds(bds); }; return OvalView; })(Glyph.View); Oval = (function(superClass) { extend(Oval, superClass); function Oval() { return Oval.__super__.constructor.apply(this, arguments); } Oval.prototype.default_view = OvalView; Oval.prototype.type = 'Oval'; Oval.coords([['x', 'y']]); Oval.mixins(['line', 'fill']); Oval.define({ angle: [p.AngleSpec, 0.0], width: [p.DistanceSpec], height: [p.DistanceSpec] }); return Oval; })(Glyph.Model); module.exports = { Model: Oval, View: OvalView };