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vue-bokeh

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A wrapper around bokehjs embedded

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var Bezier, BezierView, Glyph, _, _cbb, rbush, extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty; _ = require("underscore"); rbush = require("rbush"); Glyph = require("./glyph"); _cbb = function(x0, y0, x1, y1, x2, y2, x3, y3) { var a, b, b2ac, bounds, c, i, j, jlen, k, mt, sqrtb2ac, t, t1, t2, tvalues, x, y; tvalues = []; bounds = [[], []]; for (i = k = 0; k <= 2; i = ++k) { if (i === 0) { b = 6 * x0 - 12 * x1 + 6 * x2; a = -3 * x0 + 9 * x1 - 9 * x2 + 3 * x3; c = 3 * x1 - 3 * x0; } else { b = 6 * y0 - 12 * y1 + 6 * y2; a = -3 * y0 + 9 * y1 - 9 * y2 + 3 * y3; c = 3 * y1 - 3 * y0; } if (Math.abs(a) < 1e-12) { if (Math.abs(b) < 1e-12) { continue; } t = -c / b; if (0 < t && t < 1) { tvalues.push(t); } continue; } b2ac = b * b - 4 * c * a; sqrtb2ac = Math.sqrt(b2ac); if (b2ac < 0) { continue; } t1 = (-b + sqrtb2ac) / (2 * a); if (0 < t1 && t1 < 1) { tvalues.push(t1); } t2 = (-b - sqrtb2ac) / (2 * a); if (0 < t2 && t2 < 1) { tvalues.push(t2); } } j = tvalues.length; jlen = j; while (j--) { t = tvalues[j]; mt = 1 - t; x = (mt * mt * mt * x0) + (3 * mt * mt * t * x1) + (3 * mt * t * t * x2) + (t * t * t * x3); bounds[0][j] = x; y = (mt * mt * mt * y0) + (3 * mt * mt * t * y1) + (3 * mt * t * t * y2) + (t * t * t * y3); bounds[1][j] = y; } bounds[0][jlen] = x0; bounds[1][jlen] = y0; bounds[0][jlen + 1] = x3; bounds[1][jlen + 1] = y3; return [Math.min.apply(null, bounds[0]), Math.max.apply(null, bounds[1]), Math.max.apply(null, bounds[0]), Math.min.apply(null, bounds[1])]; }; BezierView = (function(superClass) { extend(BezierView, superClass); function BezierView() { return BezierView.__super__.constructor.apply(this, arguments); } BezierView.prototype._index_data = function() { var i, index, k, pts, ref, ref1, x0, x1, y0, y1; index = rbush(); pts = []; for (i = k = 0, ref = this._x0.length; 0 <= ref ? k < ref : k > ref; i = 0 <= ref ? ++k : --k) { if (isNaN(this._x0[i] + this._x1[i] + this._y0[i] + this._y1[i] + this._cx0[i] + this._cy0[i] + this._cx1[i] + this._cy1[i])) { continue; } ref1 = _cbb(this._x0[i], this._y0[i], this._x1[i], this._y1[i], this._cx0[i], this._cy0[i], this._cx1[i], this._cy1[i]), x0 = ref1[0], y0 = ref1[1], x1 = ref1[2], y1 = ref1[3]; pts.push({ minX: x0, minY: y0, maxX: x1, maxY: y1, i: i }); } index.load(pts); return index; }; BezierView.prototype._render = function(ctx, indices, arg) { var i, k, len, results, scx, scx0, scx1, scy0, scy1, sx0, sx1, sy0, sy1; sx0 = arg.sx0, sy0 = arg.sy0, sx1 = arg.sx1, sy1 = arg.sy1, scx = arg.scx, scx0 = arg.scx0, scy0 = arg.scy0, scx1 = arg.scx1, scy1 = arg.scy1; if (this.visuals.line.doit) { results = []; for (k = 0, len = indices.length; k < len; k++) { i = indices[k]; if (isNaN(sx0[i] + sy0[i] + sx1[i] + sy1[i] + scx0[i] + scy0[i] + scx1[i] + scy1[i])) { continue; } ctx.beginPath(); ctx.moveTo(sx0[i], sy0[i]); ctx.bezierCurveTo(scx0[i], scy0[i], scx1[i], scy1[i], sx1[i], sy1[i]); this.visuals.line.set_vectorize(ctx, i); results.push(ctx.stroke()); } return results; } }; BezierView.prototype.draw_legend = function(ctx, x0, x1, y0, y1) { return this._generic_line_legend(ctx, x0, x1, y0, y1); }; return BezierView; })(Glyph.View); Bezier = (function(superClass) { extend(Bezier, superClass); function Bezier() { return Bezier.__super__.constructor.apply(this, arguments); } Bezier.prototype.default_view = BezierView; Bezier.prototype.type = 'Bezier'; Bezier.coords([['x0', 'y0'], ['x1', 'y1'], ['cx0', 'cy0'], ['cx1', 'cy1']]); Bezier.mixins(['line']); return Bezier; })(Glyph.Model); module.exports = { Model: Bezier, View: BezierView };