vue-antd-ui
Version:
An enterprise-class UI design language and Vue-based implementation
136 lines (116 loc) • 3.42 kB
JavaScript
import _toConsumableArray from 'babel-runtime/helpers/toConsumableArray';
import keyCode from '../../_util/KeyCode';
export function isEventFromHandle(e, handles) {
console.log(Object.keys(handles).some(function (key) {
return e.target === handles[key].$el;
}));
return Object.keys(handles).some(function (key) {
return e.target === handles[key].$el;
});
}
export function isValueOutOfRange(value, _ref) {
var min = _ref.min,
max = _ref.max;
return value < min || value > max;
}
export function isNotTouchEvent(e) {
return e.touches.length > 1 || e.type.toLowerCase() === 'touchend' && e.touches.length > 0;
}
export function getClosestPoint(val, _ref2) {
var marks = _ref2.marks,
step = _ref2.step,
min = _ref2.min;
var points = Object.keys(marks).map(parseFloat);
if (step !== null) {
var closestStep = Math.round((val - min) / step) * step + min;
points.push(closestStep);
}
var diffs = points.map(function (point) {
return Math.abs(val - point);
});
return points[diffs.indexOf(Math.min.apply(Math, _toConsumableArray(diffs)))];
}
export function getPrecision(step) {
var stepString = step.toString();
var precision = 0;
if (stepString.indexOf('.') >= 0) {
precision = stepString.length - stepString.indexOf('.') - 1;
}
return precision;
}
export function getMousePosition(vertical, e) {
return vertical ? e.clientY : e.pageX;
}
export function getTouchPosition(vertical, e) {
return vertical ? e.touches[0].clientY : e.touches[0].pageX;
}
export function getHandleCenterPosition(vertical, handle) {
var coords = handle.getBoundingClientRect();
return vertical ? coords.top + coords.height * 0.5 : coords.left + coords.width * 0.5;
}
export function ensureValueInRange(val, _ref3) {
var max = _ref3.max,
min = _ref3.min;
if (val <= min) {
return min;
}
if (val >= max) {
return max;
}
return val;
}
export function ensureValuePrecision(val, props) {
var step = props.step;
var closestPoint = getClosestPoint(val, props);
return step === null ? closestPoint : parseFloat(closestPoint.toFixed(getPrecision(step)));
}
export function pauseEvent(e) {
e.stopPropagation();
e.preventDefault();
}
export function getKeyboardValueMutator(e) {
switch (e.keyCode) {
case keyCode.UP:
case keyCode.RIGHT:
return function (value, props) {
return value + props.step;
};
case keyCode.DOWN:
case keyCode.LEFT:
return function (value, props) {
return value - props.step;
};
case keyCode.END:
return function (value, props) {
return props.max;
};
case keyCode.HOME:
return function (value, props) {
return props.min;
};
case keyCode.PAGE_UP:
return function (value, props) {
return value + props.step * 2;
};
case keyCode.PAGE_DOWN:
return function (value, props) {
return value - props.step * 2;
};
default:
return undefined;
}
}
export function getComponentProps(obj, prop) {
if (obj[prop]) {
return obj;
} else if (obj.$children.length) {
var len = obj.$children.length;
for (var i = 0; i < len; i++) {
if (obj.$children[i][prop]) {
return obj.$children[i];
} else if (obj.$children[i].$children.length) {
return getComponentProps(obj.$children[i], prop);
}
}
}
}