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voxel-triangulation

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a library for subdividing voxels into triangles

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{ "name": "voxel-triangulation", "version": "1.3.6", "description": "a library for subdividing voxels into triangles", "main": "voxel-triangulation.js", "scripts": { "test": "ava", "build": "rollup -c", "dev": "rollup -c -w", "start": "rollup -c && sirv demo" }, "repository": { "type": "git", "url": "https://github.com/florianfe/voxel-triangulation.git" }, "keywords": [ "voxel", "voxels", "tesselation", "triangles", "triangulation", "graphics" ], "author": "Florian Fechner", "license": "MIT", "dependencies": { "libtess": "^1.2.2", "ndarray": "^1.0.19", "ndarray-ops": "^1.2.2", "ndarray-show": "^2.0.0", "ramda": "^0.27.1", "underscore": "^1.13.2", "zeros": "^1.0.0" }, "devDependencies": { "@google/model-viewer": "^1.9.2", "@rollup/plugin-commonjs": "^21.0.1", "@rollup/plugin-node-resolve": "^13.1.3", "ava": "^4.0.1", "rollup": "^2.63.0", "sirv": "^2.0.0", "sirv-cli": "^2.0.1", "three": "^0.136.0", "vox-reader": "^2.1.2" } }