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voxa

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A fsm (state machine) framework for Alexa, Dialogflow, Facebook Messenger and Botframework apps using Node.js

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/* * Copyright (c) 2018 Rain Agency <contact@rain.agency> * Author: Rain Agency <contact@rain.agency> * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ import { IDirective } from "../directives"; export interface ITransition { [propname: string]: any; to?: string; // default to 'entry' flow?: string; // default to continue } /** * A helper class for transitions. Users can return transitions as an object with various command keys. * For developer flexibility we allow that transition object to be vague. * This object wraps the ITransition and gives defaults helps interpret what the various toggles mean. */ export class SystemTransition implements ITransition { [propname: string]: any; public to: string = "die"; // default to 'entry' public flow!: string; // default to continue public directives?: IDirective[]; constructor(transition: ITransition) { Object.assign(this, transition); if (!this.flow) { this.flow = this.to === "die" ? "terminate" : "continue"; } } get shouldTerminate(): boolean { return this.flow === "terminate" || this.to === "die"; } get shouldContinue(): boolean { return !!(this.flow === "continue" && this.to !== "die"); } }