export enum TransformationStage {
Initializing = 'Initializing',
Preparing = 'Preparing',
DeadCodeInjection = 'DeadCodeInjection',
ControlFlowFlattening = 'ControlFlowFlattening',
Converting = 'Converting',
Obfuscating = 'Obfuscating',
Finalizing = 'Finalizing'
}