voluptasmollitia
Version:
Monorepo for the Firebase JavaScript SDK
77 lines (69 loc) • 2.52 kB
text/typescript
/**
* @license
* Copyright 2019 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* The amount of milliseconds to exponentially increase.
*/
const DEFAULT_INTERVAL_MILLIS = 1000;
/**
* The factor to backoff by.
* Should be a number greater than 1.
*/
const DEFAULT_BACKOFF_FACTOR = 2;
/**
* The maximum milliseconds to increase to.
*
* <p>Visible for testing
*/
export const MAX_VALUE_MILLIS = 4 * 60 * 60 * 1000; // Four hours, like iOS and Android.
/**
* The percentage of backoff time to randomize by.
* See
* http://go/safe-client-behavior#step-1-determine-the-appropriate-retry-interval-to-handle-spike-traffic
* for context.
*
* <p>Visible for testing
*/
export const RANDOM_FACTOR = 0.5;
/**
* Based on the backoff method from
* https://github.com/google/closure-library/blob/master/closure/goog/math/exponentialbackoff.js.
* Extracted here so we don't need to pass metadata and a stateful ExponentialBackoff object around.
*/
export function calculateBackoffMillis(
backoffCount: number,
intervalMillis: number = DEFAULT_INTERVAL_MILLIS,
backoffFactor: number = DEFAULT_BACKOFF_FACTOR
): number {
// Calculates an exponentially increasing value.
// Deviation: calculates value from count and a constant interval, so we only need to save value
// and count to restore state.
const currBaseValue = intervalMillis * Math.pow(backoffFactor, backoffCount);
// A random "fuzz" to avoid waves of retries.
// Deviation: randomFactor is required.
const randomWait = Math.round(
// A fraction of the backoff value to add/subtract.
// Deviation: changes multiplication order to improve readability.
RANDOM_FACTOR *
currBaseValue *
// A random float (rounded to int by Math.round above) in the range [-1, 1]. Determines
// if we add or subtract.
(Math.random() - 0.5) *
2
);
// Limits backoff to max to avoid effectively permanent backoff.
return Math.min(MAX_VALUE_MILLIS, currBaseValue + randomWait);
}