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vnite-plugin-sdk

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import { Paths } from 'type-fest'; export type gameDocs = { [gameId: string]: gameDoc; }; export interface gameDoc { _id: string; metadata: { name: string; originalName: string; releaseDate: string; description: string; developers: string[]; publishers: string[]; platforms: string[]; genres: string[]; tags: string[]; relatedSites: { label: string; url: string; }[]; steamId: string; vndbId: string; igdbId: string; ymgalId: string; extra: { key: string; value: string[]; }[]; }; record: { addDate: string; lastRunDate: string; score: number; playTime: number; playStatus: 'unplayed' | 'playing' | 'finished' | 'multiple' | 'shelved'; timers: { start: string; end: string; }[]; }; save: { saveList: { [saveId: string]: { _id: string; date: string; note: string; locked: boolean; }; }; maxBackups: number; }; memory: { memoryList: { [memoryId: string]: { _id: string; date: string; note: string; }; }; }; apperance: { logo: { position: { x: number; y: number; }; size: number; visible: boolean; }; nsfw: boolean; }; } export interface gameCollectionDocs { [gameCollectionId: string]: gameCollectionDoc; } export interface gameCollectionDoc { _id: string; name: string; sort: number; games: string[]; } export interface gameLocalDocs { [gameId: string]: gameLocalDoc; } export interface gameLocalDoc { _id: string; path: { gamePath: string; savePaths: string[]; }; launcher: { mode: 'file' | 'url' | 'script'; fileConfig: { path: string; workingDirectory: string; args: string[]; monitorMode: 'file' | 'folder' | 'process'; monitorPath: string; }; urlConfig: { url: string; browserPath: string; monitorMode: 'file' | 'folder' | 'process'; monitorPath: string; }; scriptConfig: { workingDirectory: string; command: string[]; monitorMode: 'file' | 'folder' | 'process'; monitorPath: string; }; useMagpie: boolean; }; utils: { markPath: string; }; } export declare const DEFAULT_GAME_LOCAL_VALUES: Readonly<gameLocalDoc>; export declare const DEFAULT_GAME_COLLECTION_VALUES: Readonly<gameCollectionDoc>; export declare const DEFAULT_GAME_VALUES: Readonly<gameDoc>; export interface SortConfig { by: Paths<gameDoc, { bracketNotation: true; }>; order?: 'asc' | 'desc'; } export interface Timer { start: string; end: string; } export interface MaxPlayTimeDay { date: string; playTime: number; } export declare const METADATA_EXTRA_PREDEFINED_KEYS: string[]; export interface BatchGameInfo { dataId: string; dataSource: string; name: string; id: string; status: 'idle' | 'loading' | 'success' | 'error' | 'existed'; dirPath: string; } export interface Timer { start: string; end: string; } //# sourceMappingURL=game.d.ts.map