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vivo-ui

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vivo ui component lib for vue

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/* * 缓动函数 * t: current time(当前时间); * b: beginning value(初始值); * c: change in value(变化量); * d: duration(持续时间)。 * you can visit 'http://easings.net/zh-cn' to get effect */ var Tween = { Linear: function Linear(t, b, c, d) { return c * t / d + b; }, Sine: { easeIn: function easeIn(t, b, c, d) { return -c * Math.cos(t / d * (Math.PI / 2)) + c + b; }, easeOut: function easeOut(t, b, c, d) { return c * Math.sin(t / d * (Math.PI / 2)) + b; }, easeInOut: function easeInOut(t, b, c, d) { return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b; } }, Quad: { easeIn: function easeIn(t, b, c, d) { return c * (t /= d) * t + b; }, easeOut: function easeOut(t, b, c, d) { return -c * (t /= d) * (t - 2) + b; }, easeInOut: function easeInOut(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t + b; return -c / 2 * (--t * (t - 2) - 1) + b; } }, Cubic: { easeIn: function easeIn(t, b, c, d) { return c * (t /= d) * t * t + b; }, easeOut: function easeOut(t, b, c, d) { return c * ((t = t / d - 1) * t * t + 1) + b; }, easeInOut: function easeInOut(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t + b; return c / 2 * ((t -= 2) * t * t + 2) + b; } }, Quart: { easeIn: function easeIn(t, b, c, d) { return c * (t /= d) * t * t * t + b; }, easeOut: function easeOut(t, b, c, d) { return -c * ((t = t / d - 1) * t * t * t - 1) + b; }, easeInOut: function easeInOut(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t * t + b; return -c / 2 * ((t -= 2) * t * t * t - 2) + b; } }, Quint: { easeIn: function easeIn(t, b, c, d) { return c * (t /= d) * t * t * t * t + b; }, easeOut: function easeOut(t, b, c, d) { return c * ((t = t / d - 1) * t * t * t * t + 1) + b; }, easeInOut: function easeInOut(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t * t * t + b; return c / 2 * ((t -= 2) * t * t * t * t + 2) + b; } }, Expo: { easeIn: function easeIn(t, b, c, d) { return t === 0 ? b : c * Math.pow(2, 10 * (t / d - 1)) + b; }, easeOut: function easeOut(t, b, c, d) { return t === d ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b; }, easeInOut: function easeInOut(t, b, c, d) { if (t === 0) return b; if (t === d) return b + c; if ((t /= d / 2) < 1) return c / 2 * Math.pow(2, 10 * (t - 1)) + b; return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b; } }, Circ: { easeIn: function easeIn(t, b, c, d) { return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b; }, easeOut: function easeOut(t, b, c, d) { return c * Math.sqrt(1 - (t = t / d - 1) * t) + b; }, easeInOut: function easeInOut(t, b, c, d) { if ((t /= d / 2) < 1) return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b; return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b; } }, Back: { easeIn: function easeIn(t, b, c, d, s) { if (typeof s === 'undefined') s = 1.70158; return c * (t /= d) * t * ((s + 1) * t - s) + b; }, easeOut: function easeOut(t, b, c, d, s) { if (typeof s === 'undefined') s = 1.70158; return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b; }, easeInOut: function easeInOut(t, b, c, d, s) { if (typeof s === 'undefined') s = 1.70158; if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= 1.525) + 1) * t - s)) + b; return c / 2 * ((t -= 2) * t * (((s *= 1.525) + 1) * t + s) + 2) + b; } }, Elastic: { easeIn: function easeIn(t, b, c, d, a, p) { var s; if (t === 0) return b; if ((t /= d) === 1) return b + c; if (typeof p === 'undefined') p = d * 0.3; if (!a || a < Math.abs(c)) { s = p / 4; a = c; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b; }, easeOut: function easeOut(t, b, c, d, a, p) { var s; if (t === 0) return b; if ((t /= d) === 1) return b + c; if (typeof p === 'undefined') p = d * 0.3; if (!a || a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b; }, easeInOut: function easeInOut(t, b, c, d, a, p) { var s; if (t === 0) return b; if ((t /= d / 2) === 2) return b + c; if (typeof p === 'undefined') p = d * (0.3 * 1.5); if (!a || a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } if (t < 1) return -0.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b; return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * 0.5 + c + b; } }, Bounce: { easeIn: function easeIn(t, b, c, d) { return c - Tween.Bounce.easeOut(d - t, 0, c, d) + b; }, easeOut: function easeOut(t, b, c, d) { if ((t /= d) < 1 / 2.75) { return c * (7.5625 * t * t) + b; } else if (t < 2 / 2.75) { return c * (7.5625 * (t -= 1.5 / 2.75) * t + 0.75) + b; } else if (t < 2.5 / 2.75) { return c * (7.5625 * (t -= 2.25 / 2.75) * t + 0.9375) + b; } else { return c * (7.5625 * (t -= 2.625 / 2.75) * t + 0.984375) + b; } }, easeInOut: function easeInOut(t, b, c, d) { if (t < d / 2) { return Tween.Bounce.easeIn(t * 2, 0, c, d) * 0.5 + b; } else { return Tween.Bounce.easeOut(t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b; } } } }; export default Tween;