vislite
Version:
灵活、快速、简单的数据可视化交互式跨端前端库
196 lines (155 loc) • 5.03 kB
TypeScript
/// <reference path="./uni-canvas.d.ts" />
import CardinalType from './Cardinal'
import HermiteType from './Hermite'
import Matrix4Type from './Matrix4'
import rotateType from './rotate'
import moveType from './move'
import scaleType from './scale'
import getLoopColorsType from './getLoopColors'
import animationType from './animation'
import rulerType from './ruler'
import SVGType from './SVG'
import CanvasType from './Canvas'
import CanvasOptionType from './CanvasOption'
import getWebGLContextType from './getWebGLContext'
import ShaderType from './Shader'
import BufferType from './Buffer'
import TextureType from './Texture'
import MapType from './Map'
import throttleType from './throttle'
import assembleType from './assemble'
import MapConfigType from './MapConfig'
import MapCoordinateType from './MapCoordinate'
import TreeConfigType from './TreeConfig'
import TreeLayoutType from './TreeLayout'
import PieConfigType from './PieConfig'
import PieLayoutType from './PieLayout'
import BarConfigType from './BarConfig'
import BarLayoutType from './BarLayout'
import { initOptionType, mergeOptionType } from './option'
// 插值
interface NewCardinalType extends CardinalType {
new(t?: number): this
}
interface NewHermiteType extends HermiteType {
new(u?: number): this
}
// 变换
interface NewMatrix4Type extends Matrix4Type {
new(initMatrix4?: number[]): this
}
// 画笔
interface NewSVGType extends SVGType {
new(el: HTMLElement | null): this
}
interface NewCanvasType extends CanvasType {
new(el: HTMLElement | null, option?: CanvasOptionType, width?: number, height?: number): this
}
interface NewRawCanvasType extends CanvasType {
new(canvas: any, region?: any, scaleSize?: number): this
}
// WebGL
interface NewShaderType extends ShaderType {
new(painter: WebGLRenderingContext): this
}
interface NewBufferType extends BufferType {
new(painter: WebGLRenderingContext, isElement?: boolean): this
}
interface NewTextureType extends TextureType {
new(painter: WebGLRenderingContext, type: string, unit?: number): this
}
// 投影
interface NewEoapType extends MapType {
new(scale?: number, center?: number[]): this
}
interface NewMercatorType extends MapType {
new(scale?: number, center?: number[]): this
}
// 坐标系
interface NewMapCoordinateType extends MapCoordinateType {
new(config?: MapConfigType): this
}
// 布局
interface NewTreeLayoutType extends TreeLayoutType {
new(config?: TreeConfigType): this
}
interface NewPieLayoutType extends PieLayoutType {
new(config?: PieConfigType): this
}
interface NewBarLayoutType extends BarLayoutType {
new(config?: BarConfigType): this
}
export default class VISLite {
// 插值
static Cardinal: NewCardinalType
static Hermite: NewHermiteType
// 变换
static Matrix4: NewMatrix4Type
static rotate: rotateType
static move: moveType
static scale: scaleType
// 工具
static getLoopColors: getLoopColorsType
static animation: animationType
static ruler: rulerType
// 画笔
static SVG: NewSVGType
static Canvas: NewCanvasType
static RawCanvas: NewRawCanvasType
// WebGL
static getWebGLContext: getWebGLContextType
static Shader: NewShaderType
static Buffer: NewBufferType
static Texture: NewTextureType
// 投影
static Eoap: NewEoapType
static Mercator: NewMercatorType
// 辅助
static throttle: throttleType
static assemble: assembleType
// 坐标系
static MapCoordinate: NewMapCoordinateType
// 布局
static TreeLayout: NewTreeLayoutType
static PieLayout: NewPieLayoutType
static BarLayout: NewBarLayoutType
// 配置项
static initOption: initOptionType
static mergeOption: mergeOptionType
}
// 插值
export let Cardinal: NewCardinalType
export let Hermite: NewHermiteType
// 变换
export let Matrix4: NewMatrix4Type
export let rotate: rotateType
export let move: moveType
export let scale: scaleType
// 工具
export let getLoopColors: getLoopColorsType
export let animation: animationType
export let ruler: rulerType
// 画笔
export let SVG: NewSVGType
export let Canvas: NewCanvasType
export let RawCanvas: NewRawCanvasType
// WebGL
export let getWebGLContext: getWebGLContextType
export let Shader: NewShaderType
export let Buffer: NewBufferType
export let Texture: NewTextureType
// 投影
export let Eoap: NewEoapType
export let Mercator: NewMercatorType
// 辅助
export let throttle: throttleType
export let assemble: assembleType
// 坐标系
export let MapCoordinate: NewMapCoordinateType
// 布局
export let TreeLayout: NewTreeLayoutType
export let PieLayout: NewPieLayoutType
export let BarLayout: NewBarLayoutType
// 配置项
export let initOption: initOptionType
export let mergeOption: mergeOptionType