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vislite

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灵活、快速、简单的数据可视化交互式跨端前端库

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/** * VISLite 主类型定义文件 * 包含所有核心组件的类型定义 */ /// <reference path="./uni-canvas.d.ts" /> /// <reference path="./module.d.ts" /> import CardinalType from './Cardinal' import HermiteType from './Hermite' import Matrix4Type from './Matrix4' import rotateType from './rotate' import moveType from './move' import scaleType from './scale' import getLoopColorsType from './getLoopColors' import animationType from './animation' import rulerType from './ruler' import SVGType from './SVG' import CanvasType from './Canvas' import CanvasOptionType from './CanvasOption' import getWebGLContextType from './getWebGLContext' import ShaderType from './Shader' import BufferType from './Buffer' import TextureType from './Texture' import MapType from './Map' import throttleType from './throttle' import assembleType from './assemble' import MapConfigType from './MapConfig' import MapCoordinateType from './MapCoordinate' import TreeConfigType from './TreeConfig' import TreeLayoutType from './TreeLayout' import PieConfigType from './PieConfig' import PieLayoutType from './PieLayout' import BarConfigType from './BarConfig' import BarLayoutType from './BarLayout' import { initOptionType, mergeOptionType } from './option' // 插值构造函数类型 interface NewCardinalType extends CardinalType { new(t?: number): CardinalType } interface NewHermiteType extends HermiteType { new(u?: number): HermiteType } // 变换构造函数类型 interface NewMatrix4Type extends Matrix4Type { new(initMatrix4?: number[]): Matrix4Type } // 画笔构造函数类型 interface NewSVGType extends SVGType { new(el: HTMLElement | null): SVGType } interface NewCanvasType extends CanvasType { new(el: HTMLElement | null, option?: CanvasOptionType, width?: number, height?: number): CanvasType } interface NewRawCanvasType extends CanvasType { new(canvas: any, region?: any, scaleSize?: number): CanvasType } // WebGL构造函数类型 interface NewShaderType extends ShaderType { new(painter: WebGLRenderingContext): ShaderType } interface NewBufferType extends BufferType { new(painter: WebGLRenderingContext, isElement?: boolean): BufferType } interface NewTextureType extends TextureType { new(painter: WebGLRenderingContext, type: string, unit?: number): TextureType } // 投影构造函数类型 interface NewEoapType extends MapType { new(scale?: number, center?: number[]): MapType } interface NewMercatorType extends MapType { new(scale?: number, center?: number[]): MapType } // 坐标系构造函数类型 interface NewMapCoordinateType extends MapCoordinateType { new(config?: MapConfigType): MapCoordinateType } // 布局构造函数类型 interface NewTreeLayoutType extends TreeLayoutType { new(config?: TreeConfigType): TreeLayoutType } interface NewPieLayoutType extends PieLayoutType { new(config?: PieConfigType): PieLayoutType } interface NewBarLayoutType extends BarLayoutType { new(config?: BarConfigType): BarLayoutType } /** * VISLite 主类 * 提供所有核心功能的静态访问入口 */ export default class VISLite { /** Cardinal插值函数 */ static Cardinal: NewCardinalType /** Hermite插值函数 */ static Hermite: NewHermiteType /** 4x4矩阵变换 */ static Matrix4: NewMatrix4Type /** 旋转变换函数 */ static rotate: rotateType /** 平移变换函数 */ static move: moveType /** 缩放变换函数 */ static scale: scaleType /** 循环颜色获取函数 */ static getLoopColors: getLoopColorsType /** 动画函数 */ static animation: animationType /** 刻度尺计算函数 */ static ruler: rulerType /** SVG绘图类 */ static SVG: NewSVGType /** Canvas绘图类 */ static Canvas: NewCanvasType /** 原始Canvas绘图类 */ static RawCanvas: NewRawCanvasType /** WebGL上下文获取函数 */ static getWebGLContext: getWebGLContextType /** WebGL着色器类 */ static Shader: NewShaderType /** WebGL缓冲区类 */ static Buffer: NewBufferType /** WebGL纹理类 */ static Texture: NewTextureType /** Eoap投影类 */ static Eoap: NewEoapType /** Mercator投影类 */ static Mercator: NewMercatorType /** 节流函数 */ static throttle: throttleType /** 数据组装函数 */ static assemble: assembleType /** 地图坐标系类 */ static MapCoordinate: NewMapCoordinateType /** 树形布局类 */ static TreeLayout: NewTreeLayoutType /** 饼图布局类 */ static PieLayout: NewPieLayoutType /** 柱状图布局类 */ static BarLayout: NewBarLayoutType /** 配置项初始化函数 */ static initOption: initOptionType /** 配置项合并函数 */ static mergeOption: mergeOptionType } // 插值函数导出 export let Cardinal: NewCardinalType export let Hermite: NewHermiteType // 变换函数导出 export let Matrix4: NewMatrix4Type export let rotate: rotateType export let move: moveType export let scale: scaleType // 工具函数导出 export let getLoopColors: getLoopColorsType export let animation: animationType export let ruler: rulerType // 画笔类导出 export let SVG: NewSVGType export let Canvas: NewCanvasType export let RawCanvas: NewRawCanvasType // WebGL相关导出 export let getWebGLContext: getWebGLContextType export let Shader: NewShaderType export let Buffer: NewBufferType export let Texture: NewTextureType // 投影类导出 export let Eoap: NewEoapType export let Mercator: NewMercatorType // 辅助函数导出 export let throttle: throttleType export let assemble: assembleType // 坐标系类导出 export let MapCoordinate: NewMapCoordinateType // 布局类导出 export let TreeLayout: NewTreeLayoutType export let PieLayout: NewPieLayoutType export let BarLayout: NewBarLayoutType // 配置项函数导出 export let initOption: initOptionType export let mergeOption: mergeOptionType