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vis-timeline

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Create a fully customizable, interactive timeline with items and ranges.

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import Emitter from 'emitter-component'; import Hammer from '../module/hammer'; import * as hammerUtil from '../hammerUtil'; import util from 'vis-util'; import TimeAxis from './component/TimeAxis'; import Activator from '../shared/Activator'; import * as DateUtil from './DateUtil'; import CustomTime from './component/CustomTime'; import './component/css/animation.css'; import './component/css/currenttime.css'; import './component/css/panel.css'; import './component/css/pathStyles.css'; import './component/css/timeline.css'; import '../shared/bootstrap.css'; /** * Create a timeline visualization * @constructor Core */ class Core { /** * Create the main DOM for the Core: a root panel containing left, right, * top, bottom, content, and background panel. * @param {Element} container The container element where the Core will * be attached. * @protected */ _create(container) { this.dom = {}; this.dom.container = container; this.dom.container.style.position = 'relative'; this.dom.root = document.createElement('div'); this.dom.background = document.createElement('div'); this.dom.backgroundVertical = document.createElement('div'); this.dom.backgroundHorizontal = document.createElement('div'); this.dom.centerContainer = document.createElement('div'); this.dom.leftContainer = document.createElement('div'); this.dom.rightContainer = document.createElement('div'); this.dom.center = document.createElement('div'); this.dom.left = document.createElement('div'); this.dom.right = document.createElement('div'); this.dom.top = document.createElement('div'); this.dom.bottom = document.createElement('div'); this.dom.shadowTop = document.createElement('div'); this.dom.shadowBottom = document.createElement('div'); this.dom.shadowTopLeft = document.createElement('div'); this.dom.shadowBottomLeft = document.createElement('div'); this.dom.shadowTopRight = document.createElement('div'); this.dom.shadowBottomRight = document.createElement('div'); this.dom.rollingModeBtn = document.createElement('div'); this.dom.loadingScreen = document.createElement('div'); this.dom.root.className = 'vis-timeline'; this.dom.background.className = 'vis-panel vis-background'; this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical'; this.dom.backgroundHorizontal.className = 'vis-panel vis-background vis-horizontal'; this.dom.centerContainer.className = 'vis-panel vis-center'; this.dom.leftContainer.className = 'vis-panel vis-left'; this.dom.rightContainer.className = 'vis-panel vis-right'; this.dom.top.className = 'vis-panel vis-top'; this.dom.bottom.className = 'vis-panel vis-bottom'; this.dom.left.className = 'vis-content'; this.dom.center.className = 'vis-content'; this.dom.right.className = 'vis-content'; this.dom.shadowTop.className = 'vis-shadow vis-top'; this.dom.shadowBottom.className = 'vis-shadow vis-bottom'; this.dom.shadowTopLeft.className = 'vis-shadow vis-top'; this.dom.shadowBottomLeft.className = 'vis-shadow vis-bottom'; this.dom.shadowTopRight.className = 'vis-shadow vis-top'; this.dom.shadowBottomRight.className = 'vis-shadow vis-bottom'; this.dom.rollingModeBtn.className = 'vis-rolling-mode-btn'; this.dom.loadingScreen.className = 'vis-loading-screen'; this.dom.root.appendChild(this.dom.background); this.dom.root.appendChild(this.dom.backgroundVertical); this.dom.root.appendChild(this.dom.backgroundHorizontal); this.dom.root.appendChild(this.dom.centerContainer); this.dom.root.appendChild(this.dom.leftContainer); this.dom.root.appendChild(this.dom.rightContainer); this.dom.root.appendChild(this.dom.top); this.dom.root.appendChild(this.dom.bottom); this.dom.root.appendChild(this.dom.rollingModeBtn); this.dom.centerContainer.appendChild(this.dom.center); this.dom.leftContainer.appendChild(this.dom.left); this.dom.rightContainer.appendChild(this.dom.right); this.dom.centerContainer.appendChild(this.dom.shadowTop); this.dom.centerContainer.appendChild(this.dom.shadowBottom); this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); this.dom.rightContainer.appendChild(this.dom.shadowTopRight); this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); // size properties of each of the panels this.props = { root: {}, background: {}, centerContainer: {}, leftContainer: {}, rightContainer: {}, center: {}, left: {}, right: {}, top: {}, bottom: {}, border: {}, scrollTop: 0, scrollTopMin: 0 }; this.on('rangechange', () => { if (this.initialDrawDone === true) { this._redraw(); } }); this.on('rangechanged', () => { if (!this.initialRangeChangeDone) { this.initialRangeChangeDone = true; } }); this.on('touch', this._onTouch.bind(this)); this.on('panmove', this._onDrag.bind(this)); const me = this; this._origRedraw = this._redraw.bind(this); this._redraw = util.throttle(this._origRedraw); this.on('_change', properties => { if (me.itemSet && me.itemSet.initialItemSetDrawn && properties && properties.queue == true) { me._redraw() } else { me._origRedraw(); } }); // create event listeners for all interesting events, these events will be // emitted via emitter this.hammer = new Hammer(this.dom.root); const pinchRecognizer = this.hammer.get('pinch').set({enable: true}); pinchRecognizer && hammerUtil.disablePreventDefaultVertically(pinchRecognizer); this.hammer.get('pan').set({threshold:5, direction: Hammer.DIRECTION_ALL}); this.listeners = {}; const events = [ 'tap', 'doubletap', 'press', 'pinch', 'pan', 'panstart', 'panmove', 'panend' // TODO: cleanup //'touch', 'pinch', //'tap', 'doubletap', 'hold', //'dragstart', 'drag', 'dragend', //'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox ]; events.forEach(type => { const listener = event => { if (me.isActive()) { me.emit(type, event); } }; me.hammer.on(type, listener); me.listeners[type] = listener; }); // emulate a touch event (emitted before the start of a pan, pinch, tap, or press) hammerUtil.onTouch(this.hammer, event => { me.emit('touch', event); }); // emulate a release event (emitted after a pan, pinch, tap, or press) hammerUtil.onRelease(this.hammer, event => { me.emit('release', event); }); /** * * @param {WheelEvent} event */ function onMouseWheel(event) { // Reasonable default wheel deltas const LINE_HEIGHT = 40; const PAGE_HEIGHT = 800; if (this.isActive()) { this.emit('mousewheel', event); } // deltaX and deltaY normalization from jquery.mousewheel.js let deltaX = 0; let deltaY = 0; // Old school scrollwheel delta if ( 'detail' in event ) { deltaY = event.detail * -1; } if ( 'wheelDelta' in event ) { deltaY = event.wheelDelta; } if ( 'wheelDeltaY' in event ) { deltaY = event.wheelDeltaY; } if ( 'wheelDeltaX' in event ) { deltaX = event.wheelDeltaX * -1; } // Firefox < 17 horizontal scrolling related to DOMMouseScroll event if ( 'axis' in event && event.axis === event.HORIZONTAL_AXIS ) { deltaX = deltaY * -1; deltaY = 0; } // New school wheel delta (wheel event) if ( 'deltaY' in event ) { deltaY = event.deltaY * -1; } if ( 'deltaX' in event ) { deltaX = event.deltaX; } // Normalize deltas if (event.deltaMode) { if (event.deltaMode === 1) { // delta in LINE units deltaX *= LINE_HEIGHT; deltaY *= LINE_HEIGHT; } else { // delta in PAGE units deltaX *= LINE_HEIGHT; deltaY *= PAGE_HEIGHT; } } // Prevent scrolling when zooming (no zoom key, or pressing zoom key) if (this.options.preferZoom) { if (!this.options.zoomKey || event[this.options.zoomKey]) return; } else { if (this.options.zoomKey && event[this.options.zoomKey]) return } // Don't preventDefault if you can't scroll if (!this.options.verticalScroll && !this.options.horizontalScroll) return; if (this.options.verticalScroll && Math.abs(deltaY) >= Math.abs(deltaX)) { const current = this.props.scrollTop; const adjusted = current + deltaY; if (this.isActive()) { const newScrollTop = this._setScrollTop(adjusted); if (newScrollTop !== current) { this._redraw(); this.emit('scroll', event); // Prevent default actions caused by mouse wheel // (else the page and timeline both scroll) event.preventDefault(); } } } else if (this.options.horizontalScroll) { const delta = Math.abs(deltaX) >= Math.abs(deltaY) ? deltaX : deltaY; // calculate a single scroll jump relative to the range scale const diff = (delta / 120) * (this.range.end - this.range.start) / 20; // calculate new start and end const newStart = this.range.start + diff; const newEnd = this.range.end + diff; const options = { animation: false, byUser: true, event }; this.range.setRange(newStart, newEnd, options); event.preventDefault(); } } // Add modern wheel event listener const wheelType = "onwheel" in document.createElement("div") ? "wheel" : // Modern browsers support "wheel" document.onmousewheel !== undefined ? "mousewheel" : // Webkit and IE support at least "mousewheel" this.dom.centerContainer.addEventListener ? "DOMMouseScroll" : // Older Firefox versions use "DOMMouseScroll" "onmousewheel" // All the use "onmousewheel" this.dom.centerContainer.addEventListener(wheelType, onMouseWheel.bind(this), false); /** * * @param {scroll} event */ function onMouseScrollSide(event) { if (!me.options.verticalScroll) return; event.preventDefault(); if (me.isActive()) { const adjusted = -event.target.scrollTop; me._setScrollTop(adjusted); me._redraw(); me.emit('scrollSide', event); } } this.dom.left.parentNode.addEventListener('scroll', onMouseScrollSide.bind(this)); this.dom.right.parentNode.addEventListener('scroll', onMouseScrollSide.bind(this)); let itemAddedToTimeline = false; /** * * @param {dragover} event * @returns {boolean} */ function handleDragOver(event) { if (event.preventDefault) { me.emit('dragover', me.getEventProperties(event)); event.preventDefault(); // Necessary. Allows us to drop. } // make sure your target is a timeline element if (!(event.target.className.indexOf("timeline") > -1)) return; // make sure only one item is added every time you're over the timeline if (itemAddedToTimeline) return; event.dataTransfer.dropEffect = 'move'; itemAddedToTimeline = true; return false; } /** * * @param {drop} event * @returns {boolean} */ function handleDrop(event) { // prevent redirect to blank page - Firefox if(event.preventDefault) { event.preventDefault(); } if(event.stopPropagation) { event.stopPropagation(); } // return when dropping non-timeline items try { var itemData = JSON.parse(event.dataTransfer.getData("text")) if (!itemData || !itemData.content) return } catch (err) { return false; } itemAddedToTimeline = false; event.center = { x: event.clientX, y: event.clientY }; if (itemData.target !== 'item') { me.itemSet._onAddItem(event); } else { me.itemSet._onDropObjectOnItem(event); } me.emit('drop', me.getEventProperties(event)) return false; } this.dom.center.addEventListener('dragover', handleDragOver.bind(this), false); this.dom.center.addEventListener('drop', handleDrop.bind(this), false); this.customTimes = []; // store state information needed for touch events this.touch = {}; this.redrawCount = 0; this.initialDrawDone = false; this.initialRangeChangeDone = false; // attach the root panel to the provided container if (!container) throw new Error('No container provided'); container.appendChild(this.dom.root); container.appendChild(this.dom.loadingScreen); } /** * Set options. Options will be passed to all components loaded in the Timeline. * @param {Object} [options] * {String} orientation * Vertical orientation for the Timeline, * can be 'bottom' (default) or 'top'. * {string | number} width * Width for the timeline, a number in pixels or * a css string like '1000px' or '75%'. '100%' by default. * {string | number} height * Fixed height for the Timeline, a number in pixels or * a css string like '400px' or '75%'. If undefined, * The Timeline will automatically size such that * its contents fit. * {string | number} minHeight * Minimum height for the Timeline, a number in pixels or * a css string like '400px' or '75%'. * {string | number} maxHeight * Maximum height for the Timeline, a number in pixels or * a css string like '400px' or '75%'. * {number | Date | string} start * Start date for the visible window * {number | Date | string} end * End date for the visible window */ setOptions(options) { if (options) { // copy the known options const fields = [ 'width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'clickToUse', 'dataAttributes', 'hiddenDates', 'locale', 'locales', 'moment', 'preferZoom', 'rtl', 'zoomKey', 'horizontalScroll', 'verticalScroll' ]; util.selectiveExtend(fields, this.options, options); this.dom.rollingModeBtn.style.visibility = 'hidden'; if (this.options.rtl) { this.dom.container.style.direction = "rtl"; this.dom.backgroundVertical.className = 'vis-panel vis-background vis-vertical-rtl'; } if (this.options.verticalScroll) { if (this.options.rtl) { this.dom.rightContainer.className = 'vis-panel vis-right vis-vertical-scroll'; } else { this.dom.leftContainer.className = 'vis-panel vis-left vis-vertical-scroll'; } } if (typeof this.options.orientation !== 'object') { this.options.orientation = {item:undefined,axis:undefined}; } if ('orientation' in options) { if (typeof options.orientation === 'string') { this.options.orientation = { item: options.orientation, axis: options.orientation }; } else if (typeof options.orientation === 'object') { if ('item' in options.orientation) { this.options.orientation.item = options.orientation.item; } if ('axis' in options.orientation) { this.options.orientation.axis = options.orientation.axis; } } } if (this.options.orientation.axis === 'both') { if (!this.timeAxis2) { const timeAxis2 = this.timeAxis2 = new TimeAxis(this.body); timeAxis2.setOptions = options => { const _options = options ? util.extend({}, options) : {}; _options.orientation = 'top'; // override the orientation option, always top TimeAxis.prototype.setOptions.call(timeAxis2, _options); }; this.components.push(timeAxis2); } } else { if (this.timeAxis2) { const index = this.components.indexOf(this.timeAxis2); if (index !== -1) { this.components.splice(index, 1); } this.timeAxis2.destroy(); this.timeAxis2 = null; } } // if the graph2d's drawPoints is a function delegate the callback to the onRender property if (typeof options.drawPoints == 'function') { options.drawPoints = { onRender: options.drawPoints }; } if ('hiddenDates' in this.options) { DateUtil.convertHiddenOptions(this.options.moment, this.body, this.options.hiddenDates); } if ('clickToUse' in options) { if (options.clickToUse) { if (!this.activator) { this.activator = new Activator(this.dom.root); } } else { if (this.activator) { this.activator.destroy(); delete this.activator; } } } // enable/disable autoResize this._initAutoResize(); } // propagate options to all components this.components.forEach(component => component.setOptions(options)); // enable/disable configure if ('configure' in options) { if (!this.configurator) { this.configurator = this._createConfigurator(); } this.configurator.setOptions(options.configure); // collect the settings of all components, and pass them to the configuration system const appliedOptions = util.deepExtend({}, this.options); this.components.forEach(component => { util.deepExtend(appliedOptions, component.options); }); this.configurator.setModuleOptions({global: appliedOptions}); } this._redraw(); } /** * Returns true when the Timeline is active. * @returns {boolean} */ isActive() { return !this.activator || this.activator.active; } /** * Destroy the Core, clean up all DOM elements and event listeners. */ destroy() { // unbind datasets this.setItems(null); this.setGroups(null); // remove all event listeners this.off(); // stop checking for changed size this._stopAutoResize(); // remove from DOM if (this.dom.root.parentNode) { this.dom.root.parentNode.removeChild(this.dom.root); } this.dom = null; // remove Activator if (this.activator) { this.activator.destroy(); delete this.activator; } // cleanup hammer touch events for (const event in this.listeners) { if (this.listeners.hasOwnProperty(event)) { delete this.listeners[event]; } } this.listeners = null; this.hammer && this.hammer.destroy(); this.hammer = null; // give all components the opportunity to cleanup this.components.forEach(component => component.destroy()); this.body = null; } /** * Set a custom time bar * @param {Date} time * @param {number} [id=undefined] Optional id of the custom time bar to be adjusted. */ setCustomTime(time, id) { const customTimes = this.customTimes.filter(component => id === component.options.id); if (customTimes.length === 0) { throw new Error(`No custom time bar found with id ${JSON.stringify(id)}`) } if (customTimes.length > 0) { customTimes[0].setCustomTime(time); } } /** * Retrieve the current custom time. * @param {number} [id=undefined] Id of the custom time bar. * @return {Date | undefined} customTime */ getCustomTime(id) { const customTimes = this.customTimes.filter(component => component.options.id === id); if (customTimes.length === 0) { throw new Error(`No custom time bar found with id ${JSON.stringify(id)}`) } return customTimes[0].getCustomTime(); } /** * Set a custom marker for the custom time bar. * @param {string} [title] Title of the custom marker. * @param {number} [id=undefined] Id of the custom marker. * @param {boolean} [editable=false] Make the custom marker editable. */ setCustomTimeMarker(title, id, editable) { const customTimes = this.customTimes.filter(component => component.options.id === id); if (customTimes.length === 0) { throw new Error(`No custom time bar found with id ${JSON.stringify(id)}`) } if (customTimes.length > 0) { customTimes[0].setCustomMarker(title, editable); } } /** * Set a custom title for the custom time bar. * @param {string} [title] Custom title * @param {number} [id=undefined] Id of the custom time bar. * @returns {*} */ setCustomTimeTitle(title, id) { const customTimes = this.customTimes.filter(component => component.options.id === id); if (customTimes.length === 0) { throw new Error(`No custom time bar found with id ${JSON.stringify(id)}`) } if (customTimes.length > 0) { return customTimes[0].setCustomTitle(title); } } /** * Retrieve meta information from an event. * Should be overridden by classes extending Core * @param {Event} event * @return {Object} An object with related information. */ getEventProperties(event) { return { event }; } /** * Add custom vertical bar * @param {Date | string | number} [time] A Date, unix timestamp, or * ISO date string. Time point where * the new bar should be placed. * If not provided, `new Date()` will * be used. * @param {number | string} [id=undefined] Id of the new bar. Optional * @return {number | string} Returns the id of the new bar */ addCustomTime(time, id) { const timestamp = time !== undefined ? util.convert(time, 'Date').valueOf() : new Date(); const exists = this.customTimes.some(customTime => customTime.options.id === id); if (exists) { throw new Error(`A custom time with id ${JSON.stringify(id)} already exists`); } const customTime = new CustomTime(this.body, util.extend({}, this.options, { time : timestamp, id })); this.customTimes.push(customTime); this.components.push(customTime); this._redraw(); return id; } /** * Remove previously added custom bar * @param {int} id ID of the custom bar to be removed * [at]returns {boolean} True if the bar exists and is removed, false otherwise */ removeCustomTime(id) { const customTimes = this.customTimes.filter(bar => bar.options.id === id); if (customTimes.length === 0) { throw new Error(`No custom time bar found with id ${JSON.stringify(id)}`) } customTimes.forEach(customTime => { this.customTimes.splice(this.customTimes.indexOf(customTime), 1); this.components.splice(this.components.indexOf(customTime), 1); customTime.destroy(); }) } /** * Get the id's of the currently visible items. * @returns {Array} The ids of the visible items */ getVisibleItems() { return this.itemSet && this.itemSet.getVisibleItems() || []; } /** * Get the id's of the currently visible groups. * @returns {Array} The ids of the visible groups */ getVisibleGroups() { return this.itemSet && this.itemSet.getVisibleGroups() || []; } /** * Set Core window such that it fits all items * @param {Object} [options] Available options: * `animation: boolean | {duration: number, easingFunction: string}` * If true (default), the range is animated * smoothly to the new window. An object can be * provided to specify duration and easing function. * Default duration is 500 ms, and default easing * function is 'easeInOutQuad'. * @param {function} [callback] a callback funtion to be executed at the end of this function */ fit(options, callback) { const range = this.getDataRange(); // skip range set if there is no min and max date if (range.min === null && range.max === null) { return; } // apply a margin of 1% left and right of the data const interval = range.max - range.min; const min = new Date(range.min.valueOf() - interval * 0.01); const max = new Date(range.max.valueOf() + interval * 0.01); const animation = (options && options.animation !== undefined) ? options.animation : true; this.range.setRange(min, max, { animation }, callback); } /** * Calculate the data range of the items start and end dates * [at]returns {{min: [Date], max: [Date]}} * @protected */ getDataRange() { // must be implemented by Timeline and Graph2d throw new Error('Cannot invoke abstract method getDataRange'); } /** * Set the visible window. Both parameters are optional, you can change only * start or only end. Syntax: * * TimeLine.setWindow(start, end) * TimeLine.setWindow(start, end, options) * TimeLine.setWindow(range) * * Where start and end can be a Date, number, or string, and range is an * object with properties start and end. * * @param {Date | number | string | Object} [start] Start date of visible window * @param {Date | number | string} [end] End date of visible window * @param {Object} [options] Available options: * `animation: boolean | {duration: number, easingFunction: string}` * If true (default), the range is animated * smoothly to the new window. An object can be * provided to specify duration and easing function. * Default duration is 500 ms, and default easing * function is 'easeInOutQuad'. * @param {function} [callback] a callback funtion to be executed at the end of this function */ setWindow(start, end, options, callback) { if (typeof arguments[2] == "function") { callback = arguments[2]; options = {}; } let animation; let range; if (arguments.length == 1) { range = arguments[0]; animation = (range.animation !== undefined) ? range.animation : true; this.range.setRange(range.start, range.end, { animation }); } else if (arguments.length == 2 && typeof arguments[1] == "function") { range = arguments[0]; callback = arguments[1]; animation = (range.animation !== undefined) ? range.animation : true; this.range.setRange(range.start, range.end, { animation }, callback); } else { animation = (options && options.animation !== undefined) ? options.animation : true; this.range.setRange(start, end, { animation }, callback); } } /** * Move the window such that given time is centered on screen. * @param {Date | number | string} time * @param {Object} [options] Available options: * `animation: boolean | {duration: number, easingFunction: string}` * If true (default), the range is animated * smoothly to the new window. An object can be * provided to specify duration and easing function. * Default duration is 500 ms, and default easing * function is 'easeInOutQuad'. * @param {function} [callback] a callback funtion to be executed at the end of this function */ moveTo(time, options, callback) { if (typeof arguments[1] == "function") { callback = arguments[1]; options = {}; } const interval = this.range.end - this.range.start; const t = util.convert(time, 'Date').valueOf(); const start = t - interval / 2; const end = t + interval / 2; const animation = (options && options.animation !== undefined) ? options.animation : true; this.range.setRange(start, end, { animation }, callback); } /** * Get the visible window * @return {{start: Date, end: Date}} Visible range */ getWindow() { const range = this.range.getRange(); return { start: new Date(range.start), end: new Date(range.end) }; } /** * Zoom in the window such that given time is centered on screen. * @param {number} percentage - must be between [0..1] * @param {Object} [options] Available options: * `animation: boolean | {duration: number, easingFunction: string}` * If true (default), the range is animated * smoothly to the new window. An object can be * provided to specify duration and easing function. * Default duration is 500 ms, and default easing * function is 'easeInOutQuad'. * @param {function} [callback] a callback funtion to be executed at the end of this function */ zoomIn(percentage, options, callback) { if (!percentage || percentage < 0 || percentage > 1) return; if (typeof arguments[1] == "function") { callback = arguments[1]; options = {}; } const range = this.getWindow(); const start = range.start.valueOf(); const end = range.end.valueOf(); const interval = end - start; const newInterval = interval / (1 + percentage); const distance = (interval - newInterval) / 2; const newStart = start + distance; const newEnd = end - distance; this.setWindow(newStart, newEnd, options, callback); } /** * Zoom out the window such that given time is centered on screen. * @param {number} percentage - must be between [0..1] * @param {Object} [options] Available options: * `animation: boolean | {duration: number, easingFunction: string}` * If true (default), the range is animated * smoothly to the new window. An object can be * provided to specify duration and easing function. * Default duration is 500 ms, and default easing * function is 'easeInOutQuad'. * @param {function} [callback] a callback funtion to be executed at the end of this function */ zoomOut(percentage, options, callback) { if (!percentage || percentage < 0 || percentage > 1) return if (typeof arguments[1] == "function") { callback = arguments[1]; options = {}; } const range = this.getWindow(); const start = range.start.valueOf(); const end = range.end.valueOf(); const interval = end - start; const newStart = start - interval * percentage / 2; const newEnd = end + interval * percentage / 2; this.setWindow(newStart, newEnd, options, callback); } /** * Force a redraw. Can be overridden by implementations of Core * * Note: this function will be overridden on construction with a trottled version */ redraw() { this._redraw(); } /** * Redraw for internal use. Redraws all components. See also the public * method redraw. * @protected */ _redraw() { this.redrawCount++; let resized = false; const options = this.options; const props = this.props; const dom = this.dom; if (!dom || !dom.container || dom.root.offsetWidth == 0) return; // when destroyed, or invisible DateUtil.updateHiddenDates(this.options.moment, this.body, this.options.hiddenDates); // update class names if (options.orientation == 'top') { util.addClassName(dom.root, 'vis-top'); util.removeClassName(dom.root, 'vis-bottom'); } else { util.removeClassName(dom.root, 'vis-top'); util.addClassName(dom.root, 'vis-bottom'); } if (options.rtl) { util.addClassName(dom.root, 'vis-rtl'); util.removeClassName(dom.root, 'vis-ltr'); } else { util.addClassName(dom.root, 'vis-ltr'); util.removeClassName(dom.root, 'vis-rtl'); } // update root width and height options dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); dom.root.style.width = util.option.asSize(options.width, ''); // calculate border widths props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; props.border.right = props.border.left; props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; props.border.bottom = props.border.top; props.borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight; props.borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; // workaround for a bug in IE: the clientWidth of an element with // a height:0px and overflow:hidden is not calculated and always has value 0 if (dom.centerContainer.clientHeight === 0) { props.border.left = props.border.top; props.border.right = props.border.left; } if (dom.root.clientHeight === 0) { props.borderRootWidth = props.borderRootHeight; } // calculate the heights. If any of the side panels is empty, we set the height to // minus the border width, such that the border will be invisible props.center.height = dom.center.offsetHeight; props.left.height = dom.left.offsetHeight; props.right.height = dom.right.offsetHeight; props.top.height = dom.top.clientHeight || -props.border.top; props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; // TODO: compensate borders when any of the panels is empty. // apply auto height // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) const contentHeight = Math.max(props.left.height, props.center.height, props.right.height); const autoHeight = props.top.height + contentHeight + props.bottom.height + props.borderRootHeight + props.border.top + props.border.bottom; dom.root.style.height = util.option.asSize(options.height, `${autoHeight}px`); // calculate heights of the content panels props.root.height = dom.root.offsetHeight; props.background.height = props.root.height - props.borderRootHeight; const containerHeight = props.root.height - props.top.height - props.bottom.height - props.borderRootHeight; props.centerContainer.height = containerHeight; props.leftContainer.height = containerHeight; props.rightContainer.height = props.leftContainer.height; // calculate the widths of the panels props.root.width = dom.root.offsetWidth; props.background.width = props.root.width - props.borderRootWidth; if (!this.initialDrawDone) { props.scrollbarWidth = util.getScrollBarWidth(); } if (options.verticalScroll) { if (options.rtl) { props.left.width = dom.leftContainer.clientWidth || -props.border.left; props.right.width = dom.rightContainer.clientWidth + props.scrollbarWidth || -props.border.right; } else { props.left.width = dom.leftContainer.clientWidth + props.scrollbarWidth || -props.border.left; props.right.width = dom.rightContainer.clientWidth || -props.border.right; } } else { props.left.width = dom.leftContainer.clientWidth || -props.border.left; props.right.width = dom.rightContainer.clientWidth || -props.border.right; } this._setDOM(); // update the scrollTop, feasible range for the offset can be changed // when the height of the Core or of the contents of the center changed let offset = this._updateScrollTop(); // reposition the scrollable contents if (options.orientation.item != 'top') { offset += Math.max(props.centerContainer.height - props.center.height - props.border.top - props.border.bottom, 0); } dom.center.style.top = `${offset}px`; // show shadows when vertical scrolling is available const visibilityTop = props.scrollTop == 0 ? 'hidden' : ''; const visibilityBottom = props.scrollTop == props.scrollTopMin ? 'hidden' : ''; dom.shadowTop.style.visibility = visibilityTop; dom.shadowBottom.style.visibility = visibilityBottom; dom.shadowTopLeft.style.visibility = visibilityTop; dom.shadowBottomLeft.style.visibility = visibilityBottom; dom.shadowTopRight.style.visibility = visibilityTop; dom.shadowBottomRight.style.visibility = visibilityBottom; if (options.verticalScroll) { dom.rightContainer.className = 'vis-panel vis-right vis-vertical-scroll'; dom.leftContainer.className = 'vis-panel vis-left vis-vertical-scroll'; dom.shadowTopRight.style.visibility = "hidden"; dom.shadowBottomRight.style.visibility = "hidden"; dom.shadowTopLeft.style.visibility = "hidden"; dom.shadowBottomLeft.style.visibility = "hidden"; dom.left.style.top = '0px'; dom.right.style.top = '0px'; } if (!options.verticalScroll || props.center.height < props.centerContainer.height) { dom.left.style.top = `${offset}px`; dom.right.style.top = `${offset}px`; dom.rightContainer.className = dom.rightContainer.className.replace(new RegExp('(?:^|\\s)'+ 'vis-vertical-scroll' + '(?:\\s|$)'), ' '); dom.leftContainer.className = dom.leftContainer.className.replace(new RegExp('(?:^|\\s)'+ 'vis-vertical-scroll' + '(?:\\s|$)'), ' '); props.left.width = dom.leftContainer.clientWidth || -props.border.left; props.right.width = dom.rightContainer.clientWidth || -props.border.right; this._setDOM(); } // enable/disable vertical panning const contentsOverflow = props.center.height > props.centerContainer.height; this.hammer.get('pan').set({ direction: contentsOverflow ? Hammer.DIRECTION_ALL : Hammer.DIRECTION_HORIZONTAL }); // redraw all components this.components.forEach(component => { resized = component.redraw() || resized; }); const MAX_REDRAW = 5; if (resized) { if (this.redrawCount < MAX_REDRAW) { this.body.emitter.emit('_change'); return; } else { console.log('WARNING: infinite loop in redraw?'); } } else { this.redrawCount = 0; } //Emit public 'changed' event for UI updates, see issue #1592 this.body.emitter.emit("changed"); } /** * sets the basic DOM components needed for the timeline\graph2d */ _setDOM() { const props = this.props; const dom = this.dom; props.leftContainer.width = props.left.width; props.rightContainer.width = props.right.width; const centerWidth = props.root.width - props.left.width - props.right.width - props.borderRootWidth; props.center.width = centerWidth; props.centerContainer.width = centerWidth; props.top.width = centerWidth; props.bottom.width = centerWidth; // resize the panels dom.background.style.height = `${props.background.height}px`; dom.backgroundVertical.style.height = `${props.background.height}px`; dom.backgroundHorizontal.style.height = `${props.centerContainer.height}px`; dom.centerContainer.style.height = `${props.centerContainer.height}px`; dom.leftContainer.style.height = `${props.leftContainer.height}px`; dom.rightContainer.style.height = `${props.rightContainer.height}px`; dom.background.style.width = `${props.background.width}px`; dom.backgroundVertical.style.width = `${props.centerContainer.width}px`; dom.backgroundHorizontal.style.width = `${props.background.width}px`; dom.centerContainer.style.width = `${props.center.width}px`; dom.top.style.width = `${props.top.width}px`; dom.bottom.style.width = `${props.bottom.width}px`; // reposition the panels dom.background.style.left = '0'; dom.background.style.top = '0'; dom.backgroundVertical.style.left = `${props.left.width + props.border.left}px`; dom.backgroundVertical.style.top = '0'; dom.backgroundHorizontal.style.left = '0'; dom.backgroundHorizontal.style.top = `${props.top.height}px`; dom.centerContainer.style.left = `${props.left.width}px`; dom.centerContainer.style.top = `${props.top.height}px`; dom.leftContainer.style.left = '0'; dom.leftContainer.style.top = `${props.top.height}px`; dom.rightContainer.style.left = `${props.left.width + props.center.width}px`; dom.rightContainer.style.top = `${props.top.height}px`; dom.top.style.left = `${props.left.width}px`; dom.top.style.top = '0'; dom.bottom.style.left = `${props.left.width}px`; dom.bottom.style.top = `${props.top.height + props.centerContainer.height}px`; dom.center.style.left = '0'; dom.left.style.left = '0'; dom.right.style.left = '0'; } /** * Set a current time. This can be used for example to ensure that a client's * time is synchronized with a shared server time. * Only applicable when option `showCurrentTime` is true. * @param {Date | string | number} time A Date, unix timestamp, or * ISO date string. */ setCurrentTime(time) { if (!this.currentTime) { throw new Error('Option showCurrentTime must be true'); } this.currentTime.setCurrentTime(time); } /** * Get the current time. * Only applicable when option `showCurrentTime` is true. * @return {Date} Returns the current time. */ getCurrentTime() { if (!this.currentTime) { throw new Error('Option showCurrentTime must be true'); } return this.currentTime.getCurrentTime(); } /** * Convert a position on screen (pixels) to a datetime * @param {int} x Position on the screen in pixels * @return {Date} time The datetime the corresponds with given position x * @protected * TODO: move this function to Range */ _toTime(x) { return DateUtil.toTime(this, x, this.props.center.width); } /** * Convert a position on the global screen (pixels) to a datetime * @param {int} x Position on the screen in pixels * @return {Date} time The datetime the corresponds with given position x * @protected * TODO: move this function to Range */ _toGlobalTime(x) { return DateUtil.toTime(this, x, this.props.root.width); //var conversion = this.range.conversion(this.props.root.width); //return new Date(x / conversion.scale + conversion.offset); } /** * Convert a datetime (Date object) into a position on the screen * @param {Date} time A date * @return {int} x The position on the screen in pixels which corresponds * with the given date. * @protected * TODO: move this function to Range */ _toScreen(time) { return DateUtil.toScreen(this, time, this.props.center.width); } /** * Convert a datetime (Date object) into a position on the root * This is used to get the pixel density estimate for the screen, not the center panel * @param {Date} time A date * @return {int} x The position on root in pixels which corresponds * with the given date. * @protected * TODO: move this function to Range */ _toGlobalScreen(time) { return DateUtil.toScreen(this, time, this.props.root.width); //var conversion = this.range.conversion(this.props.root.width); //return (time.valueOf() - conversion.offset) * conversion.scale; } /** * Initialize watching when option autoResize is true * @private */ _initAutoResize() { if (this.options.autoResize == true) { this._startAutoResize(); } else { this._stopAutoResize(); } } /** * Watch for changes in the size of the container. On resize, the Panel will * automatically redraw itself. * @private */ _startAutoResize() { const me = this; this._stopAutoResize(); this._onResize = () => { if (me.options.autoResize != true) { // stop watching when the option autoResize is changed to false me._stopAutoResize(); return; } if (me.dom.root) { // check whether the frame is resized // Note: we compare offsetWidth here, not clientWidth. For some reason, // IE does not restore the clientWidth from 0 to the actual width after // changing the timeline's container display style from none to visible if ((me.dom.root.offsetWidth != me.props.lastWidth) || (me.dom.root.offsetHeight != me.props.lastHeight)) { me.props.lastWidth = me.dom.root.offsetWidth; me.props.lastHeight = me.dom.root.offsetHeight; me.props.scrollbarWidth = util.getScrollBarWidth(); me.body.emitter.emit('_change'); } } }; // add event listener to window resize util.addEventListener(window, 'resize', this._onResize); //Prevent initial unnecessary redraw if (me.dom.root) { me.props.lastWidth = me.dom.root.offsetWidth; me.props.lastHeight = me.dom.root.offsetHeight; } this.watchTimer = setInterval(this._onResize, 1000); } /** * Stop watching for a resize of the frame. * @private */ _stopAutoResize() { if (this.watchTimer) { clearInterval(this.watchTimer); this.watchTimer = undefined; } // remove event listener on window.resize if (this._onResize) { util.removeEventListener(window, 'resize', this._onResize); this._onResize = null; } } /** * Start moving the timeline vertically * @param {Event} event * @private */ _onTouch(event) { // eslint-disable-line no-unused-vars this.touch.allowDragging = true; this.touch.initialScrollTop = this.props.scrollTop; } /** * Start moving the timeline vertically * @param {Event} event * @private */ _onPinch(event) { // eslint-disable-line no-unused-vars this.touch.allowDragging = false; } /** * Move the timeline vertically * @param {Event} event * @private */ _onDrag(event) { if (!event) return // refuse to drag when we where pinching to prevent the timeline make a jump // when releasing the fingers in opposite order from the touch screen if (!this.touch.allowDragging) return; const delta = event.deltaY; const oldScrollTop = this._getScrollTop(); const newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); if (this.options.verticalScroll) { this.dom.left.parentNode.scrollTop = -this.props.scrollTop; this.dom.right.parentNode.scrollTop = -this.props.scrollTop; } if (newScrollTop != oldScrollTop) { this.emit("verticalDrag"); } } /** * Apply a scrollTop * @param {number} scrollTop * @returns {number} scrollTop Returns the applied scrollTop * @private */ _setScrollTop(scrollTop) { this.props.scrollTop = scrollTop; this._updateScrollTop(); return this.props.scrollTop; } /** * Update the current scrollTop when the height of the containers has been changed * @returns {number} scrollTop Returns the applied scrollTop * @private */ _updateScrollTop() { // recalculate the scrollTopMin const scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero if (scrollTopMin != this.props.scrollTopMin) { // in case of bottom orientation, change the scrollTop such that the contents // do not move relative to the time axis at the bottom if (this.options.orientation.item != 'top') { this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin); } this.props.scrollTopMin = scrollTopMin; } // limit the scrollTop to the feasible scroll range if (this.props.scrollTop > 0) this.props.scrollTop = 0; if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; if (this.options.verticalScroll) { this.dom.left.parentNode.scrollTop = -this.props.sc