class ClientGameSocket
constructor: (@socket, @game, @cycle)->
@socket.on 'movement', @onMovement
@socket.on 'disconnect', @onLeave
@socket.on 'leave', @onLeave
@socket.join @game.name
@socket.emit 'cycle', @cycle
onLeave: =>
@socket.leave @game.name
@game.removeCycle @cycle
onMovement: (movement)=>
@game.touch()
@cycle.navigate(movement)
module.exports = ClientGameSocket