vim-webgl-component
Version:
A demonstration app built on top of the vim-webgl-viewer
38 lines (37 loc) • 1.41 kB
TypeScript
/**
* @module viw-webgl-component
*/
import * as VIM from 'vim-webgl-viewer/';
/**
* Wraps the webgl viewer and provide higher level methods
*/
export declare class ComponentCamera {
private _viewer;
constructor(viewer: VIM.Viewer);
/**
* Resets the camera to its initial position.
*/
reset(): void;
/**
* Frames selected elements if there is an active selection; otherwise, frames all visible objects.
* @param duration Optional duration of the camera movement animation (default: 1).
*/
frameContext(duration?: number): void;
/**
* Frames selected elements if there is an active selection; otherwise, does nothing.
* @param duration Optional duration of the camera movement animation (default: 1).
*/
frameSelection(duration?: number): void;
/**
* Frames all visible objects in the scene.
* @param source Optional VIM to specify the source of objects to frame.
* @param duration Duration of the camera movement animation (default: 1).
*/
frameVisibleObjects(source?: VIM.Vim, duration?: number): void;
/**
* Returns the bounding box of all visible objects.
* @param source Optional VIM to specify the source of visible objects.
* @returns The bounding box of all visible objects.
*/
getVisibleBoundingBox(source?: VIM.Vim): VIM.THREE.Box3;
}