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view360-canex

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360 integrated viewing solution from inside-out view to outside-in view. It provides user-friendly service by rotating 360 degrees through various user interaction such as motion sensor and touch.

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import Renderer from "./Renderer"; import { CubemapConfig } from "../../types"; declare class CubeRenderer extends Renderer { private static _VERTEX_POSITION_DATA; private static _INDEX_DATA; static extractOrder(imageConfig: CubemapConfig): string; getVertexPositionData(): number[]; getIndexData(): number[]; getTextureCoordData(imageConfig: CubemapConfig): number[]; getVertexShaderSource(): string; getFragmentShaderSource(): string; updateTexture(gl: WebGLRenderingContext, image: HTMLImageElement | HTMLVideoElement, imageConfig: CubemapConfig): void; bindTexture(gl: WebGLRenderingContext, texture: WebGLTexture, image: HTMLImageElement | HTMLVideoElement, imageConfig: CubemapConfig): void; getSourceTileSize(image: HTMLImageElement | HTMLVideoElement): any; extractTileFromImage(image: HTMLImageElement | HTMLVideoElement, tileIdx: number, outputTextureSize: number): HTMLCanvasElement; getMaxCubeMapTextureSize(gl: WebGLRenderingContext, image: HTMLImageElement | HTMLVideoElement): number; } export default CubeRenderer;