viem
Version:
134 lines (126 loc) • 3.99 kB
text/typescript
import {
type ReadContractErrorType,
readContract,
} from '../../actions/public/readContract.js'
import type { Client } from '../../clients/createClient.js'
import type { Transport } from '../../clients/transports/createTransport.js'
import type { ErrorType } from '../../errors/utils.js'
import type { Account } from '../../types/account.js'
import type {
Chain,
DeriveChain,
GetChainParameter,
} from '../../types/chain.js'
import { decodeAbiParameters } from '../../utils/abi/decodeAbiParameters.js'
import { disputeGameFactoryAbi, portal2Abi } from '../abis.js'
import type { GetContractAddressParameter } from '../types/contract.js'
import type { Game } from '../types/withdrawal.js'
export type GetGamesParameters<
chain extends Chain | undefined = Chain | undefined,
chainOverride extends Chain | undefined = Chain | undefined,
_derivedChain extends Chain | undefined = DeriveChain<chain, chainOverride>,
> = GetChainParameter<chain, chainOverride> &
GetContractAddressParameter<
_derivedChain,
'portal' | 'disputeGameFactory'
> & {
/**
* Filter by minimum block number of the dispute games.
*/
l2BlockNumber?: bigint | undefined
/**
* Limit of games to extract.
* @default 100
*/
limit?: number | undefined
}
export type GetGamesReturnType = (Game & {
l2BlockNumber: bigint
})[]
export type GetGamesErrorType = ReadContractErrorType | ErrorType
/**
* Retrieves dispute games for an L2.
*
* - Docs: https://viem.sh/op-stack/actions/getGame
*
* @param client - Client to use
* @param parameters - {@link GetGameParameters}
* @returns Dispute games. {@link GetGameReturnType}
*
* @example
* import { createPublicClient, http } from 'viem'
* import { mainnet, optimism } from 'viem/chains'
* import { getGames } from 'viem/op-stack'
*
* const publicClientL1 = createPublicClient({
* chain: mainnet,
* transport: http(),
* })
*
* const games = await getGames(publicClientL1, {
* targetChain: optimism
* })
*/
export async function getGames<
chain extends Chain | undefined,
account extends Account | undefined,
chainOverride extends Chain | undefined = undefined,
>(
client: Client<Transport, chain, account>,
parameters: GetGamesParameters<chain, chainOverride>,
): Promise<GetGamesReturnType> {
const {
chain = client.chain,
l2BlockNumber,
limit = 100,
targetChain,
} = parameters
const portalAddress = (() => {
if (parameters.portalAddress) return parameters.portalAddress
if (chain) return targetChain!.contracts.portal[chain.id].address
return Object.values(targetChain!.contracts.portal)[0].address
})()
const disputeGameFactoryAddress = (() => {
if (parameters.disputeGameFactoryAddress)
return parameters.disputeGameFactoryAddress
if (chain)
return targetChain!.contracts.disputeGameFactory[chain.id].address
return Object.values(targetChain!.contracts.disputeGameFactory)[0].address
})()
const [gameCount, gameType] = await Promise.all([
readContract(client, {
abi: disputeGameFactoryAbi,
functionName: 'gameCount',
args: [],
address: disputeGameFactoryAddress,
}),
readContract(client, {
abi: portal2Abi,
functionName: 'respectedGameType',
address: portalAddress,
}),
])
const games = (
(await readContract(client, {
abi: disputeGameFactoryAbi,
functionName: 'findLatestGames',
address: disputeGameFactoryAddress,
args: [
gameType,
BigInt(Math.max(0, Number(gameCount - 1n))),
BigInt(Math.min(limit, Number(gameCount))),
],
})) as Game[]
)
.map((game) => {
const [blockNumber] = decodeAbiParameters(
[{ type: 'uint256' }],
game.extraData,
)
return !l2BlockNumber || blockNumber > l2BlockNumber
? { ...game, l2BlockNumber: blockNumber }
: null
})
.filter(Boolean) as GetGamesReturnType
return games
}