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viem

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TypeScript Interface for Ethereum

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import { poll } from '../../utils/poll.js'; import { GameNotFoundError } from '../errors/withdrawal.js'; import { getGame, } from './getGame.js'; import { getTimeToNextGame, } from './getTimeToNextGame.js'; /** * Waits for the next dispute game (after the provided block number) to be submitted. * * - Docs: https://viem.sh/op-stack/actions/waitForNextGame * * @param client - Client to use * @param parameters - {@link WaitForNextGameParameters} * @returns The L2 transaction hash. {@link WaitForNextGameReturnType} * * @example * import { createPublicClient, http } from 'viem' * import { getBlockNumber } from 'viem/actions' * import { mainnet, optimism } from 'viem/chains' * import { waitForNextGame } from 'viem/op-stack' * * const publicClientL1 = createPublicClient({ * chain: mainnet, * transport: http(), * }) * const publicClientL2 = createPublicClient({ * chain: optimism, * transport: http(), * }) * * const l2BlockNumber = await getBlockNumber(publicClientL2) * await waitForNextGame(publicClientL1, { * l2BlockNumber, * targetChain: optimism * }) */ export async function waitForNextGame(client, parameters) { const { pollingInterval = client.pollingInterval } = parameters; const { seconds } = await getTimeToNextGame(client, parameters); return new Promise((resolve, reject) => { poll(async ({ unpoll }) => { try { const game = await getGame(client, { ...parameters, strategy: 'random', }); unpoll(); resolve(game); } catch (e) { const error = e; if (!(error instanceof GameNotFoundError)) { unpoll(); reject(e); } } }, { interval: pollingInterval, initialWaitTime: async () => seconds * 1000, }); }); } //# sourceMappingURL=waitForNextGame.js.map