videx-3d
Version:
React 3D component library designed for sub surface visualizations in the browser
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TypeScript
import { Color, MeshLambertMaterialParameters, ShaderMaterial, ShaderMaterialParameters, Texture, Vector2 } from 'three';
export declare enum ContourColorMode {
darken = 0,
lighten = 1,
mixed = 2
}
export type SurfaceMaterialParameters = ShaderMaterialParameters & MeshLambertMaterialParameters & {
useColorRamp?: boolean;
saturation?: number;
brightness?: number;
colorRampIndex?: number;
colorRampReverse?: boolean;
colorRampMin?: number;
colorRampMax?: number;
referenceDepth?: number;
showContours?: boolean;
contoursInterval?: number;
contoursColorMode?: ContourColorMode;
contoursColorModeFactor?: number;
contoursColor?: string | number | Color;
depthTexture?: Texture;
normalTexture?: Texture;
};
/**
* Shader material for `Surface` component.
*
* @see {@link Surface}
*/
export declare class SurfaceMaterial extends ShaderMaterial {
isMeshSurfaceShader: boolean;
normalScale: Vector2;
map?: Texture;
normalMap?: Texture;
wireframeLinecap: string;
wireframeLinejoin: string;
flatShading: boolean;
combine: number;
normalMapType: number;
constructor(parameters: SurfaceMaterialParameters);
get color(): string;
set color(value: string);
get contoursColor(): string;
set contoursColor(value: string);
get useColorRamp(): any;
set useColorRamp(value: any);
get showContours(): any;
set showContours(value: any);
dispose(): void;
onBeforeCompile(): void;
}