UNPKG

videx-3d

Version:

React 3D component library designed for sub surface visualizations in the browser

51 lines (50 loc) 1.52 kB
import { Color, MeshLambertMaterialParameters, ShaderMaterial, ShaderMaterialParameters, Texture, Vector2 } from 'three'; export declare enum ContourColorMode { darken = 0, lighten = 1, mixed = 2 } export type SurfaceMaterialParameters = ShaderMaterialParameters & MeshLambertMaterialParameters & { useColorRamp?: boolean; saturation?: number; brightness?: number; colorRampIndex?: number; colorRampReverse?: boolean; colorRampMin?: number; colorRampMax?: number; referenceDepth?: number; showContours?: boolean; contoursInterval?: number; contoursColorMode?: ContourColorMode; contoursColorModeFactor?: number; contoursColor?: string | number | Color; depthTexture?: Texture; normalTexture?: Texture; }; /** * Shader material for `Surface` component. * * @see {@link Surface} */ export declare class SurfaceMaterial extends ShaderMaterial { isMeshSurfaceShader: boolean; normalScale: Vector2; map?: Texture; normalMap?: Texture; wireframeLinecap: string; wireframeLinejoin: string; flatShading: boolean; combine: number; normalMapType: number; constructor(parameters: SurfaceMaterialParameters); get color(): string; set color(value: string); get contoursColor(): string; set contoursColor(value: string); get useColorRamp(): any; set useColorRamp(value: any); get showContours(): any; set showContours(value: any); dispose(): void; onBeforeCompile(): void; }