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videomail-client

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A wicked npm package to record videos directly in the browser, wohooo!

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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.VideomailClient = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(_dereq_,module,exports){ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } module.exports = _interopRequireDefault, module.exports.__esModule = true, module.exports["default"] = module.exports; },{}],2:[function(_dereq_,module,exports){ function _typeof(o) { "@babel/helpers - typeof"; return (module.exports = _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? 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Object.assign({}, options, _defineProperty({}, optionName, true)) : options; target.addEventListener(name, listener, listenerOptions); } } /***/ }, /* 1 */ /***/ function(module, exports, __webpack_require__) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.SupportMap = undefined; var _OptionsMap; var _constants = __webpack_require__(2); function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } var OptionsMap = (_OptionsMap = {}, _defineProperty(_OptionsMap, _constants.PASSIVE, false), _defineProperty(_OptionsMap, _constants.CAPTURE, false), _defineProperty(_OptionsMap, _constants.ONCE, false), _OptionsMap); var getOptionsMap = function getOptionsMap() { Object.keys(OptionsMap).forEach(function (k, i) { OptionsMap[k] = checkSupportForProperty(k); }); return OptionsMap; }; function checkSupportForProperty(property) { if (!!OptionsMap[property]) { return OptionsMap[property]; } try { var opts = Object.defineProperty({}, property, { get: function get() { OptionsMap[property] = true; } }); window.addEventListener("test", null, opts); window.removeListener("test", null); } catch (e) {} return OptionsMap[property]; } var SupportMap = exports.SupportMap = getOptionsMap(); /***/ }, /* 2 */ /***/ function(module, exports) { 'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var PASSIVE = exports.PASSIVE = 'passive'; var CAPTURE = exports.CAPTURE = 'capture'; var ONCE = exports.ONCE = 'once'; /***/ } /******/ ]) }); ; },{}],4:[function(_dereq_,module,exports){ var EventEmitter = _dereq_('events').EventEmitter, inherits = _dereq_('inherits'), raf = _dereq_('raf'), methods; //the same as off window unless polyfilled or in node var defaultRAFObject = { requestAnimationFrame: raf, cancelAnimationFrame: raf.cancel }; function returnTrue(){ return true; } //manage FPS if < 60, else return true; function makeThrottle(fps){ var delay = 1000/fps; var lastTime = Date.now(); if( fps<=0 || fps === Infinity ){ return returnTrue; } //if an fps throttle has been set then we'll assume //it natively runs at 60fps, var half = Math.ceil(1000 / 60) / 2; return function(){ //if a custom fps is requested var now = Date.now(); //is this frame within 8.5ms of the target? //if so then next frame is gonna be too late if(now - lastTime < delay - half){ return false; } lastTime = now; return true; }; } /** * Animitter provides event-based loops for the browser and node, * using `requestAnimationFrame` * @param {Object} [opts] * @param {Number} [opts.fps=Infinity] the framerate requested, defaults to as fast as it can (60fps on window) * @param {Number} [opts.delay=0] milliseconds delay between invoking `start` and initializing the loop * @param {Object} [opts.requestAnimationFrameObject=global] the object on which to find `requestAnimationFrame` and `cancelAnimationFrame` methods * @param {Boolean} [opts.fixedDelta=false] if true, timestamps will pretend to be executed at fixed intervals always * @constructor */ function Animitter( opts ){ opts = opts || {}; this.__delay = opts.delay || 0; /** @expose */ this.fixedDelta = !!opts.fixedDelta; /** @expose */ this.frameCount = 0; /** @expose */ this.deltaTime = 0; /** @expose */ this.elapsedTime = 0; /** @private */ this.__running = false; /** @private */ this.__completed = false; this.setFPS(opts.fps || Infinity); this.setRequestAnimationFrameObject(opts.requestAnimationFrameObject || defaultRAFObject); } inherits(Animitter, EventEmitter); function onStart(scope){ var now = Date.now(); var rAFID; //dont let a second animation start on the same object //use *.on('update',fn)* instead if(scope.__running){ return scope; } exports.running += 1; scope.__running = true; scope.__lastTime = now; scope.deltaTime = 0; //emit **start** once at the beginning scope.emit('start', scope.deltaTime, 0, scope.frameCount); var lastRAFObject = scope.requestAnimationFrameObject; var drawFrame = function(){ if(lastRAFObject !== scope.requestAnimationFrameObject){ //if the requestAnimationFrameObject switched in-between, //then re-request with the new one to ensure proper update execution context //i.e. VRDisplay#submitFrame() may only be requested through VRDisplay#requestAnimationFrame(drawFrame) lastRAFObject = scope.requestAnimationFrameObject; scope.requestAnimationFrameObject.requestAnimationFrame(drawFrame); return; } if(scope.__isReadyForUpdate()){ scope.update(); } if(scope.__running){ rAFID = scope.requestAnimationFrameObject.requestAnimationFrame(drawFrame); } else { scope.requestAnimationFrameObject.cancelAnimationFrame(rAFID); } }; scope.requestAnimationFrameObject.requestAnimationFrame(drawFrame); return scope; } methods = { //EventEmitter Aliases off : EventEmitter.prototype.removeListener, trigger : EventEmitter.prototype.emit, /** * stops the animation and marks it as completed * @emit Animitter#complete * @returns {Animitter} */ complete: function(){ this.stop(); this.__completed = true; this.emit('complete', this.frameCount, this.deltaTime); return this; }, /** * stops the animation and removes all listeners * @emit Animitter#stop * @returns {Animitter} */ dispose: function(){ this.stop(); this.removeAllListeners(); return this; }, /** * get milliseconds between the last 2 updates * * @return {Number} */ getDeltaTime: function(){ return this.deltaTime; }, /** * get the total milliseconds that the animation has ran. * This is the cumlative value of the deltaTime between frames * * @return {Number} */ getElapsedTime: function(){ return this.elapsedTime; }, /** * get the instances frames per second as calculated by the last delta * * @return {Number} */ getFPS: function(){ return this.deltaTime > 0 ? 1000 / this.deltaTime : 0; if(this.deltaTime){ return 1000 / this.deltaTime; } }, /** * get the explicit FPS limit set via `Animitter#setFPS(fps)` or * via the initial `options.fps` property * * @returns {Number} either as set or Infinity */ getFPSLimit: function(){ return this.__fps; }, /** * get the number of frames that have occurred * * @return {Number} */ getFrameCount: function(){ return this.frameCount; }, /** * get the object providing `requestAnimationFrame` * and `cancelAnimationFrame` methods * @return {Object} */ getRequestAnimationFrameObject: function(){ return this.requestAnimationFrameObject; }, /** * is the animation loop active * * @return {boolean} */ isRunning: function(){ return this.__running; }, /** * is the animation marked as completed * * @return {boolean} */ isCompleted: function(){ return this.__completed; }, /** * reset the animation loop, marks as incomplete, * leaves listeners intact * * @emit Animitter#reset * @return {Animitter} */ reset: function(){ this.stop(); this.__completed = false; this.__lastTime = 0; this.deltaTime = 0; this.elapsedTime = 0; this.frameCount = 0; this.emit('reset', 0, 0, this.frameCount); return this; }, /** * set the framerate for the animation loop * * @param {Number} fps * @return {Animitter} */ setFPS: function(fps){ this.__fps = fps; this.__isReadyForUpdate = makeThrottle(fps); return this; }, /** * set the object that will provide `requestAnimationFrame` * and `cancelAnimationFrame` methods to this instance * @param {Object} object * @return {Animitter} */ setRequestAnimationFrameObject: function(object){ if(typeof object.requestAnimationFrame !== 'function' || typeof object.cancelAnimationFrame !== 'function'){ throw new Error("Invalid object provide to `setRequestAnimationFrameObject`"); } this.requestAnimationFrameObject = object; return this; }, /** * start an animation loop * @emit Animitter#start * @return {Animitter} */ start: function(){ var self = this; if(this.__delay){ setTimeout(function(){ onStart(self); }, this.__delay); } else { onStart(this); } return this; }, /** * stops the animation loop, does not mark as completed * * @emit Animitter#stop * @return {Animitter} */ stop: function(){ if( this.__running ){ this.__running = false; exports.running -= 1; this.emit('stop', this.deltaTime, this.elapsedTime, this.frameCount); } return this; }, /** * update the animation loop once * * @emit Animitter#update * @return {Animitter} */ update: function(){ this.frameCount++; /** @private */ var now = Date.now(); this.__lastTime = this.__lastTime || now; this.deltaTime = (this.fixedDelta || exports.globalFixedDelta) ? 1000/Math.min(60, this.__fps) : now - this.__lastTime; this.elapsedTime += this.deltaTime; this.__lastTime = now; this.emit('update', this.deltaTime, this.elapsedTime, this.frameCount); return this; } }; for(var method in methods){ Animitter.prototype[method] = methods[method]; } /** * create an animitter instance, * @param {Object} [options] * @param {Function} fn( deltaTime:Number, elapsedTime:Number, frameCount:Number ) * @returns {Animitter} */ function createAnimitter(options, fn){ if( arguments.length === 1 && typeof options === 'function'){ fn = options; options = {}; } var _instance = new Animitter( options ); if( fn ){ _instance.on('update', fn); } return _instance; } module.exports = exports = createAnimitter; /** * create an animitter instance, * where the scope is bound in all functions * @param {Object} [options] * @param {Function} fn( deltaTime:Number, elapsedTime:Number, frameCount:Number ) * @returns {Animitter} */ exports.bound = function(options, fn){ var loop = createAnimitter(options, fn), functionKeys = functions(Animitter.prototype), hasBind = !!Function.prototype.bind, fnKey; for(var i=0; i<functionKeys.length; i++){ fnKey = functionKeys[i]; loop[fnKey] = hasBind ? loop[fnKey].bind(loop) : bind(loop[fnKey], loop); } return loop; }; exports.Animitter = Animitter; /** * if true, all `Animitter` instances will behave as if `options.fixedDelta = true` */ exports.globalFixedDelta = false; //helpful to inherit from when using bundled exports.EventEmitter = EventEmitter; //keep a global counter of all loops running, helpful to watch in dev tools exports.running = 0; function bind(fn, scope){ if(typeof fn.bind === 'function'){ return fn.bind(scope); } return function(){ return fn.apply(scope, arguments); }; } function functions(obj){ var keys = Object.keys(obj); var arr = []; for(var i=0; i<keys.length; i++){ if(typeof obj[keys[i]] === 'function'){ arr.push(keys[i]); } } return arr; } //polyfill Date.now for real-old browsers Date.now = Date.now || function now() { return new Date().getTime(); }; },{"events":281,"inherits":305,"raf":328}],5:[function(_dereq_,module,exports){ (function (Buffer){(function (){ (function (w) { "use strict"; function findBest(atobNative) { // normal window if ('function' === typeof atobNative) { return atobNative; } // browserify (web worker) if ('function' === typeof Buffer) { return function atobBrowserify(a) { //!! Deliberately using an API that's deprecated in node.js because //!! this file is for browsers and we expect them to cope with it. //!! Discussion: github.com/node-browser-compat/atob/pull/9 return new Buffer(a, 'base64').toString('binary'); }; } // ios web worker with base64js if ('object' === typeof w.base64js) { // bufferToBinaryString // https://git.coolaj86.com/coolaj86/unibabel.js/blob/master/index.js#L50 return function atobWebWorker_iOS(a) { var buf = w.base64js.b64ToByteArray(a); return Array.prototype.map.call(buf, function (ch) { return String.fromCharCode(ch); }).join(''); }; } return function () { // ios web worker without base64js throw new Error("You're probably in an old browser or an iOS webworker." + " It might help to include beatgammit's base64-js."); }; } var atobBest = findBest(w.atob); w.atob = atobBest; if ((typeof module === 'object') && module && module.exports) { module.exports = atobBest; } }(window)); }).call(this)}).call(this,_dereq_("buffer").Buffer) },{"buffer":11}],6:[function(_dereq_,module,exports){ var r=_dereq_("typedarray-to-buffer"),a=_dereq_("validate.io-float32array");module.exports=function(e){if(!e)throw new Error("A Float32Array parameter is missing.");if(!a(e))throw new Error("The parameter is not a Float32Array.");this.toBuffer=function(){var a,t=e.length,o=new Int16Array(t);for(a=0;a<t;a++)o[a]=32767*Math.min(1,e[a]);return r(o)}}; },{"typedarray-to-buffer":354,"validate.io-float32array":360}],7:[function(_dereq_,module,exports){ (function (global){(function (){ 'use strict'; var possibleNames = [ 'BigInt64Array', 'BigUint64Array', 'Float32Array', 'Float64Array', 'Int16Array', 'Int32Array', 'Int8Array', 'Uint16Array', 'Uint32Array', 'Uint8Array', 'Uint8ClampedArray' ]; var g = typeof globalThis === 'undefined' ? global : globalThis; module.exports = function availableTypedArrays() { var out = []; for (var i = 0; i < possibleNames.length; i++) { if (typeof g[possibleNames[i]] === 'function') { out[out.length] = possibleNames[i]; } } return out; }; }).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],8:[function(_dereq_,module,exports){ 'use strict' exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } // Support decoding URL-safe base64 strings, as Node.js does. // See: https://en.wikipedia.org/wiki/Base64#URL_applications revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function getLens (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // Trim off extra bytes after placeholder bytes are found // See: https://github.com/beatgammit/base64-js/issues/42 var validLen = b64.indexOf('=') if (validLen === -1) validLen = len var placeHoldersLen = validLen === len ? 0 : 4 - (validLen % 4) return [validLen, placeHoldersLen] } // base64 is 4/3 + up to two characters of the original data function byteLength (b64) { var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function _byteLength (b64, validLen, placeHoldersLen) { return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function toByteArray (b64) { var tmp var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)) var curByte = 0 // if there are placeholders, only get up to the last complete 4 chars var len = placeHoldersLen > 0 ? validLen - 4 : validLen var i for (i = 0; i < len; i += 4) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[curByte++] = (tmp >> 16) & 0xFF arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] parts.push( lookup[tmp >> 2] + lookup[(tmp << 4) & 0x3F] + '==' ) } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + uint8[len - 1] parts.push( lookup[tmp >> 10] + lookup[(tmp >> 4) & 0x3F] + lookup[(tmp << 2) & 0x3F] + '=' ) } return parts.join('') } },{}],9:[function(_dereq_,module,exports){ },{}],10:[function(_dereq_,module,exports){ /*! * Cross-Browser Split 1.1.1 * Copyright 2007-2012 Steven Levithan <stevenlevithan.com> * Available under the MIT License * ECMAScript compliant, uniform cross-browser split method */ /** * Splits a string into an array of strings using a regex or string separator. Matches of the * separator are not included in the result array. However, if `separator` is a regex that contains * capturing groups, backreferences are spliced into the result each time `separator` is matched. * Fixes browser bugs compared to the native `String.prototype.split` and can be used reliably * cross-browser. * @param {String} str String to split. * @param {RegExp|String} separator Regex or string to use for separating the string. * @param {Number} [limit] Maximum number of items to include in the result array. * @returns {Array} Array of substrings. * @example * * // Basic use * split('a b c d', ' '); * // -> ['a', 'b', 'c', 'd'] * * // With limit * split('a b c d', ' ', 2); * // -> ['a', 'b'] * * // Backreferences in result array * split('..word1 word2..', /([a-z]+)(\d+)/i); * // -> ['..', 'word', '1', ' ', 'word', '2', '..'] */ module.exports = (function split(undef) { var nativeSplit = String.prototype.split, compliantExecNpcg = /()??/.exec("")[1] === undef, // NPCG: nonparticipating capturing group self; self = function(str, separator, limit) { // If `separator` is not a regex, use `nativeSplit` if (Object.prototype.toString.call(separator) !== "[object RegExp]") { return nativeSplit.call(str, separator, limit); } var output = [], flags = (separator.ignoreCase ? "i" : "") + (separator.multiline ? "m" : "") + (separator.extended ? "x" : "") + // Proposed for ES6 (separator.sticky ? "y" : ""), // Firefox 3+ lastLastIndex = 0, // Make `global` and avoid `lastIndex` issues by working with a copy separator = new RegExp(separator.source, flags + "g"), separator2, match, lastIndex, lastLength; str += ""; // Type-convert if (!compliantExecNpcg) { // Doesn't need flags gy, but they don't hurt separator2 = new RegExp("^" + separator.source + "$(?!\\s)", flags); } /* Values for `limit`, per the spec: * If undefined: 4294967295 // Math.pow(2, 32) - 1 * If 0, Infinity, or NaN: 0 * If positive number: limit = Math.floor(limit); if (limit > 4294967295) limit -= 4294967296; * If negative number: 4294967296 - Math.floor(Math.abs(limit)) * If other: Type-convert, then use the above rules */ limit = limit === undef ? -1 >>> 0 : // Math.pow(2, 32) - 1 limit >>> 0; // ToUint32(limit) while (match = separator.exec(str)) { // `separator.lastIndex` is not reliable cross-browser lastIndex = match.index + match[0].length; if (lastIndex > lastLastIndex) { output.push(str.slice(lastLastIndex, match.index)); // Fix browsers whose `exec` methods don't consistently return `undefined` for // nonparticipating capturing groups if (!compliantExecNpcg && match.length > 1) { match[0].replace(separator2, function() { for (var i = 1; i < arguments.length - 2; i++) { if (arguments[i] === undef) { match[i] = undef; } } }); } if (match.length > 1 && match.index < str.length) { Array.prototype.push.apply(output, match.slice(1)); } lastLength = match[0].length; lastLastIndex = lastIndex; if (output.length >= limit) { break; } } if (separator.lastIndex === match.index) { separator.lastIndex++; // Avoid an infinite loop } } if (lastLastIndex === str.length) { if (lastLength || !separator.test("")) { output.push(""); } } else { output.push(str.slice(lastLastIndex)); } return output.length > limit ? output.slice(0, limit) : output; }; return self; })(); },{}],11:[function(_dereq_,module,exports){ (function (Buffer){(function (){ /*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh <https://feross.org> * @license MIT */ /* eslint-disable no-proto */ 'use strict' var base64 = _dereq_('base64-js') var ieee754 = _dereq_('ieee754') exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 var K_MAX_LENGTH = 0x7fffffff exports.kMaxLength = K_MAX_LENGTH /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Print warning and recommend using `buffer` v4.x which has an Object * implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * We report that the browser does not support typed arrays if the are not subclassable * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array` * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support * for __proto__ and has a buggy typed array implementation. */ Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport() if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' && typeof console.error === 'function') { console.error( 'This browser lacks typed array (Uint8Array) support which is required by ' + '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.' ) } function typedArraySupport () { // Can typed array instances can be augmented? try { var arr = new Uint8Array(1) arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } } return arr.foo() === 42 } catch (e) { return false } } Object.defineProperty(Buffer.prototype, 'parent', { enumerable: true, get: function () { if (!Buffer.isBuffer(this)) return undefined return this.buffer } }) Object.defineProperty(Buffer.prototype, 'offset', { enumerable: true, get: function () { if (!Buffer.isBuffer(this)) return undefined return this.byteOffset } }) function createBuffer (length) { if (length > K_MAX_LENGTH) { throw new RangeError('The value "' + length + '" is invalid for option "size"') } // Return an augmented `Uint8Array` instance var buf = new Uint8Array(length) buf.__proto__ = Buffer.prototype return buf } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new TypeError( 'The "string" argument must be of type string. Received type number' ) } return allocUnsafe(arg) } return from(arg, encodingOrOffset, length) } // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 if (typeof Symbol !== 'undefined' && Symbol.species != null && Buffer[Symbol.species] === Buffer) { Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true, enumerable: false, writable: false }) } Buffer.poolSize = 8192 // not used by this implementation function from (value, encodingOrOffset, length) { if (typeof value === 'string') { return fromString(value, encodingOrOffset) } if (ArrayBuffer.isView(value)) { return fromArrayLike(value) } if (value == null) { throw TypeError( 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + 'or Array-like Object. Received type ' + (typeof value) ) } if (isInstance(value, ArrayBuffer) || (value && isInstance(value.buffer, ArrayBuffer))) { return fromArrayBuffer(value, encodingOrOffset, length) } if (typeof value === 'number') { throw new TypeError( 'The "value" argument must not be of type number. Received type number' ) } var valueOf = value.valueOf && value.valueOf() if (valueOf != null && valueOf !== value) { return Buffer.from(valueOf, encodingOrOffset, length) } var b = fromObject(value) if (b) return b if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null && typeof value[Symbol.toPrimitive] === 'function') { return Buffer.from( value[Symbol.toPrimitive]('string'), encodingOrOffset, length ) } throw new TypeError( 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + 'or Array-like Object. Received type ' + (typeof value) ) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(value, encodingOrOffset, length) } // Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug: // https://github.com/feross/buffer/pull/148 Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be of type number') } else if (size < 0) { throw new RangeError('The value "' + size + '" is invalid for option "size"') } } function alloc (size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(size).fill(fill, encoding) : createBuffer(size).fill(fill) } return createBuffer(size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(size, fill, encoding) } function allocUnsafe (size) { assertSize(size) return createBuffer(size < 0 ? 0 : checked(size) | 0) } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(size) } function fromString (string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding) } var length = byteLength(string, encoding) | 0 var buf = createBuffer(length) var actual = buf.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') buf = buf.slice(0, actual) } return buf } function fromArrayLike (array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 var buf = createBuffer(length) for (var i = 0; i < length; i += 1) { buf[i] = array[i] & 255 } return buf } function fromArrayBuffer (array, byteOffset, length) { if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('"offset" is outside of buffer bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('"length" is outside of buffer bounds') } var buf if (byteOffset === undefined && length === undefined) { buf = new Uint8Array(array) } else if (length === undefined) { buf = new Uint8Array(array, byteOffset) } else { buf = new Uint8Array(array, byteOffset, length) } // Return an augmented `Uint8Array` instance buf.__proto__ = Buffer.prototype return buf } function fromObject (obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 var buf = createBuffer(len) if (buf.length === 0) { return buf } obj.copy(buf, 0, 0, len) return buf } if (obj.length !== undefined) { if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) { return createBuffer(0) } return fromArrayLike(obj) } if (obj.type === 'Buffer' && Array.isArray(obj.data)) { return fromArrayLike(obj.data) } } function checked (length) { // Note: cannot use `length < K_MAX_LENGTH` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= K_MAX_LENGTH) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return b != null && b._isBuffer === true && b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false } Buffer.compare = function compare (a, b) { if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength) if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength) if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError( 'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array' ) } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!Array.isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (isInstance(buf, Uint8Array)) { buf = Buffer.from(buf) } if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { throw new TypeError( 'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' + 'Received type ' + typeof string ) } var len = string.length var mustMatch = (arguments.length > 2 && arguments[2] === true) if (!mustMatch && len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) { return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8 } encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package) // to detect a Buffer instance. It's not possible to use `instanceof Buffer` // reliably in a browserify context because there could be multiple different // copies of the 'buffer' package in use. This method works even for Buffer // instances that were created from another copy of the `buffer` package. // See: https://github.com/feross/buffer/issues/154 Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.toLocaleString = Buffer.prototype.toString Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim() if (this.length > max) str += ' ... ' return '<Buffer ' + str + '>' } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (isInstance(target, Uint8Array)) { target = Buffer.from(target, target.offset, target.byteLength) } if (!Buffer.isBuffer(target)) { throw new TypeError( 'The "target" argument must be one of type Buffer or Uint8Array. ' + 'Received type ' + (typeof target) ) } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (numberIsNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF // Search for a byte value [0-255] if (typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf (arr, val, byteOffset, encoding, dir) { var indexSize = 1 var arrLength = arr.length var valLength = val.length if (encoding !== undefined) { encoding = String(encoding).toLowerCase() if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2 arrLength /= 2 valLength /= 2 byteOffset /= 2 } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i if (dir) { var foundIndex = -1 for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex foundIndex = -1 } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength for (i = byteOffset; i >= 0; i--) { var found = true for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false break } } if (found) return i } } return -1 } Buffer.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 } Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true) } Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } var strLen = string.length if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i