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videojs-contrib-hls

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Play back HLS with video.js, even where it's not natively supported

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/** * @file segment-loader.js */ import Playlist from './playlist'; import videojs from 'video.js'; import SourceUpdater from './source-updater'; import Config from './config'; import window from 'global/window'; import removeCuesFromTrack from 'videojs-contrib-media-sources/es5/remove-cues-from-track.js'; import { initSegmentId } from './bin-utils'; import {mediaSegmentRequest, REQUEST_ERRORS} from './media-segment-request'; import { TIME_FUDGE_FACTOR, timeUntilRebuffer as timeUntilRebuffer_ } from './ranges'; import { minRebufferMaxBandwidthSelector } from './playlist-selectors'; // in ms const CHECK_BUFFER_DELAY = 500; /** * Determines if we should call endOfStream on the media source based * on the state of the buffer or if appened segment was the final * segment in the playlist. * * @param {Object} playlist a media playlist object * @param {Object} mediaSource the MediaSource object * @param {Number} segmentIndex the index of segment we last appended * @returns {Boolean} do we need to call endOfStream on the MediaSource */ const detectEndOfStream = function(playlist, mediaSource, segmentIndex) { if (!playlist || !mediaSource) { return false; } let segments = playlist.segments; // determine a few boolean values to help make the branch below easier // to read let appendedLastSegment = segmentIndex === segments.length; // if we've buffered to the end of the video, we need to call endOfStream // so that MediaSources can trigger the `ended` event when it runs out of // buffered data instead of waiting for me return playlist.endList && mediaSource.readyState === 'open' && appendedLastSegment; }; const finite = (num) => typeof num === 'number' && isFinite(num); export const illegalMediaSwitch = (loaderType, startingMedia, newSegmentMedia) => { // Although these checks should most likely cover non 'main' types, for now it narrows // the scope of our checks. if (loaderType !== 'main' || !startingMedia || !newSegmentMedia) { return null; } if (!newSegmentMedia.containsAudio && !newSegmentMedia.containsVideo) { return 'Neither audio nor video found in segment.'; } if (startingMedia.containsVideo && !newSegmentMedia.containsVideo) { return 'Only audio found in segment when we expected video.' + ' We can\'t switch to audio only from a stream that had video.' + ' To get rid of this message, please add codec information to the manifest.'; } if (!startingMedia.containsVideo && newSegmentMedia.containsVideo) { return 'Video found in segment when we expected only audio.' + ' We can\'t switch to a stream with video from an audio only stream.' + ' To get rid of this message, please add codec information to the manifest.'; } return null; }; /** * Calculates a time value that is safe to remove from the back buffer without interupting * playback. * * @param {TimeRange} seekable * The current seekable range * @param {Number} currentTime * The current time of the player * @param {Number} targetDuration * The target duration of the current playlist * @return {Number} * Time that is safe to remove from the back buffer without interupting playback */ export const safeBackBufferTrimTime = (seekable, currentTime, targetDuration) => { let removeToTime; if (seekable.length && seekable.start(0) > 0 && seekable.start(0) < currentTime) { // If we have a seekable range use that as the limit for what can be removed safely removeToTime = seekable.start(0); } else { // otherwise remove anything older than 30 seconds before the current play head removeToTime = currentTime - 30; } // Don't allow removing from the buffer within target duration of current time // to avoid the possibility of removing the GOP currently being played which could // cause playback stalls. return Math.min(removeToTime, currentTime - targetDuration); }; /** * An object that manages segment loading and appending. * * @class SegmentLoader * @param {Object} options required and optional options * @extends videojs.EventTarget */ export default class SegmentLoader extends videojs.EventTarget { constructor(settings, options = {}) { super(); // check pre-conditions if (!settings) { throw new TypeError('Initialization settings are required'); } if (typeof settings.currentTime !== 'function') { throw new TypeError('No currentTime getter specified'); } if (!settings.mediaSource) { throw new TypeError('No MediaSource specified'); } // public properties this.state = 'INIT'; this.bandwidth = settings.bandwidth; this.throughput = {rate: 0, count: 0}; this.roundTrip = NaN; this.resetStats_(); this.mediaIndex = null; // private settings this.hasPlayed_ = settings.hasPlayed; this.currentTime_ = settings.currentTime; this.seekable_ = settings.seekable; this.seeking_ = settings.seeking; this.duration_ = settings.duration; this.mediaSource_ = settings.mediaSource; this.hls_ = settings.hls; this.loaderType_ = settings.loaderType; this.startingMedia_ = void 0; this.segmentMetadataTrack_ = settings.segmentMetadataTrack; this.goalBufferLength_ = settings.goalBufferLength; // private instance variables this.checkBufferTimeout_ = null; this.error_ = void 0; this.currentTimeline_ = -1; this.pendingSegment_ = null; this.mimeType_ = null; this.sourceUpdater_ = null; this.xhrOptions_ = null; // Fragmented mp4 playback this.activeInitSegmentId_ = null; this.initSegments_ = {}; this.decrypter_ = settings.decrypter; // Manages the tracking and generation of sync-points, mappings // between a time in the display time and a segment index within // a playlist this.syncController_ = settings.syncController; this.syncPoint_ = { segmentIndex: 0, time: 0 }; this.syncController_.on('syncinfoupdate', () => this.trigger('syncinfoupdate')); this.mediaSource_.addEventListener('sourceopen', () => this.ended_ = false); // ...for determining the fetch location this.fetchAtBuffer_ = false; if (options.debug) { this.logger_ = videojs.log.bind(videojs, 'segment-loader', this.loaderType_, '->'); } } /** * reset all of our media stats * * @private */ resetStats_() { this.mediaBytesTransferred = 0; this.mediaRequests = 0; this.mediaRequestsAborted = 0; this.mediaRequestsTimedout = 0; this.mediaRequestsErrored = 0; this.mediaTransferDuration = 0; this.mediaSecondsLoaded = 0; } /** * dispose of the SegmentLoader and reset to the default state */ dispose() { this.state = 'DISPOSED'; this.pause(); this.abort_(); if (this.sourceUpdater_) { this.sourceUpdater_.dispose(); } this.resetStats_(); } /** * abort anything that is currently doing on with the SegmentLoader * and reset to a default state */ abort() { if (this.state !== 'WAITING') { if (this.pendingSegment_) { this.pendingSegment_ = null; } return; } this.abort_(); // We aborted the requests we were waiting on, so reset the loader's state to READY // since we are no longer "waiting" on any requests. XHR callback is not always run // when the request is aborted. This will prevent the loader from being stuck in the // WAITING state indefinitely. this.state = 'READY'; // don't wait for buffer check timeouts to begin fetching the // next segment if (!this.paused()) { this.monitorBuffer_(); } } /** * abort all pending xhr requests and null any pending segements * * @private */ abort_() { if (this.pendingSegment_) { this.pendingSegment_.abortRequests(); } // clear out the segment being processed this.pendingSegment_ = null; } /** * set an error on the segment loader and null out any pending segements * * @param {Error} error the error to set on the SegmentLoader * @return {Error} the error that was set or that is currently set */ error(error) { if (typeof error !== 'undefined') { this.error_ = error; } this.pendingSegment_ = null; return this.error_; } endOfStream() { this.ended_ = true; this.pause(); this.trigger('ended'); } /** * Indicates which time ranges are buffered * * @return {TimeRange} * TimeRange object representing the current buffered ranges */ buffered_() { if (!this.sourceUpdater_) { return videojs.createTimeRanges(); } return this.sourceUpdater_.buffered(); } /** * Gets and sets init segment for the provided map * * @param {Object} map * The map object representing the init segment to get or set * @param {Boolean=} set * If true, the init segment for the provided map should be saved * @return {Object} * map object for desired init segment */ initSegment(map, set = false) { if (!map) { return null; } const id = initSegmentId(map); let storedMap = this.initSegments_[id]; if (set && !storedMap && map.bytes) { this.initSegments_[id] = storedMap = { resolvedUri: map.resolvedUri, byterange: map.byterange, bytes: map.bytes }; } return storedMap || map; } /** * Returns true if all configuration required for loading is present, otherwise false. * * @return {Boolean} True if the all configuration is ready for loading * @private */ couldBeginLoading_() { return this.playlist_ && // the source updater is created when init_ is called, so either having a // source updater or being in the INIT state with a mimeType is enough // to say we have all the needed configuration to start loading. (this.sourceUpdater_ || (this.mimeType_ && this.state === 'INIT')) && !this.paused(); } /** * load a playlist and start to fill the buffer */ load() { // un-pause this.monitorBuffer_(); // if we don't have a playlist yet, keep waiting for one to be // specified if (!this.playlist_) { return; } // not sure if this is the best place for this this.syncController_.setDateTimeMapping(this.playlist_); // if all the configuration is ready, initialize and begin loading if (this.state === 'INIT' && this.couldBeginLoading_()) { return this.init_(); } // if we're in the middle of processing a segment already, don't // kick off an additional segment request if (!this.couldBeginLoading_() || (this.state !== 'READY' && this.state !== 'INIT')) { return; } this.state = 'READY'; } /** * Once all the starting parameters have been specified, begin * operation. This method should only be invoked from the INIT * state. * * @private */ init_() { this.state = 'READY'; this.sourceUpdater_ = new SourceUpdater(this.mediaSource_, this.mimeType_); this.resetEverything(); return this.monitorBuffer_(); } /** * set a playlist on the segment loader * * @param {PlaylistLoader} media the playlist to set on the segment loader */ playlist(newPlaylist, options = {}) { if (!newPlaylist) { return; } let oldPlaylist = this.playlist_; let segmentInfo = this.pendingSegment_; this.playlist_ = newPlaylist; this.xhrOptions_ = options; // when we haven't started playing yet, the start of a live playlist // is always our zero-time so force a sync update each time the playlist // is refreshed from the server if (!this.hasPlayed_()) { newPlaylist.syncInfo = { mediaSequence: newPlaylist.mediaSequence, time: 0 }; } // in VOD, this is always a rendition switch (or we updated our syncInfo above) // in LIVE, we always want to update with new playlists (including refreshes) this.trigger('syncinfoupdate'); // if we were unpaused but waiting for a playlist, start // buffering now if (this.state === 'INIT' && this.couldBeginLoading_()) { return this.init_(); } if (!oldPlaylist || oldPlaylist.uri !== newPlaylist.uri) { if (this.mediaIndex !== null) { // we must "resync" the segment loader when we switch renditions and // the segment loader is already synced to the previous rendition this.resyncLoader(); } // the rest of this function depends on `oldPlaylist` being defined return; } // we reloaded the same playlist so we are in a live scenario // and we will likely need to adjust the mediaIndex let mediaSequenceDiff = newPlaylist.mediaSequence - oldPlaylist.mediaSequence; this.logger_('mediaSequenceDiff', mediaSequenceDiff); // update the mediaIndex on the SegmentLoader // this is important because we can abort a request and this value must be // equal to the last appended mediaIndex if (this.mediaIndex !== null) { this.mediaIndex -= mediaSequenceDiff; } // update the mediaIndex on the SegmentInfo object // this is important because we will update this.mediaIndex with this value // in `handleUpdateEnd_` after the segment has been successfully appended if (segmentInfo) { segmentInfo.mediaIndex -= mediaSequenceDiff; // we need to update the referenced segment so that timing information is // saved for the new playlist's segment, however, if the segment fell off the // playlist, we can leave the old reference and just lose the timing info if (segmentInfo.mediaIndex >= 0) { segmentInfo.segment = newPlaylist.segments[segmentInfo.mediaIndex]; } } this.syncController_.saveExpiredSegmentInfo(oldPlaylist, newPlaylist); } /** * Prevent the loader from fetching additional segments. If there * is a segment request outstanding, it will finish processing * before the loader halts. A segment loader can be unpaused by * calling load(). */ pause() { if (this.checkBufferTimeout_) { window.clearTimeout(this.checkBufferTimeout_); this.checkBufferTimeout_ = null; } } /** * Returns whether the segment loader is fetching additional * segments when given the opportunity. This property can be * modified through calls to pause() and load(). */ paused() { return this.checkBufferTimeout_ === null; } /** * create/set the following mimetype on the SourceBuffer through a * SourceUpdater * * @param {String} mimeType the mime type string to use */ mimeType(mimeType) { if (this.mimeType_) { return; } this.mimeType_ = mimeType; // if we were unpaused but waiting for a sourceUpdater, start // buffering now if (this.state === 'INIT' && this.couldBeginLoading_()) { this.init_(); } } /** * Delete all the buffered data and reset the SegmentLoader */ resetEverything() { this.ended_ = false; this.resetLoader(); this.remove(0, this.duration_()); this.trigger('reseteverything'); } /** * Force the SegmentLoader to resync and start loading around the currentTime instead * of starting at the end of the buffer * * Useful for fast quality changes */ resetLoader() { this.fetchAtBuffer_ = false; this.resyncLoader(); } /** * Force the SegmentLoader to restart synchronization and make a conservative guess * before returning to the simple walk-forward method */ resyncLoader() { this.mediaIndex = null; this.syncPoint_ = null; this.abort(); } /** * Remove any data in the source buffer between start and end times * @param {Number} start - the start time of the region to remove from the buffer * @param {Number} end - the end time of the region to remove from the buffer */ remove(start, end) { if (this.sourceUpdater_) { this.sourceUpdater_.remove(start, end); } removeCuesFromTrack(start, end, this.segmentMetadataTrack_); } /** * (re-)schedule monitorBufferTick_ to run as soon as possible * * @private */ monitorBuffer_() { if (this.checkBufferTimeout_) { window.clearTimeout(this.checkBufferTimeout_); } this.checkBufferTimeout_ = window.setTimeout(this.monitorBufferTick_.bind(this), 1); } /** * As long as the SegmentLoader is in the READY state, periodically * invoke fillBuffer_(). * * @private */ monitorBufferTick_() { if (this.state === 'READY') { this.fillBuffer_(); } if (this.checkBufferTimeout_) { window.clearTimeout(this.checkBufferTimeout_); } this.checkBufferTimeout_ = window.setTimeout(this.monitorBufferTick_.bind(this), CHECK_BUFFER_DELAY); } /** * fill the buffer with segements unless the sourceBuffers are * currently updating * * Note: this function should only ever be called by monitorBuffer_ * and never directly * * @private */ fillBuffer_() { if (this.sourceUpdater_.updating()) { return; } if (!this.syncPoint_) { this.syncPoint_ = this.syncController_.getSyncPoint(this.playlist_, this.duration_(), this.currentTimeline_, this.currentTime_()); } // see if we need to begin loading immediately let segmentInfo = this.checkBuffer_(this.buffered_(), this.playlist_, this.mediaIndex, this.hasPlayed_(), this.currentTime_(), this.syncPoint_); if (!segmentInfo) { return; } let isEndOfStream = detectEndOfStream(this.playlist_, this.mediaSource_, segmentInfo.mediaIndex); if (isEndOfStream) { this.endOfStream(); return; } if (segmentInfo.mediaIndex === this.playlist_.segments.length - 1 && this.mediaSource_.readyState === 'ended' && !this.seeking_()) { return; } // We will need to change timestampOffset of the sourceBuffer if either of // the following conditions are true: // - The segment.timeline !== this.currentTimeline // (we are crossing a discontinuity somehow) // - The "timestampOffset" for the start of this segment is less than // the currently set timestampOffset if (segmentInfo.timeline !== this.currentTimeline_ || ((segmentInfo.startOfSegment !== null) && segmentInfo.startOfSegment < this.sourceUpdater_.timestampOffset())) { this.syncController_.reset(); segmentInfo.timestampOffset = segmentInfo.startOfSegment; } this.loadSegment_(segmentInfo); } /** * Determines what segment request should be made, given current playback * state. * * @param {TimeRanges} buffered - the state of the buffer * @param {Object} playlist - the playlist object to fetch segments from * @param {Number} mediaIndex - the previous mediaIndex fetched or null * @param {Boolean} hasPlayed - a flag indicating whether we have played or not * @param {Number} currentTime - the playback position in seconds * @param {Object} syncPoint - a segment info object that describes the * @returns {Object} a segment request object that describes the segment to load */ checkBuffer_(buffered, playlist, mediaIndex, hasPlayed, currentTime, syncPoint) { let lastBufferedEnd = 0; let startOfSegment; if (buffered.length) { lastBufferedEnd = buffered.end(buffered.length - 1); } let bufferedTime = Math.max(0, lastBufferedEnd - currentTime); if (!playlist.segments.length) { return null; } // if there is plenty of content buffered, and the video has // been played before relax for awhile if (bufferedTime >= this.goalBufferLength_()) { return null; } // if the video has not yet played once, and we already have // one segment downloaded do nothing if (!hasPlayed && bufferedTime >= 1) { return null; } this.logger_('checkBuffer_', 'mediaIndex:', mediaIndex, 'hasPlayed:', hasPlayed, 'currentTime:', currentTime, 'syncPoint:', syncPoint, 'fetchAtBuffer:', this.fetchAtBuffer_, 'bufferedTime:', bufferedTime); // When the syncPoint is null, there is no way of determining a good // conservative segment index to fetch from // The best thing to do here is to get the kind of sync-point data by // making a request if (syncPoint === null) { mediaIndex = this.getSyncSegmentCandidate_(playlist); this.logger_('getSync', 'mediaIndex:', mediaIndex); return this.generateSegmentInfo_(playlist, mediaIndex, null, true); } // Under normal playback conditions fetching is a simple walk forward if (mediaIndex !== null) { this.logger_('walkForward', 'mediaIndex:', mediaIndex + 1); let segment = playlist.segments[mediaIndex]; if (segment && segment.end) { startOfSegment = segment.end; } else { startOfSegment = lastBufferedEnd; } return this.generateSegmentInfo_(playlist, mediaIndex + 1, startOfSegment, false); } // There is a sync-point but the lack of a mediaIndex indicates that // we need to make a good conservative guess about which segment to // fetch if (this.fetchAtBuffer_) { // Find the segment containing the end of the buffer let mediaSourceInfo = Playlist.getMediaInfoForTime(playlist, lastBufferedEnd, syncPoint.segmentIndex, syncPoint.time); mediaIndex = mediaSourceInfo.mediaIndex; startOfSegment = mediaSourceInfo.startTime; } else { // Find the segment containing currentTime let mediaSourceInfo = Playlist.getMediaInfoForTime(playlist, currentTime, syncPoint.segmentIndex, syncPoint.time); mediaIndex = mediaSourceInfo.mediaIndex; startOfSegment = mediaSourceInfo.startTime; } this.logger_('getMediaIndexForTime', 'mediaIndex:', mediaIndex, 'startOfSegment:', startOfSegment); return this.generateSegmentInfo_(playlist, mediaIndex, startOfSegment, false); } /** * The segment loader has no recourse except to fetch a segment in the * current playlist and use the internal timestamps in that segment to * generate a syncPoint. This function returns a good candidate index * for that process. * * @param {Object} playlist - the playlist object to look for a * @returns {Number} An index of a segment from the playlist to load */ getSyncSegmentCandidate_(playlist) { if (this.currentTimeline_ === -1) { return 0; } let segmentIndexArray = playlist.segments .map((s, i) => { return { timeline: s.timeline, segmentIndex: i }; }).filter(s => s.timeline === this.currentTimeline_); if (segmentIndexArray.length) { return segmentIndexArray[Math.min(segmentIndexArray.length - 1, 1)].segmentIndex; } return Math.max(playlist.segments.length - 1, 0); } generateSegmentInfo_(playlist, mediaIndex, startOfSegment, isSyncRequest) { if (mediaIndex < 0 || mediaIndex >= playlist.segments.length) { return null; } let segment = playlist.segments[mediaIndex]; return { requestId: 'segment-loader-' + Math.random(), // resolve the segment URL relative to the playlist uri: segment.resolvedUri, // the segment's mediaIndex at the time it was requested mediaIndex, // whether or not to update the SegmentLoader's state with this // segment's mediaIndex isSyncRequest, startOfSegment, // the segment's playlist playlist, // unencrypted bytes of the segment bytes: null, // when a key is defined for this segment, the encrypted bytes encryptedBytes: null, // The target timestampOffset for this segment when we append it // to the source buffer timestampOffset: null, // The timeline that the segment is in timeline: segment.timeline, // The expected duration of the segment in seconds duration: segment.duration, // retain the segment in case the playlist updates while doing an async process segment }; } /** * Determines if the network has enough bandwidth to complete the current segment * request in a timely manner. If not, the request will be aborted early and bandwidth * updated to trigger a playlist switch. * * @param {Object} stats * Object containing stats about the request timing and size * @return {Boolean} True if the request was aborted, false otherwise * @private */ abortRequestEarly_(stats) { if (this.hls_.tech_.paused() || // Don't abort if the current playlist is on the lowestEnabledRendition // TODO: Replace using timeout with a boolean indicating whether this playlist is // the lowestEnabledRendition. !this.xhrOptions_.timeout || // Don't abort if we have no bandwidth information to estimate segment sizes !(this.playlist_.attributes.BANDWIDTH)) { return false; } // Wait at least 1 second since the first byte of data has been received before // using the calculated bandwidth from the progress event to allow the bitrate // to stabilize if (Date.now() - (stats.firstBytesReceivedAt || Date.now()) < 1000) { return false; } const currentTime = this.currentTime_(); const measuredBandwidth = stats.bandwidth; const segmentDuration = this.pendingSegment_.duration; const requestTimeRemaining = Playlist.estimateSegmentRequestTime(segmentDuration, measuredBandwidth, this.playlist_, stats.bytesReceived); // Subtract 1 from the timeUntilRebuffer so we still consider an early abort // if we are only left with less than 1 second when the request completes. // A negative timeUntilRebuffering indicates we are already rebuffering const timeUntilRebuffer = timeUntilRebuffer_(this.buffered_(), currentTime, this.hls_.tech_.playbackRate()) - 1; // Only consider aborting early if the estimated time to finish the download // is larger than the estimated time until the player runs out of forward buffer if (requestTimeRemaining <= timeUntilRebuffer) { return false; } const switchCandidate = minRebufferMaxBandwidthSelector({ master: this.hls_.playlists.master, currentTime, bandwidth: measuredBandwidth, duration: this.duration_(), segmentDuration, timeUntilRebuffer, currentTimeline: this.currentTimeline_, syncController: this.syncController_ }); if (!switchCandidate) { return; } const rebufferingImpact = requestTimeRemaining - timeUntilRebuffer; const timeSavedBySwitching = rebufferingImpact - switchCandidate.rebufferingImpact; let minimumTimeSaving = 0.5; // If we are already rebuffering, increase the amount of variance we add to the // potential round trip time of the new request so that we are not too aggressive // with switching to a playlist that might save us a fraction of a second. if (timeUntilRebuffer <= TIME_FUDGE_FACTOR) { minimumTimeSaving = 1; } if (!switchCandidate.playlist || switchCandidate.playlist.uri === this.playlist_.uri || timeSavedBySwitching < minimumTimeSaving) { return false; } // set the bandwidth to that of the desired playlist being sure to scale by // BANDWIDTH_VARIANCE and add one so the playlist selector does not exclude it // don't trigger a bandwidthupdate as the bandwidth is artifial this.bandwidth = switchCandidate.playlist.attributes.BANDWIDTH * Config.BANDWIDTH_VARIANCE + 1; this.abort(); this.trigger('earlyabort'); return true; } /** * XHR `progress` event handler * * @param {Event} * The XHR `progress` event * @param {Object} simpleSegment * A simplified segment object copy * @private */ handleProgress_(event, simpleSegment) { if (!this.pendingSegment_ || simpleSegment.requestId !== this.pendingSegment_.requestId || this.abortRequestEarly_(simpleSegment.stats)) { return; } this.trigger('progress'); } /** * load a specific segment from a request into the buffer * * @private */ loadSegment_(segmentInfo) { this.state = 'WAITING'; this.pendingSegment_ = segmentInfo; this.trimBackBuffer_(segmentInfo); segmentInfo.abortRequests = mediaSegmentRequest(this.hls_.xhr, this.xhrOptions_, this.decrypter_, this.createSimplifiedSegmentObj_(segmentInfo), // progress callback this.handleProgress_.bind(this), this.segmentRequestFinished_.bind(this)); } /** * trim the back buffer so that we don't have too much data * in the source buffer * * @private * * @param {Object} segmentInfo - the current segment */ trimBackBuffer_(segmentInfo) { const removeToTime = safeBackBufferTrimTime(this.seekable_(), this.currentTime_(), this.playlist_.targetDuration || 10); // Chrome has a hard limit of 150MB of // buffer and a very conservative "garbage collector" // We manually clear out the old buffer to ensure // we don't trigger the QuotaExceeded error // on the source buffer during subsequent appends if (removeToTime > 0) { this.remove(0, removeToTime); } } /** * created a simplified copy of the segment object with just the * information necessary to perform the XHR and decryption * * @private * * @param {Object} segmentInfo - the current segment * @returns {Object} a simplified segment object copy */ createSimplifiedSegmentObj_(segmentInfo) { const segment = segmentInfo.segment; const simpleSegment = { resolvedUri: segment.resolvedUri, byterange: segment.byterange, requestId: segmentInfo.requestId }; if (segment.key) { // if the media sequence is greater than 2^32, the IV will be incorrect // assuming 10s segments, that would be about 1300 years const iv = segment.key.iv || new Uint32Array([ 0, 0, 0, segmentInfo.mediaIndex + segmentInfo.playlist.mediaSequence ]); simpleSegment.key = { resolvedUri: segment.key.resolvedUri, iv }; } if (segment.map) { simpleSegment.map = this.initSegment(segment.map); } return simpleSegment; } /** * Handle the callback from the segmentRequest function and set the * associated SegmentLoader state and errors if necessary * * @private */ segmentRequestFinished_(error, simpleSegment) { // every request counts as a media request even if it has been aborted // or canceled due to a timeout this.mediaRequests += 1; if (simpleSegment.stats) { this.mediaBytesTransferred += simpleSegment.stats.bytesReceived; this.mediaTransferDuration += simpleSegment.stats.roundTripTime; } // The request was aborted and the SegmentLoader has already been reset if (!this.pendingSegment_) { this.mediaRequestsAborted += 1; return; } // the request was aborted and the SegmentLoader has already started // another request. this can happen when the timeout for an aborted // request triggers due to a limitation in the XHR library // do not count this as any sort of request or we risk double-counting if (simpleSegment.requestId !== this.pendingSegment_.requestId) { return; } // an error occurred from the active pendingSegment_ so reset everything if (error) { this.pendingSegment_ = null; this.state = 'READY'; // the requests were aborted just record the aborted stat and exit // this is not a true error condition and nothing corrective needs // to be done if (error.code === REQUEST_ERRORS.ABORTED) { this.mediaRequestsAborted += 1; return; } this.pause(); // the error is really just that at least one of the requests timed-out // set the bandwidth to a very low value and trigger an ABR switch to // take emergency action if (error.code === REQUEST_ERRORS.TIMEOUT) { this.mediaRequestsTimedout += 1; this.bandwidth = 1; this.roundTrip = NaN; this.trigger('bandwidthupdate'); return; } // if control-flow has arrived here, then the error is real // emit an error event to blacklist the current playlist this.mediaRequestsErrored += 1; this.error(error); this.trigger('error'); return; } // the response was a success so set any bandwidth stats the request // generated for ABR purposes this.bandwidth = simpleSegment.stats.bandwidth; this.roundTrip = simpleSegment.stats.roundTripTime; // if this request included an initialization segment, save that data // to the initSegment cache if (simpleSegment.map) { simpleSegment.map = this.initSegment(simpleSegment.map, true); } this.processSegmentResponse_(simpleSegment); } /** * Move any important data from the simplified segment object * back to the real segment object for future phases * * @private */ processSegmentResponse_(simpleSegment) { const segmentInfo = this.pendingSegment_; segmentInfo.bytes = simpleSegment.bytes; if (simpleSegment.map) { segmentInfo.segment.map.bytes = simpleSegment.map.bytes; } segmentInfo.endOfAllRequests = simpleSegment.endOfAllRequests; this.handleSegment_(); } /** * append a decrypted segement to the SourceBuffer through a SourceUpdater * * @private */ handleSegment_() { if (!this.pendingSegment_) { this.state = 'READY'; return; } const segmentInfo = this.pendingSegment_; const segment = segmentInfo.segment; const timingInfo = this.syncController_.probeSegmentInfo(segmentInfo); // When we have our first timing info, determine what media types this loader is // dealing with. Although we're maintaining extra state, it helps to preserve the // separation of segment loader from the actual source buffers. if (typeof this.startingMedia_ === 'undefined' && timingInfo && // Guard against cases where we're not getting timing info at all until we are // certain that all streams will provide it. (timingInfo.containsAudio || timingInfo.containsVideo)) { this.startingMedia_ = { containsAudio: timingInfo.containsAudio, containsVideo: timingInfo.containsVideo }; } const illegalMediaSwitchError = illegalMediaSwitch(this.loaderType_, this.startingMedia_, timingInfo); if (illegalMediaSwitchError) { this.error({ message: illegalMediaSwitchError, blacklistDuration: Infinity }); this.trigger('error'); return; } if (segmentInfo.isSyncRequest) { this.trigger('syncinfoupdate'); this.pendingSegment_ = null; this.state = 'READY'; return; } if (segmentInfo.timestampOffset !== null && segmentInfo.timestampOffset !== this.sourceUpdater_.timestampOffset()) { this.sourceUpdater_.timestampOffset(segmentInfo.timestampOffset); // fired when a timestamp offset is set in HLS (can also identify discontinuities) this.trigger('timestampoffset'); } const timelineMapping = this.syncController_.mappingForTimeline(segmentInfo.timeline); if (timelineMapping !== null) { this.trigger({ type: 'segmenttimemapping', mapping: timelineMapping }); } this.state = 'APPENDING'; // if the media initialization segment is changing, append it // before the content segment if (segment.map) { const initId = initSegmentId(segment.map); if (!this.activeInitSegmentId_ || this.activeInitSegmentId_ !== initId) { const initSegment = this.initSegment(segment.map); this.sourceUpdater_.appendBuffer(initSegment.bytes, () => { this.activeInitSegmentId_ = initId; }); } } segmentInfo.byteLength = segmentInfo.bytes.byteLength; if (typeof segment.start === 'number' && typeof segment.end === 'number') { this.mediaSecondsLoaded += segment.end - segment.start; } else { this.mediaSecondsLoaded += segment.duration; } this.sourceUpdater_.appendBuffer(segmentInfo.bytes, this.handleUpdateEnd_.bind(this)); } /** * callback to run when appendBuffer is finished. detects if we are * in a good state to do things with the data we got, or if we need * to wait for more * * @private */ handleUpdateEnd_() { this.logger_('handleUpdateEnd_', 'segmentInfo:', this.pendingSegment_); if (!this.pendingSegment_) { this.state = 'READY'; if (!this.paused()) { this.monitorBuffer_(); } return; } const segmentInfo = this.pendingSegment_; const segment = segmentInfo.segment; const isWalkingForward = this.mediaIndex !== null; this.pendingSegment_ = null; this.recordThroughput_(segmentInfo); this.addSegmentMetadataCue_(segmentInfo); this.state = 'READY'; this.mediaIndex = segmentInfo.mediaIndex; this.fetchAtBuffer_ = true; this.currentTimeline_ = segmentInfo.timeline; // We must update the syncinfo to recalculate the seekable range before // the following conditional otherwise it may consider this a bad "guess" // and attempt to resync when the post-update seekable window and live // point would mean that this was the perfect segment to fetch this.trigger('syncinfoupdate'); // If we previously appended a segment that ends more than 3 targetDurations before // the currentTime_ that means that our conservative guess was too conservative. // In that case, reset the loader state so that we try to use any information gained // from the previous request to create a new, more accurate, sync-point. if (segment.end && this.currentTime_() - segment.end > segmentInfo.playlist.targetDuration * 3) { this.resetEverything(); return; } // Don't do a rendition switch unless we have enough time to get a sync segment // and conservatively guess if (isWalkingForward) { this.trigger('bandwidthupdate'); } this.trigger('progress'); // any time an update finishes and the last segment is in the // buffer, end the stream. this ensures the "ended" event will // fire if playback reaches that point. const isEndOfStream = detectEndOfStream(segmentInfo.playlist, this.mediaSource_, segmentInfo.mediaIndex + 1); if (isEndOfStream) { this.endOfStream(); } if (!this.paused()) { this.monitorBuffer_(); } } /** * Records the current throughput of the decrypt, transmux, and append * portion of the semgment pipeline. `throughput.rate` is a the cumulative * moving average of the throughput. `throughput.count` is the number of * data points in the average. * * @private * @param {Object} segmentInfo the object returned by loadSegment */ recordThroughput_(segmentInfo) { const rate = this.throughput.rate; // Add one to the time to ensure that we don't accidentally attempt to divide // by zero in the case where the throughput is ridiculously high const segmentProcessingTime = Date.now() - segmentInfo.endOfAllRequests + 1; // Multiply by 8000 to convert from bytes/millisecond to bits/second const segmentProcessingThroughput = Math.floor((segmentInfo.byteLength / segmentProcessingTime) * 8 * 1000); // This is just a cumulative moving average calculation: // newAvg = oldAvg + (sample - oldAvg) / (sampleCount + 1) this.throughput.rate += (segmentProcessingThroughput - rate) / (++this.throughput.count); } /** * A debugging logger noop that is set to console.log only if debugging * is enabled globally * * @private */ logger_() {} /** * Adds a cue to the segment-metadata track with some metadata information about the * segment * * @private * @param {Object} segmentInfo * the object returned by loadSegment * @method addSegmentMetadataCue_ */ addSegmentMetadataCue_(segmentInfo) { if (!this.segmentMetadataTrack_) { return; } const segment = segmentInfo.segment; const start = segment.start; const end = segment.end; // Do not try adding the cue if the start and end times are invalid. if (!finite(start) || !finite(end)) { return; } removeCuesFromTrack(start, end, this.segmentMetadataTrack_); const Cue = window.WebKitDataCue || window.VTTCue; const value = { bandwidth: segmentInfo.playlist.attributes.BANDWIDTH, resolution: segmentInfo.playlist.attributes.RESOLUTION, codecs: segmentInfo.playlist.attributes.CODECS, byteLength: segmentInfo.byteLength, uri: segmentInfo.uri, timeline: segmentInfo.timeline, playlist: segmentInfo.playlist.uri, start, end }; const data = JSON.stringify(value); const cue = new Cue(start, end, data); // Attach the metadata to the value property of the cue to keep consistency between // the differences of WebKitDataCue in safari and VTTCue in other browsers cue.value = value; this.segmentMetadataTrack_.addCue(cue); } }