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videojs-contrib-ads

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A framework that provides common functionality needed by video advertisement libraries working with video.js.

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/* * This feature allows metadata text tracks to be manipulated once available * @see processMetadataTracks. * It also allows ad implementations to leverage ad cues coming through * text tracks, @see processAdTrack **/ import videojs from 'video.js'; const cueTextTracks = {}; /* * This feature allows metadata text tracks to be manipulated once they are available, * usually after the 'loadstart' event is observed on the player * @param player A reference to a player * @param processMetadataTrack A callback that performs some operations on a * metadata text track **/ cueTextTracks.processMetadataTracks = function(player, processMetadataTrack) { const tracks = player.textTracks(); const setModeAndProcess = function(track) { if (track.kind === 'metadata') { player.ads.cueTextTracks.setMetadataTrackMode(track); processMetadataTrack(player, track); } }; // Text tracks are available for (let i = 0; i < tracks.length; i++) { setModeAndProcess(tracks[i]); } // Wait until text tracks are added tracks.addEventListener('addtrack', (event) => { setModeAndProcess(event.track); }); }; /* * Sets the track mode to one of 'disabled', 'hidden' or 'showing' * @see https://github.com/videojs/video.js/blob/master/docs/guides/text-tracks.md * Default behavior is to do nothing, @override if this is not desired * @param track The text track to set the mode on */ cueTextTracks.setMetadataTrackMode = function(track) { return; }; /* * Determines whether cue is an ad cue and returns the cue data. * @param player A reference to the player * @param cue The full cue object * Returns the given cue by default @override if futher processing is required * @return {Object} a useable ad cue or null if not supported **/ cueTextTracks.getSupportedAdCue = function(player, cue) { return cue; }; /* * Defines whether a cue is supported or not, potentially * based on the player settings * @param player A reference to the player * @param cue The cue to be checked * Default behavior is to return true, @override if this is not desired * @return {Boolean} */ cueTextTracks.isSupportedAdCue = function(player, cue) { return true; }; /* * Gets the id associated with a cue. * @param cue The cue to extract an ID from * @returns The first occurance of 'id' in the object, * @override if this is not the desired cue id **/ cueTextTracks.getCueId = function(player, cue) { return cue.id; }; /* * Checks whether a cue has already been used * @param cueId The Id associated with a cue **/ const cueAlreadySeen = function(player, cueId) { return (cueId !== undefined) && player.ads.includedCues[cueId]; }; /* * Indicates that a cue has been used * @param cueId The Id associated with a cue **/ const setCueAlreadySeen = function(player, cueId) { if (cueId !== undefined && cueId !== '') { player.ads.includedCues[cueId] = true; } }; /* * This feature allows ad metadata tracks to be manipulated in ad implementations * @param player A reference to the player * @param cues The set of cues to work with * @param processCue A method that uses a cue to make some * ad request in the ad implementation * @param [cancelAdsHandler] A method that dynamically cancels ads in the ad implementation **/ cueTextTracks.processAdTrack = function(player, cues, processCue, cancelAdsHandler) { player.ads.includedCues = {}; // loop over set of cues for (let i = 0; i < cues.length; i++) { const cue = cues[i]; const cueData = this.getSupportedAdCue(player, cue); // Exit if this is not a supported cue if (!this.isSupportedAdCue(player, cue)) { videojs.log.warn('Skipping as this is not a supported ad cue.', cue); return; } // Continue processing supported cue const cueId = this.getCueId(player, cue); const startTime = cue.startTime; // Skip ad if cue was already used if (cueAlreadySeen(player, cueId)) { videojs.log('Skipping ad already seen with ID ' + cueId); return; } // Optional dynamic ad cancellation if (cancelAdsHandler) { cancelAdsHandler(player, cueData, cueId, startTime); } // Process cue as an ad cue processCue(player, cueData, cueId, startTime); // Indicate that this cue has been used setCueAlreadySeen(player, cueId); } }; export default cueTextTracks;