videogular2
Version:
Videogular is a video application framework for desktop and mobile powered by Angular
80 lines (79 loc) • 2.56 kB
TypeScript
import { ChangeDetectorRef, OnInit, OnDestroy } from "@angular/core";
import { IPlayable, IMediaSubscriptions } from "./i-playable";
import { Subscription, Subject } from "rxjs";
import { VgAPI } from '../services/vg-api';
import { IMediaElement } from './i-media-element';
export declare class VgMedia implements OnInit, OnDestroy, IPlayable {
private api;
private ref;
elem: any;
vgMedia: IMediaElement;
vgMaster: boolean;
state: string;
time: any;
buffer: any;
track: any;
subscriptions: IMediaSubscriptions | any;
canPlay: boolean;
canPlayThrough: boolean;
isMetadataLoaded: boolean;
isWaiting: boolean;
isCompleted: boolean;
isLive: boolean;
isBufferDetected: boolean;
checkInterval: number;
currentPlayPos: number;
lastPlayPos: number;
checkBufferSubscription: any;
syncSubscription: Subscription;
canPlayAllSubscription: any;
playAtferSync: boolean;
mutationObs: Subscription;
canPlayObs: Subscription;
canPlayThroughObs: Subscription;
loadedMetadataObs: Subscription;
waitingObs: Subscription;
progressObs: Subscription;
endedObs: Subscription;
playingObs: Subscription;
playObs: Subscription;
pauseObs: Subscription;
timeUpdateObs: Subscription;
volumeChangeObs: Subscription;
errorObs: Subscription;
bufferDetected: Subject<boolean>;
playPromise: Promise<any>;
constructor(api: VgAPI, ref: ChangeDetectorRef);
ngOnInit(): void;
prepareSync(): void;
startSync(): void;
onMutation(mutations: Array<MutationRecord>): void;
loadMedia(): void;
play(): Promise<any>;
pause(): void;
readonly id: any;
readonly duration: number;
currentTime: any;
volume: any;
playbackRate: any;
readonly buffered: TimeRanges;
readonly textTracks: TextTrackList;
onCanPlay(event: any): void;
onCanPlayThrough(event: any): void;
onLoadMetadata(event: any): void;
onWait(event: any): void;
onComplete(event: any): void;
onStartPlaying(event: any): void;
onPlay(event: any): void;
onPause(event: any): void;
onTimeUpdate(event: any): void;
onProgress(event: any): void;
onVolumeChange(event: any): void;
onError(event: any): void;
bufferCheck(): void;
startBufferCheck(): void;
stopBufferCheck(): void;
seekTime(value: number, byPercent?: boolean): void;
addTextTrack(type: string, label?: string, language?: string, mode?: 'disabled' | 'hidden' | 'showing'): TextTrack;
ngOnDestroy(): void;
}