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video.js

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An HTML5 video player that supports HLS and DASH with a common API and skin.

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export default SeekBar; /** * Seek bar and container for the progress bars. Uses {@link PlayProgressBar} * as its `bar`. * * @extends Slider */ declare class SeekBar extends Slider { /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options] * The key/value store of player options. * @param {number} [options.stepSeconds=5] * The number of seconds to increment on keyboard control * @param {number} [options.pageMultiplier=12] * The multiplier of stepSeconds that PgUp/PgDown move the timeline. */ constructor(player: Player, options?: { stepSeconds?: number; pageMultiplier?: number; }); shouldDisableSeekWhileScrubbing_: boolean; pendingSeekTime_: number; /** * Sets the event handlers * * @private */ private setEventHandlers_; /** * This function updates the play progress bar and accessibility * attributes to whatever is passed in. * * @param {Event} [event] * The `timeupdate` or `ended` event that caused this to run. * * @listens Player#timeupdate * * @return {number} * The current percent at a number from 0-1 */ update(event?: Event): number; updateInterval: number; enableIntervalHandler_: (e: any) => void; disableIntervalHandler_: (e: any) => void; toggleVisibility_(e: any): void; enableInterval_(): void; disableInterval_(e: any): void; /** * Create the `Component`'s DOM element * * @return {Element} * The element that was created. */ createEl(): Element; percent_: any; currentTime_: any; duration_: any; /** * Prevent liveThreshold from causing seeks to seem like they * are not happening from a user perspective. * * @param {number} ct * current time to seek to */ userSeek_(ct: number): void; /** * Get the value of current time but allows for smooth scrubbing, * when player can't keep up. * * @return {number} * The current time value to display * * @private */ private getCurrentTime_; /** * Getter and setter for pendingSeekTime. * Ensures the value is clamped between 0 and duration. * * @param {number|null} [time] - Optional. The new pending seek time, can be a number or null. * @return {number|null} - The current pending seek time. */ pendingSeekTime(time?: number | null): number | null; /** * Get the percentage of media played so far. * * @return {number} * The percentage of media played so far (0 to 1). */ getPercent(): number; videoWasPlaying: boolean; /** * Handle mouse move on seek bar * * @param {MouseEvent} event * The `mousemove` event that caused this to run. * @param {boolean} mouseDown this is a flag that should be set to true if `handleMouseMove` is called directly. It allows us to skip things that should not happen if coming from mouse down but should happen on regular mouse move handler. Defaults to false * * @listens mousemove */ handleMouseMove(event: MouseEvent, mouseDown?: boolean): void; /** * Handles pending seek time when `disableSeekWhileScrubbingOnSTV` is enabled. * * @param {number} stepAmount - The number of seconds to step (positive for forward, negative for backward). */ handlePendingSeek_(stepAmount: number): void; /** * Move more quickly fast forward for keyboard-only users */ stepForward(): void; /** * Move more quickly rewind for keyboard-only users */ stepBack(): void; /** * Toggles the playback state of the player * This gets called when enter or space is used on the seekbar * * @param {KeyboardEvent} event * The `keydown` event that caused this function to be called * */ handleAction(event: KeyboardEvent): void; dispose(): void; } import Slider from '../../slider/slider.js'; import type Player from '../../player'; //# sourceMappingURL=seek-bar.d.ts.map