victory-core
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text/typescript
/* eslint no-magic-numbers: ["error", { "ignore": [0, 1, 2, 2.5, 3] }]*/
import * as Helpers from "./helpers";
export function circle(x: number, y: number, size: number) {
return `M ${x}, ${y}
m ${-size}, 0
a ${size}, ${size} 0 1,0 ${size * 2},0
a ${size}, ${size} 0 1,0 ${-size * 2},0`;
}
export function square(x: number, y: number, size: number) {
const baseSize = 0.87 * size; // eslint-disable-line no-magic-numbers
const x0 = x - baseSize;
const y1 = y + baseSize;
const distance = x + baseSize - x0;
return `M ${x0}, ${y1}
h${distance}
v-${distance}
h-${distance}
z`;
}
export function diamond(x: number, y: number, size: number) {
const baseSize = 0.87 * size; // eslint-disable-line no-magic-numbers
const length = Math.sqrt(2 * (baseSize * baseSize));
return `M ${x}, ${y + length}
l ${length}, -${length}
l -${length}, -${length}
l -${length}, ${length}
l ${length}, ${length}
z`;
}
export function triangleDown(x: number, y: number, size: number) {
const height = (size / 2) * Math.sqrt(3);
const x0 = x - size;
const x1 = x + size;
const y0 = y - size;
const y1 = y + height;
return `M ${x0}, ${y0}
L ${x1}, ${y0}
L ${x}, ${y1}
z`;
}
export function triangleUp(x: number, y: number, size: number) {
const height = (size / 2) * Math.sqrt(3);
const x0 = x - size;
const x1 = x + size;
const y0 = y - height;
const y1 = y + size;
return `M ${x0}, ${y1}
L ${x1}, ${y1}
L ${x}, ${y0}
z`;
}
export function plus(x: number, y: number, size: number) {
const baseSize = 1.1 * size; // eslint-disable-line no-magic-numbers
const distance = baseSize / 1.5; // eslint-disable-line no-magic-numbers
return `
M ${x - distance / 2}, ${y + baseSize}
v-${distance}
h-${distance}
v-${distance}
h${distance}
v-${distance}
h${distance}
v${distance}
h${distance}
v${distance}
h-${distance}
v${distance}
z`;
}
export function cross(x: number, y: number, size: number) {
const baseSize = 0.8 * size; // eslint-disable-line no-magic-numbers
const distance = baseSize / 1.5; // eslint-disable-line no-magic-numbers
return `
M ${x - distance / 2}, ${y + baseSize + distance}
v-${distance * 2}
h-${distance}
v-${distance}
h${distance}
v-${distance}
h${distance}
v${distance}
h${distance}
v${distance}
h-${distance}
v${distance * 2}
z`;
}
export function minus(x: number, y: number, size: number) {
const baseSize = 1.1 * size; // eslint-disable-line no-magic-numbers
const lineHeight = baseSize - baseSize * 0.3; // eslint-disable-line no-magic-numbers
const x0 = x - baseSize;
const y1 = y + lineHeight / 2;
const distance = x + baseSize - x0;
return `M ${x0}, ${y1}
h${distance}
v-${lineHeight}
h-${distance}
z`;
}
export function star(x: number, y: number, size: number) {
const baseSize = 1.35 * size; // eslint-disable-line no-magic-numbers
const angle = Math.PI / 5; // eslint-disable-line no-magic-numbers
// eslint-disable-next-line no-magic-numbers
const starCoords = Helpers.range(10).map((index) => {
const length = index % 2 === 0 ? baseSize : baseSize / 2;
return `${length * Math.sin(angle * (index + 1)) + x},
${length * Math.cos(angle * (index + 1)) + y}`;
});
return `M ${starCoords.join("L")} z`;
}