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victory-chart

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _react = require("react"); var _react2 = _interopRequireDefault(_react); var _pick = require("lodash/pick"); var _pick2 = _interopRequireDefault(_pick); var _omit = require("lodash/omit"); var _omit2 = _interopRequireDefault(_omit); var _defaults = require("lodash/defaults"); var _defaults2 = _interopRequireDefault(_defaults); var _assign = require("lodash/assign"); var _assign2 = _interopRequireDefault(_assign); var _point = require("./point"); var _point2 = _interopRequireDefault(_point); var _pointLabel = require("./point-label"); var _pointLabel2 = _interopRequireDefault(_pointLabel); var _scale = require("../../helpers/scale"); var _scale2 = _interopRequireDefault(_scale); var _domain = require("../../helpers/domain"); var _domain2 = _interopRequireDefault(_domain); var _data = require("../../helpers/data"); var _data2 = _interopRequireDefault(_data); var _victoryCore = require("victory-core"); var _helperMethods = require("./helper-methods"); var _helperMethods2 = _interopRequireDefault(_helperMethods); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var defaultStyles = { data: { fill: "#756f6a", opacity: 1, stroke: "transparent", strokeWidth: 0 }, labels: { stroke: "transparent", fill: "#756f6a", fontFamily: "Helvetica", fontSize: 10, textAnchor: "middle", padding: 5 } }; var VictoryScatter = function (_React$Component) { _inherits(VictoryScatter, _React$Component); function VictoryScatter() { _classCallCheck(this, VictoryScatter); return _possibleConstructorReturn(this, Object.getPrototypeOf(VictoryScatter).apply(this, arguments)); } _createClass(VictoryScatter, [{ key: "componentWillMount", value: function componentWillMount() { this.state = { dataState: {}, labelsState: {} }; } }, { key: "getDataStyles", value: function getDataStyles(data, style) { var stylesFromData = (0, _omit2.default)(data, ["x", "y", "z", "size", "symbol", "name", "label"]); var baseDataStyle = (0, _defaults2.default)({}, stylesFromData, style); return _victoryCore.Helpers.evaluateStyle(baseDataStyle, data); } }, { key: "getSharedProps", value: function getSharedProps(datum, index, calculatedProps) { var style = calculatedProps.style; var position = { x: calculatedProps.scale.x.call(null, datum.x), y: calculatedProps.scale.y.call(null, datum.y) }; var baseSize = _helperMethods2.default.getSize(datum, this.props, calculatedProps); var symbol = _helperMethods2.default.getSymbol(datum, this.props); return { index: index, datum: datum, baseSize: baseSize, symbol: symbol, style: style, position: position }; } }, { key: "addDataProps", value: function addDataProps(sharedProps, getBoundEvents) { var datum = sharedProps.datum; var style = sharedProps.style; var index = sharedProps.index; var baseSize = sharedProps.baseSize; var dataStyle = this.getDataStyles(datum, style.data); var size = _victoryCore.Helpers.evaluateProp(baseSize, datum); var events = getBoundEvents(this.props.events.data, "data"); return (0, _assign2.default)({}, sharedProps, { key: "point-" + index, style: dataStyle, events: events, size: size }, this.state.dataState[index]); } }, { key: "addLabelProps", value: function addLabelProps(sharedProps, dataProps, getBoundEvents) { var datum = sharedProps.datum; var style = sharedProps.style; var index = sharedProps.index; var dataStyle = dataProps.style; var size = dataProps.size; var matchedStyle = (0, _pick2.default)(dataStyle, ["opacity", "fill"]); var padding = style.labels.padding || size * 0.25; var baseLabelStyle = (0, _defaults2.default)({}, style.labels, matchedStyle, { padding: padding }); var labelStyle = _victoryCore.Helpers.evaluateStyle(baseLabelStyle, datum); var events = getBoundEvents(this.props.events.labels, "labels"); return (0, _assign2.default)({}, sharedProps, { style: labelStyle, labelComponent: this.props.labelComponent, events: events }, this.state.labelsState[index]); } }, { key: "renderPoint", value: function renderPoint(datum, index, calculatedProps) { var getBoundEvents = _victoryCore.Helpers.getEvents.bind(this); var sharedProps = this.getSharedProps(datum, index, calculatedProps); var dataProps = this.addDataProps(sharedProps, getBoundEvents); var pointComponent = _react2.default.cloneElement(this.props.dataComponent, dataProps); if (datum.label) { var labelProps = this.addLabelProps(sharedProps, dataProps, getBoundEvents); return _react2.default.createElement( "g", { key: "point-group-" + index }, pointComponent, _react2.default.createElement(_pointLabel2.default, labelProps) ); } return pointComponent; } }, { key: "renderData", value: function renderData(props, style) { var _this2 = this; var data = _data2.default.getData(props); var range = { x: _victoryCore.Helpers.getRange(props, "x"), y: _victoryCore.Helpers.getRange(props, "y") }; var domain = { x: _domain2.default.getDomain(props, "x"), y: _domain2.default.getDomain(props, "y") }; var scale = { x: _scale2.default.getBaseScale(props, "x").domain(domain.x).range(range.x), y: _scale2.default.getBaseScale(props, "y").domain(domain.y).range(range.y) }; var z = props.bubbleProperty || "z"; var calculatedProps = { data: data, scale: scale, style: style, z: z }; return data.map(function (datum, index) { return _this2.renderPoint(datum, index, calculatedProps); }); } }, { key: "render", value: function render() { // If animating, return a `VictoryAnimation` element that will create // a new `VictoryScatter` with nearly identical props, except (1) tweened // and (2) `animate` set to null so we don't recurse forever. if (this.props.animate) { // Do less work by having `VictoryAnimation` tween only values that // make sense to tween. In the future, allow customization of animated // prop whitelist/blacklist? var whitelist = ["data", "domain", "height", "maxBubbleSize", "padding", "samples", "size", "style", "width", "x", "y"]; return _react2.default.createElement( _victoryCore.VictoryTransition, { animate: this.props.animate, animationWhitelist: whitelist }, _react2.default.createElement(VictoryScatter, this.props) ); } var style = _victoryCore.Helpers.getStyles(this.props.style, defaultStyles, "auto", "100%"); var group = _react2.default.createElement( "g", { style: style.parent }, this.renderData(this.props, style) ); return this.props.standalone ? _react2.default.createElement( "svg", _extends({ style: style.parent, viewBox: "0 0 " + this.props.width + " " + this.props.height }, this.props.events.parent), group ) : group; } }]); return VictoryScatter; }(_react2.default.Component); VictoryScatter.role = "scatter"; VictoryScatter.defaultTransitions = { onExit: { duration: 600, before: function before() { return { opacity: 0 }; } }, onEnter: { duration: 600, before: function before() { return { opacity: 0 }; }, after: function after(datum) { return { opacity: datum.opacity || 1 }; } } }; VictoryScatter.propTypes = { /** * The animate prop specifies props for VictoryAnimation to use. The animate prop should * also be used to specify enter and exit transition configurations with the `onExit` * and `onEnter` namespaces respectively. * @examples {duration: 500, onEnd: () => {}, onEnter: {duration: 500, before: () => ({y: 0})})} */ animate: _react.PropTypes.object, /** * The categories prop specifies how categorical data for a chart should be ordered. * This prop should be given as an array of string values, or an object with * these arrays of values specified for x and y. If this prop is not set, * categorical data will be plotted in the order it was given in the data array * @examples ["dogs", "cats", "mice"] */ categories: _react.PropTypes.oneOfType([_react.PropTypes.arrayOf(_react.PropTypes.string), _react.PropTypes.shape({ x: _react.PropTypes.arrayOf(_react.PropTypes.string), y: _react.PropTypes.arrayOf(_react.PropTypes.string) })]), /** * The bubbleProperty prop indicates which property of the data object should be used * to scale data points in a bubble chart */ bubbleProperty: _react.PropTypes.string, /** * The data prop specifies the data to be plotted. * Data should be in the form of an array of data points. * Each data point may be any format you wish (depending on the `x` and `y` accessor props), * but by default, an object with x and y properties is expected. * Other properties may be added to the data point object, such as fill, size, and symbol. * These properties will be interpreted and applied to the individual lines * @examples [{x: 1, y: 2, fill: "red"}, {x: 2, y: 3, label: "foo"}] */ data: _react.PropTypes.array, /** * The dataComponent prop takes an entire, HTML-complete data component which will be used to * create points for each datum in the scatter plot. The new element created from the passed * dataComponent will have the property datum set by the scatter for the point it renders; * properties position (x, y), size and symbol are calculated by the scatter for the datum; * a key and index property set corresponding to the location of the datum in the data * provided to the scatter; style calculated by the scatter based on the scatter's * styles and the datum; and all the remaining properties from the scatter's data * at the index of the datum. If a dataComponent is not provided, VictoryScatter's * Point component will be used. */ dataComponent: _react.PropTypes.element, /** * The domain prop describes the range of values your chart will include. This prop can be * given as a array of the minimum and maximum expected values for your chart, * or as an object that specifies separate arrays for x and y. * If this prop is not provided, a domain will be calculated from data, or other * available information. * @examples [-1, 1], {x: [0, 100], y: [0, 1]} */ domain: _react.PropTypes.oneOfType([_victoryCore.PropTypes.domain, _react.PropTypes.shape({ x: _victoryCore.PropTypes.domain, y: _victoryCore.PropTypes.domain })]), /** * The events prop attaches arbitrary event handlers to data and label elements * Event handlers are called with their corresponding events, corresponding component props, * and their index in the data array, and event name. The return value of event handlers * will be stored by unique index on the state object of VictoryScatter * i.e. `this.state.dataState[dataIndex] = {style: {fill: "red"}...}`, and will be * applied by index to the appropriate child component. Event props on the * parent namespace are just spread directly on to the top level svg of VictoryScatter * if one exists. If VictoryScatter is set up to render g elements i.e. when it is * rendered within chart, or when `standalone={false}` parent events will not be applied. * * @examples {data: { * onClick: () => onClick: () => return {style: {fill: "green"}} *}} */ events: _react.PropTypes.shape({ data: _react.PropTypes.object, labels: _react.PropTypes.object, parent: _react.PropTypes.object }), /** * The height props specifies the height the svg viewBox of the chart container. * This value should be given as a number of pixels */ height: _victoryCore.PropTypes.nonNegative, /** * The labelComponent prop takes in an entire, HTML-complete label component which will be used * to create labels for each point in the scatter plot. The new element created from the passed * labelComponent will have property data provided by the point's datum; properties * position (x, y), dy, textAnchor, and verticalAnchor preserved or default values * provided by the point; and styles filled out with defaults from the scatter, * and overrides from the datum. If labelComponent is omitted, a new VictoryLabel * will be created with props and styles from the point. */ labelComponent: _react.PropTypes.element, /** * The maxBubbleSize prop sets an upper limit for scaling data points in a bubble chart */ maxBubbleSize: _victoryCore.PropTypes.nonNegative, /** * The padding props specifies the amount of padding in number of pixels between * the edge of the chart and any rendered child components. This prop can be given * as a number or as an object with padding specified for top, bottom, left * and right. */ padding: _react.PropTypes.oneOfType([_react.PropTypes.number, _react.PropTypes.shape({ top: _react.PropTypes.number, bottom: _react.PropTypes.number, left: _react.PropTypes.number, right: _react.PropTypes.number })]), /** * The samples prop specifies how many individual points to plot when plotting * y as a function of x. Samples is ignored if x props are provided instead. */ samples: _victoryCore.PropTypes.nonNegative, /** * The scale prop determines which scales your chart should use. This prop can be * given as a string specifying a supported scale ("linear", "time", "log", "sqrt"), * as a d3 scale function, or as an object with scales specified for x and y * @exampes d3Scale.time(), {x: "linear", y: "log"} */ scale: _react.PropTypes.oneOfType([_victoryCore.PropTypes.scale, _react.PropTypes.shape({ x: _victoryCore.PropTypes.scale, y: _victoryCore.PropTypes.scale })]), /** * The size prop determines how to scale each data point */ size: _react.PropTypes.oneOfType([_victoryCore.PropTypes.nonNegative, _react.PropTypes.func]), /** * The standalone prop determines whether the component will render a standalone svg * or a <g> tag that will be included in an external svg. Set standalone to false to * compose VictoryScatter with other components within an enclosing <svg> tag. */ standalone: _react.PropTypes.bool, /** * The style prop specifies styles for your VictoryScatter. Any valid inline style properties * will be applied. Height, width, and padding should be specified via the height, * width, and padding props, as they are used to calculate the alignment of * components within chart. * @examples {data: {fill: "red"}, labels: {fontSize: 12}} */ style: _react.PropTypes.shape({ parent: _react.PropTypes.object, data: _react.PropTypes.object, labels: _react.PropTypes.object }), /** * The symbol prop determines which symbol should be drawn to represent data points. */ symbol: _react.PropTypes.oneOfType([_react.PropTypes.oneOf(["circle", "diamond", "plus", "square", "star", "triangleDown", "triangleUp"]), _react.PropTypes.func]), /** * The width props specifies the width of the svg viewBox of the chart container * This value should be given as a number of pixels */ width: _victoryCore.PropTypes.nonNegative, /** * The x prop specifies how to access the X value of each data point. * If given as a function, it will be run on each data point, and returned value will be used. * If given as an integer, it will be used as an array index for array-type data points. * If given as a string, it will be used as a property key for object-type data points. * If given as an array of strings, or a string containing dots or brackets, * it will be used as a nested object property path (for details see Lodash docs for _.get). * If `null` or `undefined`, the data value will be used as is (identity function/pass-through). * @examples 0, 'x', 'x.value.nested.1.thing', 'x[2].also.nested', null, d => Math.sin(d) */ x: _react.PropTypes.oneOfType([_react.PropTypes.func, _victoryCore.PropTypes.allOfType([_victoryCore.PropTypes.integer, _victoryCore.PropTypes.nonNegative]), _react.PropTypes.string, _react.PropTypes.arrayOf(_react.PropTypes.string)]), /** * The y prop specifies how to access the Y value of each data point. * If given as a function, it will be run on each data point, and returned value will be used. * If given as an integer, it will be used as an array index for array-type data points. * If given as a string, it will be used as a property key for object-type data points. * If given as an array of strings, or a string containing dots or brackets, * it will be used as a nested object property path (for details see Lodash docs for _.get). * If `null` or `undefined`, the data value will be used as is (identity function/pass-through). * @examples 0, 'y', 'y.value.nested.1.thing', 'y[2].also.nested', null, d => Math.sin(d) */ y: _react.PropTypes.oneOfType([_react.PropTypes.func, _victoryCore.PropTypes.allOfType([_victoryCore.PropTypes.integer, _victoryCore.PropTypes.nonNegative]), _react.PropTypes.string, _react.PropTypes.arrayOf(_react.PropTypes.string)]) }; VictoryScatter.defaultProps = { events: {}, height: 300, padding: 50, samples: 50, scale: "linear", size: 3, standalone: true, symbol: "circle", width: 450, x: "x", y: "y", dataComponent: _react2.default.createElement(_point2.default, null) }; VictoryScatter.getDomain = _domain2.default.getDomain.bind(_domain2.default); VictoryScatter.getData = _data2.default.getData.bind(_data2.default); exports.default = VictoryScatter;