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victory-chart

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var _range = require("lodash/range"); var _range2 = _interopRequireDefault(_range); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } exports.default = { circle: function circle(x, y, size) { return "M " + x + ", " + y + " m " + -size + ", 0\n a " + size + ", " + size + " 0 1,0 " + size * 2 + ",0\n a " + size + ", " + size + " 0 1,0 " + -size * 2 + ",0"; }, square: function square(x, y, size) { var baseSize = 0.87 * size; return "M " + (x - baseSize) + ", " + (y + baseSize) + "\n L " + (x + baseSize) + ", " + (y + baseSize) + "\n L " + (x + baseSize) + ", " + (y - baseSize) + "\n L " + (x - baseSize) + ", " + (y - baseSize) + "\n z"; }, diamond: function diamond(x, y, size) { var baseSize = 0.87 * size; var length = Math.sqrt(2 * (baseSize * baseSize)); return "M " + x + ", " + (y + length) + "\n L " + (x + length) + ", " + y + "\n L " + x + ", " + (y - length) + "\n L " + (x - length) + ", " + y + "\n z"; }, triangleDown: function triangleDown(x, y, size) { var height = size / 2 * Math.sqrt(3); return "M " + (x - size) + ", " + (y - size) + "\n L " + (x + size) + ", " + (y - size) + "\n L " + x + ", " + (y + height) + "\n z"; }, triangleUp: function triangleUp(x, y, size) { var height = size / 2 * Math.sqrt(3); return "M " + (x - size) + ", " + (y + size) + "\n L " + (x + size) + ", " + (y + size) + "\n L " + x + ", " + (y - height) + "\n z"; }, plus: function plus(x, y, size) { var baseSize = 1.1 * size; return "M " + (x - baseSize / 2.5) + ", " + (y + baseSize) + "\n L " + (x + baseSize / 2.5) + ", " + (y + baseSize) + "\n L " + (x + baseSize / 2.5) + ", " + (y + baseSize / 2.5) + "\n L " + (x + baseSize) + ", " + (y + baseSize / 2.5) + "\n L " + (x + baseSize) + ", " + (y - baseSize / 2.5) + "\n L " + (x + baseSize / 2.5) + ", " + (y - baseSize / 2.5) + "\n L " + (x + baseSize / 2.5) + ", " + (y - baseSize) + "\n L " + (x - baseSize / 2.5) + ", " + (y - baseSize) + "\n L " + (x - baseSize / 2.5) + ", " + (y - baseSize / 2.5) + "\n L " + (x - baseSize) + ", " + (y - baseSize / 2.5) + "\n L " + (x - baseSize) + ", " + (y + baseSize / 2.5) + "\n L " + (x - baseSize / 2.5) + ", " + (y + baseSize / 2.5) + "\n z"; }, star: function star(x, y, size) { var baseSize = 1.35 * size; var angle = Math.PI / 5; var starCoords = (0, _range2.default)(10).map(function (index) { var length = index % 2 === 0 ? baseSize : baseSize / 2; return length * Math.sin(angle * (index + 1)) + x + ",\n " + (length * Math.cos(angle * (index + 1)) + y); }); return "M " + starCoords.join("L") + " z"; } };