vexflow
Version:
A JavaScript library for rendering music notation and guitar tablature.
487 lines (409 loc) • 15.5 kB
text/typescript
// [VexFlow](https://vexflow.com) - Copyright (c) Mohit Muthanna 2010.
//
// ## Description
//
// The file implements notes for Tablature notation. This consists of one or
// more fret positions, and can either be drawn with or without stems.
//
// See `tests/tabnote_tests.ts` for usage examples.
import { Font } from './font';
import { Glyph, GlyphProps } from './glyph';
import { Modifier } from './modifier';
import { Stave } from './stave';
import { StaveNoteStruct } from './stavenote';
import { Stem } from './stem';
import { StemmableNote } from './stemmablenote';
import { Tables } from './tables';
import { Category, isDot } from './typeguard';
import { defined, RuntimeError } from './util';
export interface TabNotePosition {
// For example, on a six stringed instrument, `str` ranges from 1 to 6.
str: number;
// fret: 'X' indicates an unused/muted string.
// fret: 3 indicates the third fret.
fret: number | string;
}
export interface TabNoteStruct extends StaveNoteStruct {
positions: TabNotePosition[];
}
// Gets the unused strings grouped together if consecutive.
//
// Parameters:
// * num_lines - The number of lines
// * strings_used - An array of numbers representing which strings have fret positions
function getUnusedStringGroups(num_lines: number, strings_used: number[]) {
const stem_through = [];
let group = [];
for (let string = 1; string <= num_lines; string++) {
const is_used = strings_used.indexOf(string) > -1;
if (!is_used) {
group.push(string);
} else {
stem_through.push(group);
group = [];
}
}
if (group.length > 0) stem_through.push(group);
return stem_through;
}
// Gets groups of points that outline the partial stem lines
// between fret positions
//
// Parameters:
// * stem_Y - The `y` coordinate the stem is located on
// * unused_strings - An array of groups of unused strings
// * stave - The stave to use for reference
// * stem_direction - The direction of the stem
function getPartialStemLines(stem_y: number, unused_strings: number[][], stave: Stave, stem_direction: number) {
const up_stem = stem_direction !== 1;
const down_stem = stem_direction !== -1;
const line_spacing = stave.getSpacingBetweenLines();
const total_lines = stave.getNumLines();
const stem_lines: number[][] = [];
unused_strings.forEach((strings) => {
const containsLastString = strings.indexOf(total_lines) > -1;
const containsFirstString = strings.indexOf(1) > -1;
if ((up_stem && containsFirstString) || (down_stem && containsLastString)) {
return;
}
// If there's only one string in the group, push a duplicate value.
// We do this because we need 2 strings to convert into upper/lower y
// values.
if (strings.length === 1) {
strings.push(strings[0]);
}
const line_ys: number[] = [];
// Iterate through each group string and store it's y position
strings.forEach((string, index, strings) => {
const isTopBound = string === 1;
const isBottomBound = string === total_lines;
// Get the y value for the appropriate staff line,
// we adjust for a 0 index array, since string numbers are index 1
let y = stave.getYForLine(string - 1);
// Unless the string is the first or last, add padding to each side
// of the line
if (index === 0 && !isTopBound) {
y -= line_spacing / 2 - 1;
} else if (index === strings.length - 1 && !isBottomBound) {
y += line_spacing / 2 - 1;
}
// Store the y value
line_ys.push(y);
// Store a subsequent y value connecting this group to the main
// stem above/below the stave if it's the top/bottom string
if (stem_direction === 1 && isTopBound) {
line_ys.push(stem_y - 2);
} else if (stem_direction === -1 && isBottomBound) {
line_ys.push(stem_y + 2);
}
});
// Add the sorted y values to the
stem_lines.push(line_ys.sort((a, b) => a - b));
});
return stem_lines;
}
export class TabNote extends StemmableNote {
static get CATEGORY(): string {
return Category.TabNote;
}
protected ghost: boolean;
protected glyphPropsArr: GlyphProps[] = [];
protected positions: TabNotePosition[];
// Initialize the TabNote with a `noteStruct` full of properties
// and whether to `draw_stem` when rendering the note
constructor(noteStruct: TabNoteStruct, draw_stem: boolean = false) {
super(noteStruct);
this.ghost = false; // Renders parenthesis around notes
// Note properties
// The fret positions in the note. An array of `{ str: X, fret: X }`
this.positions = noteStruct.positions || [];
// Render Options
this.render_options = {
...this.render_options,
// font size for note heads and rests
glyph_font_scale: Tables.TABLATURE_FONT_SCALE,
// Flag to draw a stem
draw_stem,
// Flag to draw dot modifiers
draw_dots: draw_stem,
// Flag to extend the main stem through the stave and fret positions
draw_stem_through_stave: false,
// vertical shift from stave line
y_shift: 0,
// normal glyph scale
scale: 1.0,
// default tablature font
font: `${Font.SIZE}pt ${Font.SANS_SERIF}`,
};
this.glyphProps = Tables.getGlyphProps(this.duration, this.noteType);
defined(
this.glyphProps,
'BadArguments',
`No glyph found for duration '${this.duration}' and type '${this.noteType}'`
);
this.buildStem();
if (noteStruct.stem_direction) {
this.setStemDirection(noteStruct.stem_direction);
} else {
this.setStemDirection(Stem.UP);
}
// Renders parenthesis around notes
this.ghost = false;
this.updateWidth();
}
// Return the number of the greatest string, which is the string lowest on the display
greatestString = (): number => {
return this.positions.map((x) => x.str).reduce((a, b) => (a > b ? a : b));
};
// Return the number of the least string, which is the string highest on the display
leastString = (): number => {
return this.positions.map((x) => x.str).reduce((a, b) => (a < b ? a : b));
};
reset(): this {
super.reset();
if (this.stave) this.setStave(this.stave);
return this;
}
// Set as ghost `TabNote`, surrounds the fret positions with parenthesis.
// Often used for indicating frets that are being bent to
setGhost(ghost: boolean): this {
this.ghost = ghost;
this.updateWidth();
return this;
}
// Determine if the note has a stem
hasStem(): boolean {
if (this.render_options.draw_stem) return true;
return false;
}
// Get the default stem extension for the note
getStemExtension(): number {
const glyphProps = this.getGlyphProps();
if (this.stem_extension_override != null) {
return this.stem_extension_override;
}
if (glyphProps) {
return this.getStemDirection() === Stem.UP
? glyphProps.tabnote_stem_up_extension
: glyphProps.tabnote_stem_down_extension;
}
return 0;
}
// Calculate and store the width of the note
updateWidth(): void {
this.glyphPropsArr = [];
this.width = 0;
for (let i = 0; i < this.positions.length; ++i) {
let fret = this.positions[i].fret;
if (this.ghost) fret = '(' + fret + ')';
const glyphProps = Tables.tabToGlyphProps(fret.toString(), this.render_options.scale);
this.glyphPropsArr.push(glyphProps);
this.width = Math.max(glyphProps.getWidth(), this.width);
}
// For some reason we associate a notehead glyph with a TabNote, and this
// glyph is used for certain width calculations. Of course, this is totally
// incorrect since a notehead is a poor approximation for the dimensions of
// a fret number which can have multiple digits. As a result, we must
// overwrite getWidth() to return the correct width
this.glyphProps.getWidth = () => this.width;
}
// Set the `stave` to the note
setStave(stave: Stave): this {
super.setStave(stave);
const ctx = stave.getContext();
this.setContext(ctx);
// Calculate the fret number width based on font used
if (ctx) {
this.width = 0;
for (let i = 0; i < this.glyphPropsArr.length; ++i) {
const glyphProps = this.glyphPropsArr[i];
const text = '' + glyphProps.text;
if (text.toUpperCase() !== 'X') {
ctx.save();
ctx.setFont(this.render_options.font);
glyphProps.width = ctx.measureText(text).width;
ctx.restore();
glyphProps.getWidth = () => glyphProps.width as number;
}
this.width = Math.max(glyphProps.getWidth(), this.width);
}
this.glyphProps.getWidth = () => this.width;
}
// we subtract 1 from `line` because getYForLine expects a 0-based index,
// while the position.str is a 1-based index
const ys = this.positions.map(({ str: line }) => stave.getYForLine(Number(line) - 1));
this.setYs(ys);
if (this.stem) {
this.stem.setYBounds(this.getStemY(), this.getStemY());
}
return this;
}
// Get the fret positions for the note
getPositions(): TabNotePosition[] {
return this.positions;
}
// Get the default `x` and `y` coordinates for a modifier at a specific
// `position` at a fret position `index`
getModifierStartXY(position: number, index: number): { x: number; y: number } {
if (!this.preFormatted) {
throw new RuntimeError('UnformattedNote', "Can't call GetModifierStartXY on an unformatted note");
}
if (this.ys.length === 0) {
throw new RuntimeError('NoYValues', 'No Y-Values calculated for this note.');
}
let x = 0;
if (position === Modifier.Position.LEFT) {
x = -1 * 2; // FIXME: modifier padding, move to font file
} else if (position === Modifier.Position.RIGHT) {
x = this.width + 2; // FIXME: modifier padding, move to font file
} else if (position === Modifier.Position.BELOW || position === Modifier.Position.ABOVE) {
const note_glyph_width = this.glyphProps.getWidth();
x = note_glyph_width / 2;
}
return {
x: this.getAbsoluteX() + x,
y: this.ys[index],
};
}
// Get the default line for rest
getLineForRest(): number {
return Number(this.positions[0].str);
}
// Pre-render formatting
preFormat(): void {
if (this.preFormatted) return;
if (this.modifierContext) this.modifierContext.preFormat();
// width is already set during init()
this.preFormatted = true;
}
// Get the x position for the stem
getStemX(): number {
return this.getCenterGlyphX();
}
// Get the y position for the stem
getStemY(): number {
const num_lines = this.checkStave().getNumLines();
// The decimal staff line amounts provide optimal spacing between the
// fret number and the stem
const stemUpLine = -0.5;
const stemDownLine = num_lines - 0.5;
const stemStartLine = Stem.UP === this.stem_direction ? stemUpLine : stemDownLine;
return this.checkStave().getYForLine(stemStartLine);
}
// Get the stem extents for the tabnote
getStemExtents(): { topY: number; baseY: number } {
return this.checkStem().getExtents();
}
// Draw the fal onto the context
drawFlag(): void {
const {
beam,
glyphProps,
render_options: { draw_stem },
} = this;
const context = this.checkContext();
const shouldDrawFlag = beam == undefined && draw_stem;
// Now it's the flag's turn.
if (glyphProps.flag && shouldDrawFlag) {
const flag_x = this.getStemX();
const flag_y =
this.getStemDirection() === Stem.DOWN
? // Down stems are below the note head and have flags on the right.
this.getStemY() - this.checkStem().getHeight() - (this.glyphProps ? this.glyphProps.stem_down_extension : 0)
: // Up stems are above the note head and have flags on the right.
this.getStemY() - this.checkStem().getHeight() + (this.glyphProps ? this.glyphProps.stem_up_extension : 0);
// Draw the Flag
//this.flag?.setOptions({ category: 'flag.tabStem' });
this.flag?.render(context, flag_x, flag_y);
//Glyph.renderGlyph(context, flag_x, flag_y, glyph_font_scale, flag_code, { category: 'flag.tabStem' });
}
}
// Render the modifiers onto the context.
drawModifiers(): void {
this.modifiers.forEach((modifier) => {
// Only draw the dots if enabled.
if (isDot(modifier) && !this.render_options.draw_dots) {
return;
}
modifier.setContext(this.getContext());
modifier.drawWithStyle();
});
}
// Render the stem extension through the fret positions
drawStemThrough(): void {
const stemX = this.getStemX();
const stemY = this.getStemY();
const ctx = this.checkContext();
const drawStem = this.render_options.draw_stem;
const stemThrough = this.render_options.draw_stem_through_stave;
if (drawStem && stemThrough) {
const numLines = this.checkStave().getNumLines();
const stringsUsed = this.positions.map((position) => Number(position.str));
const unusedStrings = getUnusedStringGroups(numLines, stringsUsed);
const stemLines = getPartialStemLines(stemY, unusedStrings, this.checkStave(), this.getStemDirection());
ctx.save();
ctx.setLineWidth(Stem.WIDTH);
stemLines.forEach((bounds) => {
if (bounds.length === 0) return;
ctx.beginPath();
ctx.moveTo(stemX, bounds[0]);
ctx.lineTo(stemX, bounds[bounds.length - 1]);
ctx.stroke();
ctx.closePath();
});
ctx.restore();
}
}
// Render the fret positions onto the context
drawPositions(): void {
const ctx = this.checkContext();
const x = this.getAbsoluteX();
const ys = this.ys;
for (let i = 0; i < this.positions.length; ++i) {
const y = ys[i] + this.render_options.y_shift;
const glyphProps = this.glyphPropsArr[i];
// Center the fret text beneath the notation note head
const note_glyph_width = this.glyphProps.getWidth();
const tab_x = x + note_glyph_width / 2 - glyphProps.getWidth() / 2;
// FIXME: Magic numbers.
ctx.clearRect(tab_x - 2, y - 3, glyphProps.getWidth() + 4, 6);
if (glyphProps.code) {
Glyph.renderGlyph(
ctx,
tab_x,
y,
this.render_options.glyph_font_scale * this.render_options.scale,
glyphProps.code
);
} else {
ctx.save();
ctx.setFont(this.render_options.font);
const text = glyphProps.text ?? '';
ctx.fillText(text, tab_x, y + 5 * this.render_options.scale);
ctx.restore();
}
}
}
// The main rendering function for the entire note.
draw(): void {
const ctx = this.checkContext();
if (this.ys.length === 0) {
throw new RuntimeError('NoYValues', "Can't draw note without Y values.");
}
this.setRendered();
const render_stem = this.beam == undefined && this.render_options.draw_stem;
this.applyStyle();
ctx.openGroup('tabnote', this.getAttribute('id'), { pointerBBox: true });
this.drawPositions();
this.drawStemThrough();
if (this.stem && render_stem) {
const stem_x = this.getStemX();
this.stem.setNoteHeadXBounds(stem_x, stem_x);
this.stem.setContext(ctx).draw();
}
this.drawFlag();
this.drawModifiers();
ctx.closeGroup();
this.restoreStyle();
}
}