UNPKG

vexflow

Version:

A JavaScript library for rendering music notation and guitar tablature.

66 lines (65 loc) 2.21 kB
import { Element } from './element'; import { FontInfo } from './font'; import { Stave } from './stave'; /** * see {@link StaveConnector.type} & {@link StaveConnector.typeString} */ export type StaveConnectorType = 'singleRight' | 'singleLeft' | 'single' | 'double' | 'brace' | 'bracket' | 'boldDoubleLeft' | 'boldDoubleRight' | 'thinDouble' | 'none' | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8; /** StaveConnector implements the connector lines between staves of a system. */ export declare class StaveConnector extends Element { static get CATEGORY(): string; static TEXT_FONT: Required<FontInfo>; /** * SINGLE_LEFT and SINGLE are the same value for compatibility * with older versions of vexflow which didn't have right sided * stave connectors. */ static readonly type: Record<string, Exclude<StaveConnectorType, string>>; /** * Connector type: * * "singleRight" * * "singleLeft" * * "single" * * "double" * * "brace" * * "bracket" * * "boldDoubleLeft" * * "boldDoubleRight" * * "thinDouble" * * "none" */ static readonly typeString: Record<Exclude<StaveConnectorType, number>, Exclude<StaveConnectorType, string>>; protected width: number; protected texts: { content: string; options: { shift_x: number; shift_y: number; }; }[]; protected type: typeof StaveConnector['type'][keyof typeof StaveConnector['type']]; readonly top_stave: Stave; readonly bottom_stave: Stave; readonly thickness: number; protected x_shift: number; constructor(top_stave: Stave, bottom_stave: Stave); /** * Set type. * @param type see {@link StaveConnector.type} & {@link StaveConnector.typeString} */ setType(type: StaveConnectorType): this; /** * Get type. * @returns number {@link StaveConnector.type} */ getType(): number; /** Set optional associated Text. */ setText(text: string, options?: { shift_x?: number; shift_y?: number; }): this; setXShift(x_shift: number): this; getXShift(): number; /** Render connector and associated text. */ draw(): void; }