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vexflow

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A JavaScript library for rendering music notation and guitar tablature

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<!DOCTYPE html> <html> <head> <title>textdynamics.js</title> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <link rel="stylesheet" media="all" href="public/stylesheets/normalize.css" /> <link rel="stylesheet" media="all" href="docco.css" /> </head> <body> <div class="container"> <div class="page"> <div class="header"> <h1>textdynamics.js</h1> <div class="toc"> <h3>Table of Contents</h3> <ol> <li> <a class="source" href="accidental.html"> accidental.js </a> </li> <li> <a class="source" href="annotation.html"> annotation.js </a> </li> <li> <a class="source" href="articulation.html"> articulation.js </a> </li> <li> <a class="source" href="barnote.html"> barnote.js </a> </li> <li> <a class="source" href="beam.html"> beam.js </a> </li> <li> <a class="source" href="bend.html"> bend.js </a> </li> <li> <a class="source" href="boundingbox.html"> boundingbox.js </a> </li> <li> <a class="source" href="boundingboxcomputation.html"> boundingboxcomputation.js </a> </li> <li> <a class="source" href="canvascontext.html"> canvascontext.js </a> </li> <li> <a class="source" href="clef.html"> clef.js </a> </li> <li> <a class="source" href="clefnote.html"> clefnote.js </a> </li> <li> <a class="source" href="crescendo.html"> crescendo.js </a> </li> <li> <a class="source" href="curve.html"> curve.js </a> </li> <li> <a class="source" href="dot.html"> dot.js </a> </li> <li> <a class="source" href="easyscore.html"> easyscore.js </a> </li> <li> <a class="source" href="element.html"> element.js </a> </li> <li> <a class="source" href="factory.html"> factory.js </a> </li> <li> <a class="source" href="formatter.html"> formatter.js </a> </li> <li> <a class="source" href="fraction.html"> fraction.js </a> </li> <li> <a class="source" href="frethandfinger.html"> frethandfinger.js </a> </li> <li> <a class="source" href="ghostnote.html"> ghostnote.js </a> </li> <li> <a class="source" href="glyph.html"> glyph.js </a> </li> <li> <a class="source" href="glyphnote.html"> glyphnote.js </a> </li> <li> <a class="source" href="gracenote.html"> gracenote.js </a> </li> <li> <a class="source" href="gracenotegroup.html"> gracenotegroup.js </a> </li> <li> <a class="source" href="gracetabnote.html"> gracetabnote.js </a> </li> <li> <a class="source" href="index.html"> index.js </a> </li> <li> <a class="source" href="keymanager.html"> keymanager.js </a> </li> <li> <a class="source" href="keysignature.html"> keysignature.js </a> </li> <li> <a class="source" href="keysignote.html"> keysignote.js </a> </li> <li> <a class="source" href="modifier.html"> modifier.js </a> </li> <li> <a class="source" href="modifiercontext.html"> modifiercontext.js </a> </li> <li> <a class="source" href="multimeasurerest.html"> multimeasurerest.js </a> </li> <li> <a class="source" href="music.html"> music.js </a> </li> <li> <a class="source" href="note.html"> note.js </a> </li> <li> <a class="source" href="notehead.html"> notehead.js </a> </li> <li> <a class="source" href="notesubgroup.html"> notesubgroup.js </a> </li> <li> <a class="source" href="ornament.html"> ornament.js </a> </li> <li> <a class="source" href="parser.html"> parser.js </a> </li> <li> <a class="source" href="pedalmarking.html"> pedalmarking.js </a> </li> <li> <a class="source" href="raphaelcontext.html"> raphaelcontext.js </a> </li> <li> <a class="source" href="registry.html"> registry.js </a> </li> <li> <a class="source" href="renderer.html"> renderer.js </a> </li> <li> <a class="source" href="repeatnote.html"> repeatnote.js </a> </li> <li> <a class="source" href="smufl.html"> smufl.js </a> </li> <li> <a class="source" href="stave.html"> stave.js </a> </li> <li> <a class="source" href="stavebarline.html"> stavebarline.js </a> </li> <li> <a class="source" href="staveconnector.html"> staveconnector.js </a> </li> <li> <a class="source" href="stavehairpin.html"> stavehairpin.js </a> </li> <li> <a class="source" href="staveline.html"> staveline.js </a> </li> <li> <a class="source" href="stavemodifier.html"> stavemodifier.js </a> </li> <li> <a class="source" href="stavenote.html"> stavenote.js </a> </li> <li> <a class="source" href="staverepetition.html"> staverepetition.js </a> </li> <li> <a class="source" href="stavesection.html"> stavesection.js </a> </li> <li> <a class="source" href="stavetempo.html"> stavetempo.js </a> </li> <li> <a class="source" href="stavetext.html"> stavetext.js </a> </li> <li> <a class="source" href="stavetie.html"> stavetie.js </a> </li> <li> <a class="source" href="stavevolta.html"> stavevolta.js </a> </li> <li> <a class="source" href="stem.html"> stem.js </a> </li> <li> <a class="source" href="stemmablenote.html"> stemmablenote.js </a> </li> <li> <a class="source" href="stringnumber.html"> stringnumber.js </a> </li> <li> <a class="source" href="strokes.html"> strokes.js </a> </li> <li> <a class="source" href="svgcontext.html"> svgcontext.js </a> </li> <li> <a class="source" href="system.html"> system.js </a> </li> <li> <a class="source" href="tables.html"> tables.js </a> </li> <li> <a class="source" href="tabnote.html"> tabnote.js </a> </li> <li> <a class="source" href="tabslide.html"> tabslide.js </a> </li> <li> <a class="source" href="tabstave.html"> tabstave.js </a> </li> <li> <a class="source" href="tabtie.html"> tabtie.js </a> </li> <li> <a class="source" href="textbracket.html"> textbracket.js </a> </li> <li> <a class="source" href="textdynamics.html"> textdynamics.js </a> </li> <li> <a class="source" href="textnote.html"> textnote.js </a> </li> <li> <a class="source" href="tickable.html"> tickable.js </a> </li> <li> <a class="source" href="tickcontext.html"> tickcontext.js </a> </li> <li> <a class="source" href="timesignature.html"> timesignature.js </a> </li> <li> <a class="source" href="timesignote.html"> timesignote.js </a> </li> <li> <a class="source" href="tremolo.html"> tremolo.js </a> </li> <li> <a class="source" href="tuning.html"> tuning.js </a> </li> <li> <a class="source" href="tuplet.html"> tuplet.js </a> </li> <li> <a class="source" href="vex.html"> vex.js </a> </li> <li> <a class="source" href="vibrato.html"> vibrato.js </a> </li> <li> <a class="source" href="vibratobracket.html"> vibratobracket.js </a> </li> <li> <a class="source" href="voice.html"> voice.js </a> </li> <li> <a class="source" href="voicegroup.html"> voicegroup.js </a> </li> </ol> </div> </div> <p><a href="http://vexflow.com">VexFlow</a> - Copyright (c) Mohit Muthanna 2010.</p> <h2 id="description">Description</h2> <p>This file implements the <code>TextDynamics</code> which renders traditional text dynamics markings, <strong>ie: p, f, sfz, rfz, ppp</strong></p> <p>You can render any dynamics string that contains a combination of the following letters: P, M, F, Z, R, S</p> <div class='highlight'><pre> <span class="hljs-keyword">import</span> { Vex } <span class="hljs-keyword">from</span> <span class="hljs-string">'./vex'</span>; <span class="hljs-keyword">import</span> { Note } <span class="hljs-keyword">from</span> <span class="hljs-string">'./note'</span>; <span class="hljs-keyword">import</span> { Glyph } <span class="hljs-keyword">from</span> <span class="hljs-string">'./glyph'</span>;</pre></div> <p>To enable logging for this class. Set <code>Vex.Flow.TextDynamics.DEBUG</code> to <code>true</code>.</p> <div class='highlight'><pre><span class="hljs-function"><span class="hljs-keyword">function</span> <span class="hljs-title">L</span>(<span class="hljs-params">...args</span>) </span>{ <span class="hljs-keyword">if</span> (TextDynamics.DEBUG) Vex.L(<span class="hljs-string">'Vex.Flow.TextDynamics'</span>, args); } <span class="hljs-keyword">export</span> <span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">TextDynamics</span> <span class="hljs-keyword">extends</span> <span class="hljs-title">Note</span> </span>{</pre></div> <p>The glyph data for each dynamics letter</p> <div class='highlight'><pre> <span class="hljs-keyword">static</span> get GLYPHS() { <span class="hljs-keyword">return</span> { <span class="hljs-string">'f'</span>: { <span class="hljs-attr">code</span>: <span class="hljs-string">'dynamicForte'</span>, <span class="hljs-attr">width</span>: <span class="hljs-number">12</span>, }, <span class="hljs-string">'p'</span>: { <span class="hljs-attr">code</span>: <span class="hljs-string">'dynamicPiano'</span>, <span class="hljs-attr">width</span>: <span class="hljs-number">14</span>, }, <span class="hljs-string">'m'</span>: { <span class="hljs-attr">code</span>: <span class="hljs-string">'dynamicMezzo'</span>, <span class="hljs-attr">width</span>: <span class="hljs-number">17</span>, }, <span class="hljs-string">'s'</span>: { <span class="hljs-attr">code</span>: <span class="hljs-string">'dynamicSforzando'</span>, <span class="hljs-attr">width</span>: <span class="hljs-number">10</span>, }, <span class="hljs-string">'z'</span>: { <span class="hljs-attr">code</span>: <span class="hljs-string">'dynamicZ'</span>, <span class="hljs-attr">width</span>: <span class="hljs-number">12</span>, }, <span class="hljs-string">'r'</span>: { <span class="hljs-attr">code</span>: <span class="hljs-string">'dynamicRinforzando'</span>, <span class="hljs-attr">width</span>: <span class="hljs-number">12</span>, }, }; }</pre></div> <p>A <code>TextDynamics</code> object inherits from <code>Note</code> so that it can be formatted within a <code>Voice</code>. Create the dynamics marking. <code>text_struct</code> is an object that contains a <code>duration</code> property and a <code>sequence</code> of letters that represents the letters to render</p> <div class='highlight'><pre> <span class="hljs-keyword">constructor</span>(text_struct) { <span class="hljs-keyword">super</span>(text_struct); <span class="hljs-keyword">this</span>.setAttribute(<span class="hljs-string">'type'</span>, <span class="hljs-string">'TextDynamics'</span>); <span class="hljs-keyword">this</span>.sequence = text_struct.text.toLowerCase(); <span class="hljs-keyword">this</span>.line = text_struct.line || <span class="hljs-number">0</span>; <span class="hljs-keyword">this</span>.glyphs = []; Vex.Merge(<span class="hljs-keyword">this</span>.render_options, { <span class="hljs-attr">glyph_font_size</span>: <span class="hljs-number">40</span>, }); L(<span class="hljs-string">'New Dynamics Text: '</span>, <span class="hljs-keyword">this</span>.sequence); }</pre></div> <p>Set the Stave line on which the note should be placed</p> <div class='highlight'><pre> setLine(line) { <span class="hljs-keyword">this</span>.line = line; <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>; }</pre></div> <p>Preformat the dynamics text</p> <div class='highlight'><pre> preFormat() { <span class="hljs-keyword">let</span> total_width = <span class="hljs-number">0</span>;</pre></div> <p>Iterate through each letter</p> <div class='highlight'><pre> <span class="hljs-keyword">this</span>.sequence.split(<span class="hljs-string">''</span>).forEach(<span class="hljs-function"><span class="hljs-params">letter</span> =&gt;</span> {</pre></div> <p>Get the glyph data for the letter</p> <div class='highlight'><pre> <span class="hljs-keyword">const</span> glyph_data = TextDynamics.GLYPHS[letter]; <span class="hljs-keyword">if</span> (!glyph_data) <span class="hljs-keyword">throw</span> <span class="hljs-keyword">new</span> Vex.RERR(<span class="hljs-string">'Invalid dynamics character: '</span> + letter); <span class="hljs-keyword">const</span> size = <span class="hljs-keyword">this</span>.render_options.glyph_font_size; <span class="hljs-keyword">const</span> glyph = <span class="hljs-keyword">new</span> Glyph(glyph_data.code, size, { <span class="hljs-attr">category</span>: <span class="hljs-string">'textNote'</span> });</pre></div> <p>Add the glyph</p> <div class='highlight'><pre> <span class="hljs-keyword">this</span>.glyphs.push(glyph); total_width += glyph_data.width; });</pre></div> <p>Store the width of the text</p> <div class='highlight'><pre> <span class="hljs-keyword">this</span>.setWidth(total_width); <span class="hljs-keyword">this</span>.preFormatted = <span class="hljs-literal">true</span>; <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>; }</pre></div> <p>Draw the dynamics text on the rendering context</p> <div class='highlight'><pre> draw() { <span class="hljs-keyword">this</span>.setRendered(); <span class="hljs-keyword">const</span> x = <span class="hljs-keyword">this</span>.getAbsoluteX(); <span class="hljs-keyword">const</span> y = <span class="hljs-keyword">this</span>.stave.getYForLine(<span class="hljs-keyword">this</span>.line + (<span class="hljs-number">-3</span>)); L(<span class="hljs-string">'Rendering Dynamics: '</span>, <span class="hljs-keyword">this</span>.sequence); <span class="hljs-keyword">let</span> letter_x = x; <span class="hljs-keyword">this</span>.glyphs.forEach(<span class="hljs-function">(<span class="hljs-params">glyph, index</span>) =&gt;</span> { <span class="hljs-keyword">const</span> current_letter = <span class="hljs-keyword">this</span>.sequence[index]; glyph.render(<span class="hljs-keyword">this</span>.context, letter_x, y); letter_x += TextDynamics.GLYPHS[current_letter].width; }); } }</pre></div> <div class="fleur">h</div> </div> </div> </body> </html>