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vexflow

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A JavaScript library for rendering music notation and guitar tablature

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<!DOCTYPE html> <html> <head> <title>ornament.js</title> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <link rel="stylesheet" media="all" href="public/stylesheets/normalize.css" /> <link rel="stylesheet" media="all" href="docco.css" /> </head> <body> <div class="container"> <div class="page"> <div class="header"> <h1>ornament.js</h1> <div class="toc"> <h3>Table of Contents</h3> <ol> <li> <a class="source" href="accidental.html"> accidental.js </a> </li> <li> <a class="source" href="annotation.html"> annotation.js </a> </li> <li> <a class="source" href="articulation.html"> articulation.js </a> </li> <li> <a class="source" href="barnote.html"> barnote.js </a> </li> <li> <a class="source" href="beam.html"> beam.js </a> </li> <li> <a class="source" href="bend.html"> bend.js </a> </li> <li> <a class="source" href="boundingbox.html"> boundingbox.js </a> </li> <li> <a class="source" href="boundingboxcomputation.html"> boundingboxcomputation.js </a> </li> <li> <a class="source" href="canvascontext.html"> canvascontext.js </a> </li> <li> <a class="source" href="clef.html"> clef.js </a> </li> <li> <a class="source" href="clefnote.html"> clefnote.js </a> </li> <li> <a class="source" href="crescendo.html"> crescendo.js </a> </li> <li> <a class="source" href="curve.html"> curve.js </a> </li> <li> <a class="source" href="dot.html"> dot.js </a> </li> <li> <a class="source" href="easyscore.html"> easyscore.js </a> </li> <li> <a class="source" href="element.html"> element.js </a> </li> <li> <a class="source" href="factory.html"> factory.js </a> </li> <li> <a class="source" href="formatter.html"> formatter.js </a> </li> <li> <a class="source" href="fraction.html"> fraction.js </a> </li> <li> <a class="source" href="frethandfinger.html"> frethandfinger.js </a> </li> <li> <a class="source" href="ghostnote.html"> ghostnote.js </a> </li> <li> <a class="source" href="glyph.html"> glyph.js </a> </li> <li> <a class="source" href="glyphnote.html"> glyphnote.js </a> </li> <li> <a class="source" href="gracenote.html"> gracenote.js </a> </li> <li> <a class="source" href="gracenotegroup.html"> gracenotegroup.js </a> </li> <li> <a class="source" href="gracetabnote.html"> gracetabnote.js </a> </li> <li> <a class="source" href="index.html"> index.js </a> </li> <li> <a class="source" href="keymanager.html"> keymanager.js </a> </li> <li> <a class="source" href="keysignature.html"> keysignature.js </a> </li> <li> <a class="source" href="keysignote.html"> keysignote.js </a> </li> <li> <a class="source" href="modifier.html"> modifier.js </a> </li> <li> <a class="source" href="modifiercontext.html"> modifiercontext.js </a> </li> <li> <a class="source" href="multimeasurerest.html"> multimeasurerest.js </a> </li> <li> <a class="source" href="music.html"> music.js </a> </li> <li> <a class="source" href="note.html"> note.js </a> </li> <li> <a class="source" href="notehead.html"> notehead.js </a> </li> <li> <a class="source" href="notesubgroup.html"> notesubgroup.js </a> </li> <li> <a class="source" href="ornament.html"> ornament.js </a> </li> <li> <a class="source" href="parser.html"> parser.js </a> </li> <li> <a class="source" href="pedalmarking.html"> pedalmarking.js </a> </li> <li> <a class="source" href="raphaelcontext.html"> raphaelcontext.js </a> </li> <li> <a class="source" href="registry.html"> registry.js </a> </li> <li> <a class="source" href="renderer.html"> renderer.js </a> </li> <li> <a class="source" href="repeatnote.html"> repeatnote.js </a> </li> <li> <a class="source" href="smufl.html"> smufl.js </a> </li> <li> <a class="source" href="stave.html"> stave.js </a> </li> <li> <a class="source" href="stavebarline.html"> stavebarline.js </a> </li> <li> <a class="source" href="staveconnector.html"> staveconnector.js </a> </li> <li> <a class="source" href="stavehairpin.html"> stavehairpin.js </a> </li> <li> <a class="source" href="staveline.html"> staveline.js </a> </li> <li> <a class="source" href="stavemodifier.html"> stavemodifier.js </a> </li> <li> <a class="source" href="stavenote.html"> stavenote.js </a> </li> <li> <a class="source" href="staverepetition.html"> staverepetition.js </a> </li> <li> <a class="source" href="stavesection.html"> stavesection.js </a> </li> <li> <a class="source" href="stavetempo.html"> stavetempo.js </a> </li> <li> <a class="source" href="stavetext.html"> stavetext.js </a> </li> <li> <a class="source" href="stavetie.html"> stavetie.js </a> </li> <li> <a class="source" href="stavevolta.html"> stavevolta.js </a> </li> <li> <a class="source" href="stem.html"> stem.js </a> </li> <li> <a class="source" href="stemmablenote.html"> stemmablenote.js </a> </li> <li> <a class="source" href="stringnumber.html"> stringnumber.js </a> </li> <li> <a class="source" href="strokes.html"> strokes.js </a> </li> <li> <a class="source" href="svgcontext.html"> svgcontext.js </a> </li> <li> <a class="source" href="system.html"> system.js </a> </li> <li> <a class="source" href="tables.html"> tables.js </a> </li> <li> <a class="source" href="tabnote.html"> tabnote.js </a> </li> <li> <a class="source" href="tabslide.html"> tabslide.js </a> </li> <li> <a class="source" href="tabstave.html"> tabstave.js </a> </li> <li> <a class="source" href="tabtie.html"> tabtie.js </a> </li> <li> <a class="source" href="textbracket.html"> textbracket.js </a> </li> <li> <a class="source" href="textdynamics.html"> textdynamics.js </a> </li> <li> <a class="source" href="textnote.html"> textnote.js </a> </li> <li> <a class="source" href="tickable.html"> tickable.js </a> </li> <li> <a class="source" href="tickcontext.html"> tickcontext.js </a> </li> <li> <a class="source" href="timesignature.html"> timesignature.js </a> </li> <li> <a class="source" href="timesignote.html"> timesignote.js </a> </li> <li> <a class="source" href="tremolo.html"> tremolo.js </a> </li> <li> <a class="source" href="tuning.html"> tuning.js </a> </li> <li> <a class="source" href="tuplet.html"> tuplet.js </a> </li> <li> <a class="source" href="vex.html"> vex.js </a> </li> <li> <a class="source" href="vibrato.html"> vibrato.js </a> </li> <li> <a class="source" href="vibratobracket.html"> vibratobracket.js </a> </li> <li> <a class="source" href="voice.html"> voice.js </a> </li> <li> <a class="source" href="voicegroup.html"> voicegroup.js </a> </li> </ol> </div> </div> <p><a href="http://vexflow.com">VexFlow</a> - Copyright (c) Mohit Muthanna 2010. Author: Cyril Silverman</p> <h2 id="description">Description</h2> <p>This file implements ornaments as modifiers that can be attached to notes. The complete list of ornaments is available in <code>tables.js</code> under <code>Vex.Flow.ornamentCodes</code>.</p> <p>See <code>tests/ornament_tests.js</code> for usage examples.</p> <div class='highlight'><pre> <span class="hljs-keyword">import</span> { Vex } <span class="hljs-keyword">from</span> <span class="hljs-string">'./vex'</span>; <span class="hljs-keyword">import</span> { Flow } <span class="hljs-keyword">from</span> <span class="hljs-string">'./tables'</span>; <span class="hljs-keyword">import</span> { Modifier } <span class="hljs-keyword">from</span> <span class="hljs-string">'./modifier'</span>; <span class="hljs-keyword">import</span> { TickContext } <span class="hljs-keyword">from</span> <span class="hljs-string">'./tickcontext'</span>; <span class="hljs-keyword">import</span> { StaveNote } <span class="hljs-keyword">from</span> <span class="hljs-string">'./stavenote'</span>; <span class="hljs-keyword">import</span> { Glyph } <span class="hljs-keyword">from</span> <span class="hljs-string">'./glyph'</span>;</pre></div> <p>To enable logging for this class. Set <code>Vex.Flow.Ornament.DEBUG</code> to <code>true</code>.</p> <div class='highlight'><pre><span class="hljs-function"><span class="hljs-keyword">function</span> <span class="hljs-title">L</span>(<span class="hljs-params">...args</span>) </span>{ <span class="hljs-keyword">if</span> (Ornament.DEBUG) Vex.L(<span class="hljs-string">'Vex.Flow.Ornament'</span>, args); } <span class="hljs-keyword">export</span> <span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">Ornament</span> <span class="hljs-keyword">extends</span> <span class="hljs-title">Modifier</span> </span>{ <span class="hljs-keyword">static</span> get CATEGORY() { <span class="hljs-keyword">return</span> <span class="hljs-string">'ornaments'</span>; }</pre></div> <h2 id="static-methods">Static Methods</h2> <p>Arrange ornaments inside <code>ModifierContext</code></p> <div class='highlight'><pre> <span class="hljs-keyword">static</span> format(ornaments, state) { <span class="hljs-keyword">if</span> (!ornaments || ornaments.length === <span class="hljs-number">0</span>) <span class="hljs-keyword">return</span> <span class="hljs-literal">false</span>; <span class="hljs-keyword">let</span> width = <span class="hljs-number">0</span>; <span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> i = <span class="hljs-number">0</span>; i &lt; ornaments.length; ++i) { <span class="hljs-keyword">const</span> ornament = ornaments[i]; <span class="hljs-keyword">const</span> increment = <span class="hljs-number">2</span>; width = <span class="hljs-built_in">Math</span>.max(ornament.getWidth(), width); <span class="hljs-keyword">if</span> (ornament.getPosition() === Modifier.Position.ABOVE) { ornament.setTextLine(state.top_text_line); state.top_text_line += increment; } <span class="hljs-keyword">else</span> { ornament.setTextLine(state.text_line); state.text_line += increment; } } state.left_shift += width / <span class="hljs-number">2</span>; state.right_shift += width / <span class="hljs-number">2</span>; <span class="hljs-keyword">return</span> <span class="hljs-literal">true</span>; }</pre></div> <p>Create a new ornament of type <code>type</code>, which is an entry in <code>Vex.Flow.ornamentCodes</code> in <code>tables.js</code>.</p> <div class='highlight'><pre> <span class="hljs-keyword">constructor</span>(type) { <span class="hljs-keyword">super</span>(); <span class="hljs-keyword">this</span>.setAttribute(<span class="hljs-string">'type'</span>, <span class="hljs-string">'Ornament'</span>); <span class="hljs-keyword">this</span>.note = <span class="hljs-literal">null</span>; <span class="hljs-keyword">this</span>.index = <span class="hljs-literal">null</span>; <span class="hljs-keyword">this</span>.type = type; <span class="hljs-keyword">this</span>.position = Modifier.Position.ABOVE; <span class="hljs-keyword">this</span>.delayed = <span class="hljs-literal">false</span>; <span class="hljs-keyword">this</span>.accidentalUpper = <span class="hljs-literal">null</span>; <span class="hljs-keyword">this</span>.accidentalLower = <span class="hljs-literal">null</span>; <span class="hljs-keyword">this</span>.render_options = { <span class="hljs-attr">font_scale</span>: <span class="hljs-number">38</span>, <span class="hljs-attr">accidentalLowerPadding</span>: <span class="hljs-number">3</span>, <span class="hljs-attr">accidentalUpperPadding</span>: <span class="hljs-number">3</span>, }; <span class="hljs-keyword">this</span>.ornament = Flow.ornamentCodes(<span class="hljs-keyword">this</span>.type); <span class="hljs-keyword">if</span> (!<span class="hljs-keyword">this</span>.ornament) { <span class="hljs-keyword">throw</span> <span class="hljs-keyword">new</span> Vex.RERR(<span class="hljs-string">'ArgumentError'</span>, <span class="hljs-string">`Ornament not found: '<span class="hljs-subst">${<span class="hljs-keyword">this</span>.type}</span>'`</span>); } <span class="hljs-keyword">this</span>.glyph = <span class="hljs-keyword">new</span> Glyph(<span class="hljs-keyword">this</span>.ornament.code, <span class="hljs-keyword">this</span>.render_options.font_scale, { <span class="hljs-attr">category</span>: <span class="hljs-string">`ornament.<span class="hljs-subst">${<span class="hljs-keyword">this</span>.ornament.code}</span>`</span> }); <span class="hljs-keyword">this</span>.glyph.setOrigin(<span class="hljs-number">0.5</span>, <span class="hljs-number">1.0</span>); <span class="hljs-comment">// <span class="hljs-doctag">FIXME:</span> SMuFL won't require a vertical origin shift</span> } getCategory() { <span class="hljs-keyword">return</span> Ornament.CATEGORY; }</pre></div> <p>Set whether the ornament is to be delayed</p> <div class='highlight'><pre> setDelayed(delayed) { <span class="hljs-keyword">this</span>.delayed = delayed; <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>; }</pre></div> <p>Set the upper accidental for the ornament</p> <div class='highlight'><pre> setUpperAccidental(accid) { <span class="hljs-keyword">const</span> scale = <span class="hljs-keyword">this</span>.render_options.font_scale / <span class="hljs-number">1.3</span>; <span class="hljs-keyword">this</span>.accidentalUpper = <span class="hljs-keyword">new</span> Glyph(Flow.accidentalCodes(accid).code, scale); <span class="hljs-keyword">this</span>.accidentalUpper.setOrigin(<span class="hljs-number">0.5</span>, <span class="hljs-number">1.0</span>); <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>; }</pre></div> <p>Set the lower accidental for the ornament</p> <div class='highlight'><pre> setLowerAccidental(accid) { <span class="hljs-keyword">const</span> scale = <span class="hljs-keyword">this</span>.render_options.font_scale / <span class="hljs-number">1.3</span>; <span class="hljs-keyword">this</span>.accidentalLower = <span class="hljs-keyword">new</span> Glyph(Flow.accidentalCodes(accid).code, scale); <span class="hljs-keyword">this</span>.accidentalLower.setOrigin(<span class="hljs-number">0.5</span>, <span class="hljs-number">1.0</span>); <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>; }</pre></div> <p>Render ornament in position next to note.</p> <div class='highlight'><pre> draw() { <span class="hljs-keyword">this</span>.checkContext(); <span class="hljs-keyword">if</span> (!<span class="hljs-keyword">this</span>.note || <span class="hljs-keyword">this</span>.index == <span class="hljs-literal">null</span>) { <span class="hljs-keyword">throw</span> <span class="hljs-keyword">new</span> Vex.RERR(<span class="hljs-string">'NoAttachedNote'</span>, <span class="hljs-string">"Can't draw Ornament without a note and index."</span>); } <span class="hljs-keyword">this</span>.setRendered(); <span class="hljs-keyword">const</span> ctx = <span class="hljs-keyword">this</span>.context; <span class="hljs-keyword">const</span> stemDir = <span class="hljs-keyword">this</span>.note.getStemDirection(); <span class="hljs-keyword">const</span> stave = <span class="hljs-keyword">this</span>.note.getStave();</pre></div> <p>Get stem extents</p> <div class='highlight'><pre> <span class="hljs-keyword">const</span> stemExtents = <span class="hljs-keyword">this</span>.note.getStem().getExtents(); <span class="hljs-keyword">let</span> y = stemDir === StaveNote.STEM_DOWN ? stemExtents.baseY : stemExtents.topY;</pre></div> <p>TabNotes don’t have stems attached to them. Tab stems are rendered outside the stave.</p> <div class='highlight'><pre> <span class="hljs-keyword">if</span> (<span class="hljs-keyword">this</span>.note.getCategory() === <span class="hljs-string">'tabnotes'</span>) { <span class="hljs-keyword">if</span> (<span class="hljs-keyword">this</span>.note.hasStem()) { <span class="hljs-keyword">if</span> (stemDir === StaveNote.STEM_DOWN) { y = stave.getYForTopText(<span class="hljs-keyword">this</span>.text_line); } } <span class="hljs-keyword">else</span> { <span class="hljs-comment">// Without a stem</span> y = stave.getYForTopText(<span class="hljs-keyword">this</span>.text_line); } } <span class="hljs-keyword">const</span> isPlacedOnNoteheadSide = stemDir === StaveNote.STEM_DOWN; <span class="hljs-keyword">const</span> spacing = stave.getSpacingBetweenLines(); <span class="hljs-keyword">let</span> lineSpacing = <span class="hljs-number">1</span>;</pre></div> <p>Beamed stems are longer than quarter note stems, adjust accordingly</p> <div class='highlight'><pre> <span class="hljs-keyword">if</span> (!isPlacedOnNoteheadSide &amp;&amp; <span class="hljs-keyword">this</span>.note.beam) { lineSpacing += <span class="hljs-number">0.5</span>; } <span class="hljs-keyword">const</span> totalSpacing = spacing * (<span class="hljs-keyword">this</span>.text_line + lineSpacing); <span class="hljs-keyword">const</span> glyphYBetweenLines = y - totalSpacing;</pre></div> <p>Get initial coordinates for the modifier position</p> <div class='highlight'><pre> <span class="hljs-keyword">const</span> start = <span class="hljs-keyword">this</span>.note.getModifierStartXY(<span class="hljs-keyword">this</span>.position, <span class="hljs-keyword">this</span>.index); <span class="hljs-keyword">let</span> glyphX = start.x; <span class="hljs-keyword">let</span> glyphY = <span class="hljs-built_in">Math</span>.min(stave.getYForTopText(<span class="hljs-keyword">this</span>.text_line), glyphYBetweenLines); glyphY += <span class="hljs-keyword">this</span>.y_shift;</pre></div> <p>Ajdust x position if ornament is delayed</p> <div class='highlight'><pre> <span class="hljs-keyword">if</span> (<span class="hljs-keyword">this</span>.delayed) { <span class="hljs-keyword">let</span> delayXShift = <span class="hljs-number">0</span>; <span class="hljs-keyword">if</span> (<span class="hljs-keyword">this</span>.delayXShift !== <span class="hljs-literal">undefined</span>) { delayXShift = <span class="hljs-keyword">this</span>.delayXShift; } <span class="hljs-keyword">else</span> { delayXShift += <span class="hljs-keyword">this</span>.glyph.getMetrics().width / <span class="hljs-number">2</span>; <span class="hljs-keyword">const</span> nextContext = TickContext.getNextContext(<span class="hljs-keyword">this</span>.note.getTickContext()); <span class="hljs-keyword">if</span> (nextContext) { delayXShift += (nextContext.getX() - glyphX) * <span class="hljs-number">0.5</span>; } <span class="hljs-keyword">else</span> { delayXShift += (stave.x + stave.width - glyphX) * <span class="hljs-number">0.5</span>; } <span class="hljs-keyword">this</span>.delayXShift = delayXShift; } glyphX += delayXShift; } L(<span class="hljs-string">'Rendering ornament: '</span>, <span class="hljs-keyword">this</span>.ornament, glyphX, glyphY); <span class="hljs-keyword">if</span> (<span class="hljs-keyword">this</span>.accidentalLower) { <span class="hljs-keyword">this</span>.accidentalLower.render(ctx, glyphX, glyphY); glyphY -= <span class="hljs-keyword">this</span>.accidentalLower.getMetrics().height; glyphY -= <span class="hljs-keyword">this</span>.render_options.accidentalLowerPadding; } <span class="hljs-keyword">this</span>.glyph.render(ctx, glyphX, glyphY); glyphY -= <span class="hljs-keyword">this</span>.glyph.getMetrics().height; <span class="hljs-keyword">if</span> (<span class="hljs-keyword">this</span>.accidentalUpper) { glyphY -= <span class="hljs-keyword">this</span>.render_options.accidentalUpperPadding; <span class="hljs-keyword">this</span>.accidentalUpper.render(ctx, glyphX, glyphY); } } }</pre></div> <div class="fleur">h</div> </div> </div> </body> </html>