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A JavaScript library for rendering music notation and guitar tablature

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<!DOCTYPE html> <html> <head> <title>bend.js</title> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <link rel="stylesheet" media="all" href="public/stylesheets/normalize.css" /> <link rel="stylesheet" media="all" href="docco.css" /> </head> <body> <div class="container"> <div class="page"> <div class="header"> <h1>bend.js</h1> <div class="toc"> <h3>Table of Contents</h3> <ol> <li> <a class="source" href="accidental.html"> accidental.js </a> </li> <li> <a class="source" href="annotation.html"> annotation.js </a> </li> <li> <a class="source" href="articulation.html"> articulation.js </a> </li> <li> <a class="source" href="barnote.html"> barnote.js </a> </li> <li> <a class="source" href="beam.html"> beam.js </a> </li> <li> <a class="source" href="bend.html"> bend.js </a> </li> <li> <a class="source" href="boundingbox.html"> boundingbox.js </a> </li> <li> <a class="source" href="boundingboxcomputation.html"> boundingboxcomputation.js </a> </li> <li> <a class="source" href="canvascontext.html"> canvascontext.js </a> </li> <li> <a class="source" href="clef.html"> clef.js </a> </li> <li> <a class="source" href="clefnote.html"> clefnote.js </a> </li> <li> <a class="source" href="crescendo.html"> crescendo.js </a> </li> <li> <a class="source" href="curve.html"> curve.js </a> </li> <li> <a class="source" href="dot.html"> dot.js </a> </li> <li> <a class="source" href="easyscore.html"> easyscore.js </a> </li> <li> <a class="source" href="element.html"> element.js </a> </li> <li> <a class="source" href="factory.html"> factory.js </a> </li> <li> <a class="source" href="formatter.html"> formatter.js </a> </li> <li> <a class="source" href="fraction.html"> fraction.js </a> </li> <li> <a class="source" href="frethandfinger.html"> frethandfinger.js </a> </li> <li> <a class="source" href="ghostnote.html"> ghostnote.js </a> </li> <li> <a class="source" href="glyph.html"> glyph.js </a> </li> <li> <a class="source" href="glyphnote.html"> glyphnote.js </a> </li> <li> <a class="source" href="gracenote.html"> gracenote.js </a> </li> <li> <a class="source" href="gracenotegroup.html"> gracenotegroup.js </a> </li> <li> <a class="source" href="gracetabnote.html"> gracetabnote.js </a> </li> <li> <a class="source" href="index.html"> index.js </a> </li> <li> <a class="source" href="keymanager.html"> keymanager.js </a> </li> <li> <a class="source" href="keysignature.html"> keysignature.js </a> </li> <li> <a class="source" href="keysignote.html"> keysignote.js </a> </li> <li> <a class="source" href="modifier.html"> modifier.js </a> </li> <li> <a class="source" href="modifiercontext.html"> modifiercontext.js </a> </li> <li> <a class="source" href="multimeasurerest.html"> multimeasurerest.js </a> </li> <li> <a class="source" href="music.html"> music.js </a> </li> <li> <a class="source" href="note.html"> note.js </a> </li> <li> <a class="source" href="notehead.html"> notehead.js </a> </li> <li> <a class="source" href="notesubgroup.html"> notesubgroup.js </a> </li> <li> <a class="source" href="ornament.html"> ornament.js </a> </li> <li> <a class="source" href="parser.html"> parser.js </a> </li> <li> <a class="source" href="pedalmarking.html"> pedalmarking.js </a> </li> <li> <a class="source" href="raphaelcontext.html"> raphaelcontext.js </a> </li> <li> <a class="source" href="registry.html"> registry.js </a> </li> <li> <a class="source" href="renderer.html"> renderer.js </a> </li> <li> <a class="source" href="repeatnote.html"> repeatnote.js </a> </li> <li> <a class="source" href="smufl.html"> smufl.js </a> </li> <li> <a class="source" href="stave.html"> stave.js </a> </li> <li> <a class="source" href="stavebarline.html"> stavebarline.js </a> </li> <li> <a class="source" href="staveconnector.html"> staveconnector.js </a> </li> <li> <a class="source" href="stavehairpin.html"> stavehairpin.js </a> </li> <li> <a class="source" href="staveline.html"> staveline.js </a> </li> <li> <a class="source" href="stavemodifier.html"> stavemodifier.js </a> </li> <li> <a class="source" href="stavenote.html"> stavenote.js </a> </li> <li> <a class="source" href="staverepetition.html"> staverepetition.js </a> </li> <li> <a class="source" href="stavesection.html"> stavesection.js </a> </li> <li> <a class="source" href="stavetempo.html"> stavetempo.js </a> </li> <li> <a class="source" href="stavetext.html"> stavetext.js </a> </li> <li> <a class="source" href="stavetie.html"> stavetie.js </a> </li> <li> <a class="source" href="stavevolta.html"> stavevolta.js </a> </li> <li> <a class="source" href="stem.html"> stem.js </a> </li> <li> <a class="source" href="stemmablenote.html"> stemmablenote.js </a> </li> <li> <a class="source" href="stringnumber.html"> stringnumber.js </a> </li> <li> <a class="source" href="strokes.html"> strokes.js </a> </li> <li> <a class="source" href="svgcontext.html"> svgcontext.js </a> </li> <li> <a class="source" href="system.html"> system.js </a> </li> <li> <a class="source" href="tables.html"> tables.js </a> </li> <li> <a class="source" href="tabnote.html"> tabnote.js </a> </li> <li> <a class="source" href="tabslide.html"> tabslide.js </a> </li> <li> <a class="source" href="tabstave.html"> tabstave.js </a> </li> <li> <a class="source" href="tabtie.html"> tabtie.js </a> </li> <li> <a class="source" href="textbracket.html"> textbracket.js </a> </li> <li> <a class="source" href="textdynamics.html"> textdynamics.js </a> </li> <li> <a class="source" href="textnote.html"> textnote.js </a> </li> <li> <a class="source" href="tickable.html"> tickable.js </a> </li> <li> <a class="source" href="tickcontext.html"> tickcontext.js </a> </li> <li> <a class="source" href="timesignature.html"> timesignature.js </a> </li> <li> <a class="source" href="timesignote.html"> timesignote.js </a> </li> <li> <a class="source" href="tremolo.html"> tremolo.js </a> </li> <li> <a class="source" href="tuning.html"> tuning.js </a> </li> <li> <a class="source" href="tuplet.html"> tuplet.js </a> </li> <li> <a class="source" href="vex.html"> vex.js </a> </li> <li> <a class="source" href="vibrato.html"> vibrato.js </a> </li> <li> <a class="source" href="vibratobracket.html"> vibratobracket.js </a> </li> <li> <a class="source" href="voice.html"> voice.js </a> </li> <li> <a class="source" href="voicegroup.html"> voicegroup.js </a> </li> </ol> </div> </div> <p><a href="http://vexflow.com">VexFlow</a> - Copyright (c) Mohit Muthanna 2010.</p> <h2 id="description">Description</h2> <p>This file implements tablature bends.</p> <div class='highlight'><pre> <span class="hljs-keyword">import</span> { Vex } <span class="hljs-keyword">from</span> <span class="hljs-string">'./vex'</span>; <span class="hljs-keyword">import</span> { Flow } <span class="hljs-keyword">from</span> <span class="hljs-string">'./tables'</span>; <span class="hljs-keyword">import</span> { Modifier } <span class="hljs-keyword">from</span> <span class="hljs-string">'./modifier'</span>; <span class="hljs-comment">/** @param text Text for bend ("Full", "Half", etc.) (DEPRECATED) @param release If true, render a release. (DEPRECATED) @param phrase If set, ignore "text" and "release", and use the more sophisticated phrase specified. Example of a phrase: [{ type: UP, text: "whole" width: 8; }, { type: DOWN, text: "whole" width: 8; }, { type: UP, text: "half" width: 8; }, { type: UP, text: "whole" width: 8; }, { type: DOWN, text: "1 1/2" width: 8; }] */</span> <span class="hljs-keyword">export</span> <span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">Bend</span> <span class="hljs-keyword">extends</span> <span class="hljs-title">Modifier</span> </span>{ <span class="hljs-keyword">static</span> get CATEGORY() { <span class="hljs-keyword">return</span> <span class="hljs-string">'bends'</span>; } <span class="hljs-keyword">static</span> get UP() { <span class="hljs-keyword">return</span> <span class="hljs-number">0</span>; } <span class="hljs-keyword">static</span> get DOWN() { <span class="hljs-keyword">return</span> <span class="hljs-number">1</span>; }</pre></div> <h2 id="static-methods">Static Methods</h2> <p>Arrange bends in <code>ModifierContext</code></p> <div class='highlight'><pre> <span class="hljs-keyword">static</span> format(bends, state) { <span class="hljs-keyword">if</span> (!bends || bends.length === <span class="hljs-number">0</span>) <span class="hljs-keyword">return</span> <span class="hljs-literal">false</span>; <span class="hljs-keyword">let</span> last_width = <span class="hljs-number">0</span>;</pre></div> <p>Bends are always on top.</p> <div class='highlight'><pre> <span class="hljs-keyword">const</span> text_line = state.top_text_line;</pre></div> <p>Format Bends</p> <div class='highlight'><pre> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> i = <span class="hljs-number">0</span>; i &lt; bends.length; ++i) { <span class="hljs-keyword">const</span> bend = bends[i]; bend.setXShift(last_width); last_width = bend.getWidth(); bend.setTextLine(text_line); } state.right_shift += last_width; state.top_text_line += <span class="hljs-number">1</span>; <span class="hljs-keyword">return</span> <span class="hljs-literal">true</span>; }</pre></div> <h2 id="prototype-methods">Prototype Methods</h2> <div class='highlight'><pre> <span class="hljs-keyword">constructor</span>(text, release, phrase) { <span class="hljs-keyword">super</span>(); <span class="hljs-keyword">this</span>.setAttribute(<span class="hljs-string">'type'</span>, <span class="hljs-string">'Bend'</span>); <span class="hljs-keyword">this</span>.text = text; <span class="hljs-keyword">this</span>.x_shift = <span class="hljs-number">0</span>; <span class="hljs-keyword">this</span>.release = release || <span class="hljs-literal">false</span>; <span class="hljs-keyword">this</span>.font = <span class="hljs-string">'10pt Arial'</span>; <span class="hljs-keyword">this</span>.render_options = { <span class="hljs-attr">line_width</span>: <span class="hljs-number">1.5</span>, <span class="hljs-attr">line_style</span>: <span class="hljs-string">'#777777'</span>, <span class="hljs-attr">bend_width</span>: <span class="hljs-number">8</span>, <span class="hljs-attr">release_width</span>: <span class="hljs-number">8</span>, }; <span class="hljs-keyword">if</span> (phrase) { <span class="hljs-keyword">this</span>.phrase = phrase; } <span class="hljs-keyword">else</span> {</pre></div> <p>Backward compatibility</p> <div class='highlight'><pre> <span class="hljs-keyword">this</span>.phrase = [{ <span class="hljs-attr">type</span>: Bend.UP, <span class="hljs-attr">text</span>: <span class="hljs-keyword">this</span>.text }]; <span class="hljs-keyword">if</span> (<span class="hljs-keyword">this</span>.release) <span class="hljs-keyword">this</span>.phrase.push({ <span class="hljs-attr">type</span>: Bend.DOWN, <span class="hljs-attr">text</span>: <span class="hljs-string">''</span> }); } <span class="hljs-keyword">this</span>.updateWidth(); } getCategory() { <span class="hljs-keyword">return</span> Bend.CATEGORY; } setXShift(value) { <span class="hljs-keyword">this</span>.x_shift = value; <span class="hljs-keyword">this</span>.updateWidth(); } setFont(font) { <span class="hljs-keyword">this</span>.font = font; <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>; } getText() { <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>.text; } updateWidth() { <span class="hljs-keyword">const</span> that = <span class="hljs-keyword">this</span>; <span class="hljs-function"><span class="hljs-keyword">function</span> <span class="hljs-title">measure_text</span>(<span class="hljs-params">text</span>) </span>{ <span class="hljs-keyword">let</span> text_width; <span class="hljs-keyword">if</span> (that.context) { text_width = that.context.measureText(text).width; } <span class="hljs-keyword">else</span> { text_width = Flow.textWidth(text); } <span class="hljs-keyword">return</span> text_width; } <span class="hljs-keyword">let</span> total_width = <span class="hljs-number">0</span>; <span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> i = <span class="hljs-number">0</span>; i &lt; <span class="hljs-keyword">this</span>.phrase.length; ++i) { <span class="hljs-keyword">const</span> bend = <span class="hljs-keyword">this</span>.phrase[i]; <span class="hljs-keyword">if</span> (<span class="hljs-string">'width'</span> <span class="hljs-keyword">in</span> bend) { total_width += bend.width; } <span class="hljs-keyword">else</span> { <span class="hljs-keyword">const</span> additional_width = (bend.type === Bend.UP) ? <span class="hljs-keyword">this</span>.render_options.bend_width : <span class="hljs-keyword">this</span>.render_options.release_width; bend.width = Vex.Max(additional_width, measure_text(bend.text)) + <span class="hljs-number">3</span>; bend.draw_width = bend.width / <span class="hljs-number">2</span>; total_width += bend.width; } } <span class="hljs-keyword">this</span>.setWidth(total_width + <span class="hljs-keyword">this</span>.x_shift); <span class="hljs-keyword">return</span> <span class="hljs-keyword">this</span>; } draw() { <span class="hljs-keyword">this</span>.checkContext(); <span class="hljs-keyword">if</span> (!(<span class="hljs-keyword">this</span>.note &amp;&amp; (<span class="hljs-keyword">this</span>.index != <span class="hljs-literal">null</span>))) { <span class="hljs-keyword">throw</span> <span class="hljs-keyword">new</span> Vex.RERR(<span class="hljs-string">'NoNoteForBend'</span>, <span class="hljs-string">"Can't draw bend without a note or index."</span>); } <span class="hljs-keyword">this</span>.setRendered(); <span class="hljs-keyword">const</span> start = <span class="hljs-keyword">this</span>.note.getModifierStartXY(Modifier.Position.RIGHT, <span class="hljs-keyword">this</span>.index); start.x += <span class="hljs-number">3</span>; start.y += <span class="hljs-number">0.5</span>; <span class="hljs-keyword">const</span> x_shift = <span class="hljs-keyword">this</span>.x_shift; <span class="hljs-keyword">const</span> ctx = <span class="hljs-keyword">this</span>.context; <span class="hljs-keyword">const</span> bend_height = <span class="hljs-keyword">this</span>.note.getStave().getYForTopText(<span class="hljs-keyword">this</span>.text_line) + <span class="hljs-number">3</span>; <span class="hljs-keyword">const</span> annotation_y = <span class="hljs-keyword">this</span>.note.getStave().getYForTopText(<span class="hljs-keyword">this</span>.text_line) - <span class="hljs-number">1</span>; <span class="hljs-keyword">const</span> that = <span class="hljs-keyword">this</span>; <span class="hljs-function"><span class="hljs-keyword">function</span> <span class="hljs-title">renderBend</span>(<span class="hljs-params">x, y, width, height</span>) </span>{ <span class="hljs-keyword">const</span> cp_x = x + width; <span class="hljs-keyword">const</span> cp_y = y; ctx.save(); ctx.beginPath(); ctx.setLineWidth(that.render_options.line_width); ctx.setStrokeStyle(that.render_options.line_style); ctx.setFillStyle(that.render_options.line_style); ctx.moveTo(x, y); ctx.quadraticCurveTo(cp_x, cp_y, x + width, height); ctx.stroke(); ctx.restore(); } <span class="hljs-function"><span class="hljs-keyword">function</span> <span class="hljs-title">renderRelease</span>(<span class="hljs-params">x, y, width, height</span>) </span>{ ctx.save(); ctx.beginPath(); ctx.setLineWidth(that.render_options.line_width); ctx.setStrokeStyle(that.render_options.line_style); ctx.setFillStyle(that.render_options.line_style); ctx.moveTo(x, height); ctx.quadraticCurveTo( x + width, height, x + width, y); ctx.stroke(); ctx.restore(); } <span class="hljs-function"><span class="hljs-keyword">function</span> <span class="hljs-title">renderArrowHead</span>(<span class="hljs-params">x, y, direction</span>) </span>{ <span class="hljs-keyword">const</span> width = <span class="hljs-number">4</span>; <span class="hljs-keyword">const</span> dir = direction || <span class="hljs-number">1</span>; ctx.beginPath(); ctx.moveTo(x, y); ctx.lineTo(x - width, y + width * dir); ctx.lineTo(x + width, y + width * dir); ctx.closePath(); ctx.fill(); } <span class="hljs-function"><span class="hljs-keyword">function</span> <span class="hljs-title">renderText</span>(<span class="hljs-params">x, text</span>) </span>{ ctx.save(); ctx.setRawFont(that.font); <span class="hljs-keyword">const</span> render_x = x - (ctx.measureText(text).width / <span class="hljs-number">2</span>); ctx.fillText(text, render_x, annotation_y); ctx.restore(); } <span class="hljs-keyword">let</span> last_bend = <span class="hljs-literal">null</span>; <span class="hljs-keyword">let</span> last_drawn_width = <span class="hljs-number">0</span>; <span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> i = <span class="hljs-number">0</span>; i &lt; <span class="hljs-keyword">this</span>.phrase.length; ++i) { <span class="hljs-keyword">const</span> bend = <span class="hljs-keyword">this</span>.phrase[i]; <span class="hljs-keyword">if</span> (i === <span class="hljs-number">0</span>) bend.draw_width += x_shift; last_drawn_width = bend.draw_width + (last_bend ? last_bend.draw_width : <span class="hljs-number">0</span>) - (i === <span class="hljs-number">1</span> ? x_shift : <span class="hljs-number">0</span>); <span class="hljs-keyword">if</span> (bend.type === Bend.UP) { <span class="hljs-keyword">if</span> (last_bend &amp;&amp; last_bend.type === Bend.UP) { renderArrowHead(start.x, bend_height); } renderBend(start.x, start.y, last_drawn_width, bend_height); } <span class="hljs-keyword">if</span> (bend.type === Bend.DOWN) { <span class="hljs-keyword">if</span> (last_bend &amp;&amp; last_bend.type === Bend.UP) { renderRelease(start.x, start.y, last_drawn_width, bend_height); } <span class="hljs-keyword">if</span> (last_bend &amp;&amp; last_bend.type === Bend.DOWN) { renderArrowHead(start.x, start.y, <span class="hljs-number">-1</span>); renderRelease(start.x, start.y, last_drawn_width, bend_height); } <span class="hljs-keyword">if</span> (last_bend === <span class="hljs-literal">null</span>) { last_drawn_width = bend.draw_width; renderRelease(start.x, start.y, last_drawn_width, bend_height); } } renderText(start.x + last_drawn_width, bend.text); last_bend = bend; last_bend.x = start.x; start.x += last_drawn_width; }</pre></div> <p>Final arrowhead and text</p> <div class='highlight'><pre> <span class="hljs-keyword">if</span> (last_bend.type === Bend.UP) { renderArrowHead(last_bend.x + last_drawn_width, bend_height); } <span class="hljs-keyword">else</span> <span class="hljs-keyword">if</span> (last_bend.type === Bend.DOWN) { renderArrowHead(last_bend.x + last_drawn_width, start.y, <span class="hljs-number">-1</span>); } } }</pre></div> <div class="fleur">h</div> </div> </div> </body> </html>