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vexflow

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A JavaScript library for rendering music notation and guitar tablature

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// [VexFlow](http://vexflow.com) - Copyright (c) Mohit Muthanna 2010. // Author: Balazs Forian-Szabo // // ## Description // // This file implements `VibratoBrackets` // that renders vibrato effect between two notes. import { Vex } from './vex'; import { Element } from './element'; import { Vibrato } from './vibrato'; // To enable logging for this class. Set `Vex.Flow.VibratoBracket.DEBUG` to `true`. function L(...args) { if (VibratoBracket.DEBUG) Vex.L('Vex.Flow.VibratoBracket', args); } export class VibratoBracket extends Element { // bracket_data = { // start: Vex.Flow.Note (optional) // stop: Vex.Flow.Note (optional) // }; // Either the stop or start note must be set, or both of them. // A null value for the start or stop note indicates that the vibrato // is drawn from the beginning or until the end of the stave accordingly. constructor(bracket_data) { super(); this.setAttribute('type', 'VibratoBracket'); this.start = bracket_data.start; this.stop = bracket_data.stop; this.line = 1; this.render_options = { harsh: false, wave_height: 6, wave_width: 4, wave_girth: 2, }; } // Set line position of the vibrato bracket setLine(line) { this.line = line; return this; } setHarsh(harsh) { this.render_options.harsh = harsh; return this; } // Draw the vibrato bracket on the rendering context draw() { const ctx = this.context; this.setRendered(); const y = (this.start) ? this.start.getStave().getYForTopText(this.line) : this.stop.getStave().getYForTopText(this.line); // If start note is not set then vibrato will be drawn // from the beginning of the stave const start_x = (this.start) ? this.start.getAbsoluteX() : this.stop.getStave().getTieStartX(); // If stop note is not set then vibrato will be drawn // until the end of the stave const stop_x = (this.stop) ? this.stop.getAbsoluteX() - this.stop.getWidth() - 5 : this.start.getStave().getTieEndX() - 10; this.render_options.vibrato_width = stop_x - start_x; L('Rendering VibratoBracket: start_x:', start_x, 'stop_x:', stop_x, 'y:', y); Vibrato.renderVibrato(ctx, start_x, y, this.render_options); } }