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vevet

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Vevet is a JavaScript library for creative development that simplifies crafting rich interactions like split text animations, carousels, marquees, preloading, and more.

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __exportStar = (this && this.__exportStar) || function(m, exports) { for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Pointers = void 0; var base_1 = require("../../base"); var env_1 = require("../../internal/env"); var isNumber_1 = require("../../internal/isNumber"); var unwrapAngle_1 = require("../../internal/unwrapAngle"); var utils_1 = require("../../utils"); var props_1 = require("./props"); var styles_1 = require("./styles"); __exportStar(require("./types"), exports); /** * Manages pointer events, including tracking multiple pointers, * and emitting callbacks for pointer interactions. * * For proper functionality, ensure the container has an appropriate * [touch-action](https://developer.mozilla.org/en-US/docs/Web/CSS/touch-action) property. * * [Documentation](https://vevetjs.com/docs/Pointers) * * @group Components */ var Pointers = /** @class */ (function (_super) { __extends(Pointers, _super); function Pointers(props, onCallbacks) { var _this = _super.call(this, props, onCallbacks) || this; /** * Stores active event listeners for runtime interactions. */ _this._listeners = []; /** Indicates whether the `start` event has been triggered. */ _this._isStarted = false; /** Save minPointers value */ _this._saveMinPointers = 1; /** Move data. */ _this._moveData = null; /** Whether a microtask `move` emit is scheduled. */ _this._moveScheduled = false; /** Angle data */ _this._angle = { raw: 0, unwrapped: 0, unwrappedStart: 0 }; // Defaults _this._pointersMap = new Map(); // Setup base events _this._setBaseEvents(); return _this; } /** * Returns the default static properties. */ Pointers.prototype._getStatic = function () { return __assign(__assign({}, _super.prototype._getStatic.call(this)), props_1.STATIC_PROPS); }; /** * Returns the default mutable properties. */ Pointers.prototype._getMutable = function () { return __assign(__assign({}, _super.prototype._getMutable.call(this)), props_1.MUTABLE_PROPS); }; Object.defineProperty(Pointers.prototype, "isStarted", { /** Indicates whether the `start` event has been triggered. */ get: function () { return this._isStarted; }, enumerable: false, configurable: true }); Object.defineProperty(Pointers.prototype, "pointersMap", { /** Returns the map of active pointers. */ get: function () { return this._pointersMap; }, enumerable: false, configurable: true }); Object.defineProperty(Pointers.prototype, "container", { /** Returns the container element handling events. */ get: function () { return this.props.container; }, enumerable: false, configurable: true }); Object.defineProperty(Pointers.prototype, "move", { /** Move data */ get: function () { return this._moveData; }, enumerable: false, configurable: true }); /** Get buttons */ Pointers.prototype._getButtons = function (type) { var buttons = this.props.buttons; return Array.isArray(buttons) ? buttons : buttons(type); }; /** Get max pointers */ Pointers.prototype._getMinPointers = function (type) { var minPointers = this.props.minPointers; return (0, utils_1.clamp)((0, isNumber_1.isNumber)(minPointers) ? minPointers : minPointers(type), 1, Infinity); }; /** Get max pointers */ Pointers.prototype._getMaxPointers = function (type) { var maxPointers = this.props.maxPointers; return (0, utils_1.clamp)((0, isNumber_1.isNumber)(maxPointers) ? maxPointers : maxPointers(type), this._getMinPointers(type), Infinity); }; /** Normalize pointer event type */ Pointers.prototype._getPointerType = function (event) { var types = ['mouse', 'touch']; if (types.includes(event.pointerType)) { return event.pointerType; } return 'mouse'; }; /** * Attaches base event listeners to the container. */ Pointers.prototype._setBaseEvents = function () { var _this = this; var container = this.container; var pointerdown = (0, utils_1.addEventListener)(container, 'pointerdown', function (event) { return _this._handlePointerDown(event); }); var dragstart = (0, utils_1.addEventListener)(container, 'dragstart', function (event) { return event.preventDefault(); }, { passive: false }); var centralMouseDown = (0, utils_1.addEventListener)(container, 'mousedown', function (event) { if (_this._getButtons('mouse').includes(1)) { event.preventDefault(); } }, { passive: false }); var contextmenu = (0, utils_1.addEventListener)(container, 'contextmenu', function (event) { if (_this._getButtons('mouse').includes(2)) { event.preventDefault(); } }, { passive: false }); this.onDestroy(function () { pointerdown(); dragstart(); centralMouseDown(); contextmenu(); }); }; /** * Attaches runtime event listeners for active pointer interactions. */ Pointers.prototype._setRuntimeEvents = function () { var _this = this; var listeners = this._listeners; if (listeners.length > 0) { return; } var pointermove = (0, utils_1.addEventListener)(window, 'pointermove', function (event) { return _this._handlePointerMove(event); }, { passive: false }); var pointerup = (0, utils_1.addEventListener)(window, 'pointerup', function (event) { return _this._handlePointerUp(event); }, { passive: false }); var pointercancel = (0, utils_1.addEventListener)(window, 'pointercancel', function () { return _this._handleCancel(); }, { passive: false }); var blur = (0, utils_1.addEventListener)(window, 'blur', function () { return _this._handleCancel(); }); this._listeners = [pointermove, pointerup, pointercancel, blur]; }; /** * Handles pointer down events (`pointerdown`). * Adds a new pointer if conditions are met and triggers the `pointerdown` callback. */ Pointers.prototype._handlePointerDown = function (event) { var props = this.props; var _a = this._decodeCoords(event), x = _a.x, y = _a.y; var pointerType = this._getPointerType(event); var buttons = this._getButtons(pointerType); var minPointers = this._getMinPointers(pointerType); this._saveMinPointers = minPointers; var maxPointers = this._getMaxPointers(pointerType); if (!props.enabled) { return; } // check if button type is allowed if (!buttons.includes(event.button)) { return; } // Check if pointer already exists or no more pointers allowed var hasPointer = this.pointersMap.get(event.pointerId); if (hasPointer || this.pointersMap.size >= maxPointers) { return; } // Add new pointer var pointer = { id: event.pointerId, index: this.pointersMap.size, start: { x: x, y: y }, prev: { x: x, y: y }, current: { x: x, y: y }, diff: { x: 0, y: 0 }, step: { x: 0, y: 0 }, accum: { x: 0, y: 0 }, }; this.pointersMap.set(event.pointerId, pointer); // update indices var index = 0; this.pointersMap.forEach(function (currentPointer) { currentPointer.index = index; index += 1; }); // Start callback if (this.pointersMap.size === minPointers) { this._isStarted = true; this.callbacks.emit('start', undefined); } // Add runtime events this._setRuntimeEvents(); // Apply styles to prevent user-select if (props.disableUserSelect) { env_1.body.append(styles_1.styles); } // Trigger start callback this.callbacks.emit('pointerdown', { event: event, pointer: pointer }); }; /** * Handles pointer movement (`pointermove`). * Updates pointer positions and triggers the `pointermove` callback. */ Pointers.prototype._handlePointerMove = function (event) { var pointer = this.pointersMap.get(event.pointerId); if (!pointer) { return; } if (!this.props.enabled) { return; } var _a = this._decodeCoords(event), x = _a.x, y = _a.y; // Update previous and current coordinates pointer.prev = __assign({}, pointer.current); pointer.current = { x: x, y: y }; // Update diff pointer.diff.x = pointer.current.x - pointer.start.x; pointer.diff.y = pointer.current.y - pointer.start.y; // Update step pointer.step.x = pointer.current.x - pointer.prev.x; pointer.step.y = pointer.current.y - pointer.prev.y; // Update total movement pointer.accum.x += Math.abs(pointer.step.x); pointer.accum.y += Math.abs(pointer.step.y); // Trigger 'move' callback with relevant data this.callbacks.emit('pointermove', { event: event, pointer: pointer }); if (this._isStarted) { this._updateMove(); this._scheduleMove(); } }; /** * Handles pointer release (`pointerup`). * Removes the pointer and triggers the `pointerup` callback. * If no active pointers remain, fires the `end` callback. */ Pointers.prototype._handlePointerUp = function (event) { // check if pointer exists var pointer = this.pointersMap.get(event.pointerId); // Get min-pointers var minPointers = this._getMinPointers(this._getPointerType(event)); if (!pointer) { return; } // Trigger callbacks this.callbacks.emit('pointerup', { pointer: pointer }); // delete pointer this.pointersMap.delete(event.pointerId); // end if no pointers left if (this.pointersMap.size < minPointers && this._isStarted) { this._isStarted = false; this._moveData = null; this._angle = { raw: 0, unwrapped: 0, unwrappedStart: 0 }; this.callbacks.emit('end', undefined); } // cancel if (this.pointersMap.size === 0) { this._cleanup(); } }; /** * Handles event cancellations (`pointercancel`, `blur`). * Triggers the `end` callback and cleans up all pointers. */ Pointers.prototype._handleCancel = function () { var _this = this; this.callbacks.emit('end', undefined); // Trigger callbacks for all pointers this.pointersMap.forEach(function (pointer) { _this.callbacks.emit('pointerup', { pointer: pointer }); }); this._cleanup(); }; /** * Prevents text selection during pointer interactions. */ Pointers.prototype._resetSelection = function () { var _a, _b; (_a = window.getSelection()) === null || _a === void 0 ? void 0 : _a.empty(); (_b = window.getSelection()) === null || _b === void 0 ? void 0 : _b.removeAllRanges(); }; /** * Returns pointer coordinates relative to the container. */ Pointers.prototype._decodeCoords = function (event) { var _a = this, container = _a.container, props = _a.props; if (!props.relative) { return { x: event.clientX, y: event.clientY }; } var bounding = container.getBoundingClientRect(); var x = event.clientX - bounding.left; var y = event.clientY - bounding.top; return { x: x, y: y }; }; /** Update move data */ Pointers.prototype._updateMove = function () { var pointers = Array.from(this.pointersMap.values()).sort(function (a, b) { return a.index - b.index; }); var currents = pointers.map(function (_a) { var current = _a.current; return current; }); var center = this._getAverageCenter(currents); var distance = Math.max(this._getAverageDistance(currents), 0.001); var rawAngle = this._getAngle(currents); if (!this._moveData) { this._angle = { raw: rawAngle, unwrapped: rawAngle, unwrappedStart: rawAngle, }; this._moveData = { center: center, prevCenter: __assign({}, center), startCenter: __assign({}, center), distance: distance, prevDistance: distance, startDistance: distance, scale: 1, prevScale: 1, angle: 0, prevAngle: 0, }; return; } this._moveData.prevCenter = __assign({}, this._moveData.center); this._moveData.center = __assign({}, center); this._moveData.prevDistance = this._moveData.distance; this._moveData.distance = distance; if (pointers.length >= 2) { this._moveData.prevScale = this._moveData.scale; this._moveData.scale = distance / this._moveData.startDistance; this._angle.unwrapped += (0, unwrapAngle_1.unwrapAngleDelta)(rawAngle, this._angle.raw); this._angle.raw = rawAngle; this._moveData.prevAngle = this._moveData.angle; this._moveData.angle = this._angle.unwrapped - this._angle.unwrappedStart; } }; /** Returns the angle between the first two pointers (deg). */ Pointers.prototype._getAngle = function (points) { if (points.length < 2) { return 0; } var first = points[0], second = points[1]; return (Math.atan2(second.y - first.y, second.x - first.x) * 180) / Math.PI; }; /** Returns the average center position of points. */ Pointers.prototype._getAverageCenter = function (points) { if (points.length === 1) { return points[0]; } var sum = points.reduce(function (acc, p) { return ({ x: acc.x + p.x, y: acc.y + p.y, }); }, { x: 0, y: 0 }); return { x: sum.x / points.length, y: sum.y / points.length, }; }; /** Returns the average distance between points */ Pointers.prototype._getAverageDistance = function (points) { if (points.length <= 1) { return 0; } var center = this._getAverageCenter(points); var total = points.reduce(function (sum, p) { return sum + Math.hypot(p.x - center.x, p.y - center.y); }, 0); return total / points.length; }; /** Schedules a deduplicated `move` callback for the current microtask. */ Pointers.prototype._scheduleMove = function () { var _this = this; if (this._moveScheduled) { return; } this._moveScheduled = true; queueMicrotask(function () { _this._moveScheduled = false; if (!_this._isStarted || _this.pointersMap.size < _this._saveMinPointers || !_this._moveData) { return; } _this.callbacks.emit('move', _this._moveData); }); }; /** * Cleans up event listeners, pointers, and injected styles. */ Pointers.prototype._cleanup = function () { this._listeners.forEach(function (listener) { return listener(); }); this._listeners = []; this._isStarted = false; this._moveScheduled = false; this._moveData = null; this._angle = { raw: 0, unwrapped: 0, unwrappedStart: 0 }; this.pointersMap.clear(); if (this.props.disableUserSelect) { this._resetSelection(); styles_1.styles === null || styles_1.styles === void 0 ? void 0 : styles_1.styles.remove(); } }; /** * Destroys the component and removes all event listeners. */ Pointers.prototype._destroy = function () { this._cleanup(); _super.prototype._destroy.call(this); }; return Pointers; }(base_1.Module)); exports.Pointers = Pointers; //# sourceMappingURL=index.js.map