vevet
Version:
Vevet is a JavaScript library for creative development that simplifies crafting rich interactions like split text animations, carousels, marquees, preloading, and more.
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TypeScript
import { TRequiredProps } from '../../internal/requiredProps';
import { Callbacks, ICallbacksSettings, TCallbacksAction } from '../Callbacks';
import { IModuleCallbacksMap, IModuleMutableProps, IModuleStaticProps } from './types';
export * from './types';
/**
* A base class for modules that handle responsive properties, event listeners, and custom callbacks.
*
* @group Base
*/
export declare class Module<CallbacksMap extends IModuleCallbacksMap = IModuleCallbacksMap, StaticProps extends IModuleStaticProps = IModuleStaticProps, MutableProps extends IModuleMutableProps = IModuleMutableProps> {
/** Get default static props */
_getStatic(): TRequiredProps<StaticProps>;
/** Set default mutable props */
_getMutable(): TRequiredProps<MutableProps>;
/** Current properties */
protected _props: TRequiredProps<MutableProps & StaticProps>;
/**
* Current properties. Do not mutate these directly, use {@linkcode updateProps} instead.
*/
get props(): TRequiredProps<MutableProps & StaticProps>;
/** Optional prefix for classnames used by the module */
get prefix(): string;
/** The name of the module, derived from the class name */
get name(): string;
/** Tracks whether the module has been destroyed */
protected _isDestroyed: boolean;
/**
* Checks if the module has been destroyed.
*/
get isDestroyed(): boolean;
/** Callbacks instance */
protected _callbacks: Callbacks<CallbacksMap>;
/**
* Retrieves the module's callbacks instance.
*/
get callbacks(): Callbacks<CallbacksMap>;
/** Stores actions that need to be executed when the module is destroyed */
protected _destroyable: (() => void)[];
/**
* Creates a new instance of the Module class.
*/
constructor(props?: StaticProps & MutableProps);
/**
* Method that is called when the module's properties mutate. In most cases, used to handle callbacks.
*/
protected _handleProps(): void;
/** Change module's mutable properties */
updateProps(props: Partial<MutableProps>): void;
/**
* Adds a callback on the module's destruction.
*
* @param action - The function to execute during destruction.
*/
onDestroy(action: () => void): void;
/**
* Adds a custom callback to the module.
*
* @param target - The event type to listen for (e.g., 'props', 'destroy').
* @param listener - The function to execute when the event is triggered.
* @param settings - Additional settings for the callback.
*/
on<T extends keyof CallbacksMap>(target: T, listener: TCallbacksAction<CallbacksMap[T]>, settings?: ICallbacksSettings): () => void;
/**
* Helper function to generate classnames with the module's prefix.
*
* @param classNames - The class names to generate.
* @returns A string of class names with the module's prefix applied.
*/
protected _cn(...classNames: string[]): string;
/**
* Adds a class name on an element, and keeps track of it for removal when the module is destroyed.
*
* @param element - The target DOM element.
* @param className - The class name to toggle.
*/
protected _addTempClassName(element: Element, className: string): void;
/**
* Destroys the module, cleaning up resources, callbacks, and event listeners.
*/
destroy(): void;
/**
* Internal method to handle the destruction of the module.
* It removes all callbacks, destroys properties, and cleans up event listeners and class names.
*/
protected _destroy(): void;
}
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