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vevet

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Vevet is a JavaScript library for creative development that simplifies crafting rich interactions like split text animations, carousels, marquees, preloading, and more.

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import { TRequiredProps } from '@/internal/requiredProps'; import { Callbacks, ICallbacksSettings, TCallbacksAction } from '../Callbacks'; import { IModuleCallbacksMap, IModuleMutableProps, IModuleStaticProps, } from './types'; // todo: jsdoc export * from './types'; /** * A base class for modules that handle responsive properties, event listeners, and custom callbacks. * * @group Base */ export class Module< CallbacksMap extends IModuleCallbacksMap = IModuleCallbacksMap, StaticProps extends IModuleStaticProps = IModuleStaticProps, MutableProps extends IModuleMutableProps = IModuleMutableProps, > { /** Get default static props */ public _getStatic(): TRequiredProps<StaticProps> { return { __staticProp: null } as TRequiredProps<StaticProps>; } /** Set default mutable props */ public _getMutable(): TRequiredProps<MutableProps> { return { __mutableProp: null } as TRequiredProps<MutableProps>; } /** Current properties */ protected _props: TRequiredProps<MutableProps & StaticProps>; /** * Current properties. Do not mutate these directly, use {@linkcode updateProps} instead. */ get props() { return this._props; } /** Optional prefix for classnames used by the module */ get prefix() { return ''; } /** The name of the module, derived from the class name */ get name() { return this.constructor.name; } /** Tracks whether the module has been destroyed */ protected _isDestroyed = false; /** * Checks if the module has been destroyed. */ get isDestroyed() { return this._isDestroyed; } /** Callbacks instance */ protected _callbacks: Callbacks<CallbacksMap>; /** * Retrieves the module's callbacks instance. */ get callbacks() { return this._callbacks; } /** Stores actions that need to be executed when the module is destroyed */ protected _destroyable: (() => void)[] = []; /** * Creates a new instance of the Module class. */ constructor(props?: StaticProps & MutableProps) { this._callbacks = new Callbacks(); this._props = { ...this._getStatic(), ...this._getMutable(), ...props, } as TRequiredProps<MutableProps & StaticProps>; } /** * Method that is called when the module's properties mutate. In most cases, used to handle callbacks. */ protected _handleProps() { this.callbacks.emit('props', undefined); } /** Change module's mutable properties */ public updateProps(props: Partial<MutableProps>) { this._props = { ...this._props, ...props, }; this._handleProps(); } /** * Adds a callback on the module's destruction. * * @param action - The function to execute during destruction. */ public onDestroy(action: () => void) { this._destroyable.push(action); } /** * Adds a custom callback to the module. * * @param target - The event type to listen for (e.g., 'props', 'destroy'). * @param listener - The function to execute when the event is triggered. * @param settings - Additional settings for the callback. */ public on<T extends keyof CallbacksMap>( target: T, listener: TCallbacksAction<CallbacksMap[T]>, settings: ICallbacksSettings = {}, ) { return this.callbacks.on(target, listener, settings); } /** * Helper function to generate classnames with the module's prefix. * * @param classNames - The class names to generate. * @returns A string of class names with the module's prefix applied. */ protected _cn(...classNames: string[]) { return classNames.map((value) => `${this.prefix}${value}`).join(' '); } /** * Adds a class name on an element, and keeps track of it for removal when the module is destroyed. * * @param element - The target DOM element. * @param className - The class name to toggle. */ protected _addTempClassName(element: Element, className: string) { const isAlreadyExists = element.classList.contains(className); if (!isAlreadyExists) { element.classList.add(className); this.onDestroy(() => element.classList.remove(className)); } } /** * Destroys the module, cleaning up resources, callbacks, and event listeners. */ public destroy() { if (this.isDestroyed) { return; } this._destroy(); } /** * Internal method to handle the destruction of the module. * It removes all callbacks, destroys properties, and cleans up event listeners and class names. */ protected _destroy() { this._callbacks.emit('destroy', undefined); this._callbacks.destroy(); this._destroyable.forEach((action) => action()); this._isDestroyed = true; } }