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verb-nurbs

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A library for creating and manipulating NURBS surfaces and curves in many languages

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<!DOCTYPE html> <html> <head> <title>Surface Lofting</title> <script src="js/verb.min.js"></script> <script src="js/three.min.js"></script> <script src="js/verbToThreeConversion.js"></script> <script src="js/OrbitControls.js"></script> <script src="js/codemirror.js"></script> <script src="js/javascript.js"></script> <script src="js/threeBasic.js"></script> <link href='https://fonts.googleapis.com/css?family=Source+Sans+Pro:400,300' rel='stylesheet' type='text/css'> <link rel="stylesheet" href="css/codemirror.css"> <link rel="stylesheet" href="css/example.css"> <link rel="stylesheet" href="css/colorforth.css"> </head> <body> <div id="button">Show/Hide Code</div> <div id="viewer" class="col"> <div id="title"></div> </div> <div id="code-container" class="col scroll-y"></div> </body> <script id="script"> setupScene(); var c0 = verb.geom.NurbsCurve.byKnotsControlPointsWeights( 2, [0,0,0,1,1,1], [ [0,0,0], [10,0,0], [40,0,0] ], [ 1, 1, 1 ] ); var c1 = verb.geom.NurbsCurve.byKnotsControlPointsWeights( 3, [0,0,0,0,1,1,1,1], [ [0,10,10], [10,5,10], [20,-5,10], [40,10,10] ], [ 1, 1, 1, 1 ] ); var c2 = verb.geom.NurbsCurve.byKnotsControlPointsWeights( 3, [0,0,0,0,1,1,1,1], [ [0,0,20], [10,0,20], [20,5,20], [40,0,20] ], [ 1, 1, 1, 1, 1 ] ); var c3 = verb.geom.NurbsCurve.byKnotsControlPointsWeights( 3, [0,0,0,0,1,1,1,1], [ [0,3,30], [10,-4,30], [20,10,30], [40,0,30] ], [ 1, 1, 1, 1, 1 ] ); var curves = [c0, c1, c2, c3]; var srf = verb.geom.NurbsSurface.byLoftingCurves( curves, 3 ); addMeshToScene( srf.toThreeGeometry() ); curves.forEach(function(c){ addCurveToScene( c.toThreeGeometry() ); }); renderScene(); </script> <script src="js/example.js"></script> </html>