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veffect

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powerful TypeScript validation library built on the robust foundation of Effect combining exceptional type safety, high performance, and developer experience. Taking inspiration from Effect's functional principles, VEffect delivers a balanced approach tha

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/** * @since 2.0.0 */ import type * as Effect from "./Effect.js" import type * as Exit from "./Exit.js" import * as internal from "./internal/resource.js" import type * as Schedule from "./Schedule.js" import type * as Scope from "./Scope.js" import type * as ScopedRef from "./ScopedRef.js" import type * as Types from "./Types.js" /** * @since 2.0.0 * @category symbols */ export const ResourceTypeId: unique symbol = internal.ResourceTypeId /** * @since 2.0.0 * @category symbols */ export type ResourceTypeId = typeof ResourceTypeId /** * A `Resource` is a possibly resourceful value that is loaded into memory, and * which can be refreshed either manually or automatically. * * @since 2.0.0 * @category models */ export interface Resource<in out A, in out E = never> extends Resource.Variance<A, E> { /** @internal */ readonly scopedRef: ScopedRef.ScopedRef<Exit.Exit<A, E>> /** @internal */ readonly acquire: Effect.Effect<A, E, Scope.Scope> } /** * @since 2.0.0 */ export declare namespace Resource { /** * @since 2.0.0 * @category models */ export interface Variance<in out A, in out E> { readonly [ResourceTypeId]: { _A: Types.Invariant<A> _E: Types.Invariant<E> } } } /** * Creates a new `Resource` value that is automatically refreshed according to * the specified policy. Note that error retrying is not performed * automatically, so if you want to retry on errors, you should first apply * retry policies to the acquisition effect before passing it to this * constructor. * * @since 2.0.0 * @category constructors */ export const auto: <A, E, R, Out, R2>( acquire: Effect.Effect<A, E, R>, policy: Schedule.Schedule<Out, unknown, R2> ) => Effect.Effect<Resource<A, E>, never, R | R2 | Scope.Scope> = internal.auto /** * Retrieves the current value stored in the cache. * * @since 2.0.0 * @category getters */ export const get: <A, E>(self: Resource<A, E>) => Effect.Effect<A, E> = internal.get /** * Creates a new `Resource` value that must be manually refreshed by calling * the refresh method. Note that error retrying is not performed * automatically, so if you want to retry on errors, you should first apply * retry policies to the acquisition effect before passing it to this * constructor. * * @since 2.0.0 * @category constructors */ export const manual: <A, E, R>( acquire: Effect.Effect<A, E, R> ) => Effect.Effect<Resource<A, E>, never, Scope.Scope | R> = internal.manual /** * Refreshes the cache. This method will not return until either the refresh * is successful, or the refresh operation fails. * * @since 2.0.0 * @category utils */ export const refresh: <A, E>(self: Resource<A, E>) => Effect.Effect<void, E> = internal.refresh